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Date: 2020-06-30 00:58:45 Functions: 0 17 0.0 %
Branches: 0 4 0.0 %

           Branch data     Line data    Source code
       1                 :            : //-------------------------------------------------------------------------
       2                 :            : // Filename      : SplitSurfaceTool.hpp
       3                 :            : //
       4                 :            : // Purpose       : Split a single or chain of surfaces (e.g., split a fillet 
       5                 :            : //                 down the middle so that a mesh sweep can occur, or split
       6                 :            : //                 across a surface).  Used by the "split surface" commands.
       7                 :            : //
       8                 :            : // Special Notes : 
       9                 :            : //
      10                 :            : // Creator       : Steve Storm
      11                 :            : //
      12                 :            : // Creation Date : 10/06/2002
      13                 :            : //-------------------------------------------------------------------------
      14                 :            : 
      15                 :            : #ifndef SPLITSURFACETOOL_HPP
      16                 :            : #define SPLITSURFACETOOL_HPP
      17                 :            : 
      18                 :            : #include "CubitDefines.h"
      19                 :            : #include "RefEdge.hpp"
      20                 :            : #include "RefVertex.hpp"
      21                 :            : #include "CoEdge.hpp"
      22                 :            : class Cubit2DPoint;
      23                 :            : class RefVertex;
      24                 :            : class RefEdge;
      25                 :            : class RefFace;
      26                 :            : class TDSplitSurface;
      27                 :            : //class Curve;
      28                 :            : class GeometryModifyEngine;
      29                 :            : 
      30                 :            : template <class X> class DLIList;
      31                 :            : 
      32                 :            : //! Tool class for splitting surfaces.
      33                 :            : class CUBIT_GEOM_EXPORT SplitSurfaceTool
      34                 :            : {
      35                 :            : 
      36                 :            :   public:
      37                 :            : 
      38                 :            :     SplitSurfaceTool();
      39 [ #  # ][ #  # ]:          0 :     ~SplitSurfaceTool(){}
      40                 :            : 
      41                 :            :     //! Preview function for simple surface splitting.  Temporary Curves are
      42                 :            :     //! created on the RefFace and displayed.  The curves are created from 
      43                 :            :     //! the input vec_lists (straight lines, arcs or splines).  The input 
      44                 :            :     //! locations are the original input locations from the user, which are 
      45                 :            :     //! displayed as well as the Curves.  The clear_previous_previews flag 
      46                 :            :     //! controls whether previous previews are cleared from the graphics
      47                 :            :     //! window.
      48                 :            :     CubitStatus preview( RefFace *ref_face_ptr,
      49                 :            :                          DLIList<CubitVector*> &locations,
      50                 :            :                          DLIList<DLIList<CubitVector*>*> &vec_lists,
      51                 :            :                          CubitBoolean create_ref_edges_flg,
      52                 :            :                          CubitBoolean clear_previous_previews = CUBIT_TRUE );
      53                 :            : 
      54                 :            :     //! Overloaded preview function to handle multiple surfaces (see above).
      55                 :            :     CubitStatus preview( DLIList<RefFace*> &ref_face_list,
      56                 :            :                          DLIList<CubitVector*> &locations,
      57                 :            :                          DLIList<DLIList<DLIList<CubitVector*>*>*> &list_of_vec_lists,
      58                 :            :                          CubitBoolean create_ref_edges_flg,
      59                 :            :                          CubitBoolean clear_previous_previews = CUBIT_TRUE );
      60                 :            :    
      61                 :            :     //@{
      62                 :            :     //! Calculate the split curves based on the surface and user parameters.
      63                 :            :     //! The curves are created from the input vec_lists (straight lines, 
      64                 :            :     //! arcs or splines). The input locations are the original input locations 
      65                 :            :     //! from the user.
      66                 :            :     CubitStatus calculate_split_curves( RefFace *ref_face_ptr,
      67                 :            :                                         DLIList<DLIList<CubitVector*>*> &vec_lists,
      68                 :            :                                         DLIList<Curve*> &curve_list );
      69                 :            :     CubitStatus calculate_split_curves( Surface *surf_ptr,
      70                 :            :                                         DLIList<DLIList<CubitVector*>*> &vec_lists,
      71                 :            :                                         DLIList<Curve*> &curve_list );
      72                 :            :     //@}
      73                 :            : 
      74                 :            :     //! Calculates the curves to split a chain of surfaces.
      75                 :            :     //! ref_face_list - chain of surfaces to split.  Can be given in any order
      76                 :            :     //!                 as long as they are connected.  Can be a continuous
      77                 :            :     //!                 loop of surfaces.  If a single surface is given, by
      78                 :            :     //!                 default it will be split along the narrowest aspect
      79                 :            :     //!                 ratio of the surface (i.e., along a fillet).  Periodic
      80                 :            :     //!                 surfaces are not handled.
      81                 :            :     //! num_segs - the number of segments to create (must be >= 2 );
      82                 :            :     //! fraction - the fraction along the surfaces to split, not valid if
      83                 :            :     //!            num_segs > 2.  This value is not used if a distance is
      84                 :            :     //!            specified instead.  
      85                 :            :     //! distance - if 2 segments, allow the split to be at a user specified
      86                 :            :     //!            distance across the surface.  Specify -1.0 to use the
      87                 :            :     //!            fraction instead.
      88                 :            :     //! from_curve_ptr - (OPTIONAL) if user specified a fraction or distance,
      89                 :            :     //!                  orient from this curve.  If not specified, a default
      90                 :            :     //!                  is chosen automatically.
      91                 :            :     //! corner_vertex_list - (OPTIONAL) the user can specify the corners of the,
      92                 :            :     //!                      chain, typically if the detected corners are incorrect.
      93                 :            :     //!                      The split direction is from corners 0-1 to 
      94                 :            :     //!                      corners 2-3 (for single surfaces, if not overridden
      95                 :            :     //!                      by curve_dir_ptr).
      96                 :            :     //! through_vertex_list - (OPTIONAL) user specifies forced vertices for the split
      97                 :            :     //!                       to run through (on curves).  Not valid with
      98                 :            :     //!                       more than 2 segments.
      99                 :            :     //! curve_dir_ptr - (OPTIONAL) for single surfaces, the direction of split can be
     100                 :            :     //!                 specified by picking a curve on the surface.
     101                 :            :     //! preview_flg - if CUBIT_TRUE, just draw the curves that will be used to split 
     102                 :            :     //!               instead of actually splitting.              
     103                 :            :     //! create_ref_edges_flg - valid only if preview_flg=CUBIT_TRUE.  If CUBIT_TRUE,
     104                 :            :     //!                    create RefEdges *instead* of splitting.
     105                 :            :     //! Note this function also utilizes five additional settings which are 
     106                 :            :     //! supplied through the set_tolerance, set_parametric_flg, 
     107                 :            :     //! set_auto_detect_triangles_flg, set_side_angle_threshold, 
     108                 :            :     //! and set_point_angle_threshold functions.     
     109                 :            :     CubitStatus calculate_split_curves( DLIList<RefFace*> &ref_face_list, 
     110                 :            :                                         int num_segs, double fraction, 
     111                 :            :                                         double distance, RefEdge *from_curve_ptr,
     112                 :            :                                         DLIList<RefVertex*> &corner_vertex_list,
     113                 :            :                                         DLIList<RefVertex*> &through_vertex_list,
     114                 :            :                                         RefEdge *curve_dir_ptr,
     115                 :            :                                         CubitBoolean preview_flg,
     116                 :            :                                         CubitBoolean create_ref_edges_flg,
     117                 :            :                                         CubitBoolean just_curves_flg,
     118                 :            :                                         DLIList<DLIList<Curve*>*> &curve_lists_list ); 
     119                 :            : 
     120                 :            :     //! Split function for simple surface splitting.  Temporary Curves are
     121                 :            :     //! created on the RefFace and used to split the RefFace.  The curves are 
     122                 :            :     //! created from the input vec_lists (straight lines, arcs or splines).
     123                 :            :     //! The input locations are the original input locations from the user,
     124                 :            :     //! which are displayed for user reference.
     125                 :            :     CubitStatus split_surface( RefFace *ref_face_ptr,
     126                 :            :                                DLIList<DLIList<CubitVector*>*> &vec_lists );
     127                 :            : 
     128                 :            :     //! Overloaded split function to allow multiple surfaces to be split (see above).
     129                 :            :     CubitStatus split_surface( DLIList<RefFace*> &ref_face_list, 
     130                 :            :                                DLIList<DLIList<DLIList<CubitVector*>*>*> &list_of_vec_lists );
     131                 :            : 
     132                 :            :     //! Split function for simple surface splitting using a list of predefined curves
     133                 :            :     CubitStatus split_surface( RefFace *ref_face_ptr, DLIList<Curve*> &curve_list);
     134                 :            :     
     135                 :            :     //! Splits the chain of surfaces.
     136                 :            :     //! ref_face_list - chain of surfaces to split.  Can be given in any order
     137                 :            :     //!                 as long as they are connected.  Can be a continuous
     138                 :            :     //!                 loop of surfaces.  If a single surface is given, by
     139                 :            :     //!                 default it will be split along the narrowest aspect
     140                 :            :     //!                 ratio of the surface (i.e., along a fillet).  Periodic
     141                 :            :     //!                 surfaces are not handled.
     142                 :            :     //! num_segs - the number of segments to create (must be >= 2 );
     143                 :            :     //! fraction - the fraction along the surfaces to split, not valid if
     144                 :            :     //!            num_segs > 2.  This value is not used if a distance is
     145                 :            :     //!            specified instead.  
     146                 :            :     //! distance - if 2 segments, allow the split to be at a user specified
     147                 :            :     //!            distance across the surface.  Specify -1.0 to use the
     148                 :            :     //!            fraction instead.
     149                 :            :     //! from_curve_ptr - (OPTIONAL) if user specified a fraction or distance,
     150                 :            :     //!                  orient from this curve.  If not specified, a default
     151                 :            :     //!                  is chosen automatically.
     152                 :            :     //! corner_vertex_list - (OPTIONAL) the user can specify the corners of the,
     153                 :            :     //!                      chain, typically if the detected corners are incorrect.
     154                 :            :     //!                      The split direction is from corners 0-1 to 
     155                 :            :     //!                      corners 2-3 (for single surfaces, if not overridden
     156                 :            :     //!                      by curve_dir_ptr).
     157                 :            :     //! through_vertex_list - (OPTIONAL) user specifies forced vertices for the split
     158                 :            :     //!                       to run through (on curves).  Not valid with
     159                 :            :     //!                       more than 2 segments.
     160                 :            :     //! curve_dir_ptr - (OPTIONAL) for single surfaces, the direction of split can be
     161                 :            :     //!                 specified by picking a curve on the surface.
     162                 :            :     //! preview_flg - if CUBIT_TRUE, just draw the curves that will be used to split 
     163                 :            :     //!               instead of actually splitting.              
     164                 :            :     //! create_ref_edges_flg - valid only if preview_flg=CUBIT_TRUE.  If CUBIT_TRUE,
     165                 :            :     //!                    create RefEdges *instead* of splitting.
     166                 :            :     //! Note this function also utilizes five additional settings which are 
     167                 :            :     //! supplied through the set_tolerance, set_parametric_flg, 
     168                 :            :     //! set_auto_detect_triangles_flg, set_side_angle_threshold, 
     169                 :            :     //! and set_point_angle_threshold functions.    
     170                 :            :     CubitStatus split_surfaces( DLIList<RefFace*> &ref_face_list,
     171                 :            :                                 int num_segs,
     172                 :            :                                 double fraction,
     173                 :            :                                 double distance,
     174                 :            :                                 RefEdge *from_curve_ptr,
     175                 :            :                                 DLIList<RefVertex*> &corner_vertex_list,
     176                 :            :                                 DLIList<RefVertex*> &through_vertex_list,
     177                 :            :                                 RefEdge *curve_dir_ptr = NULL,
     178                 :            :                                 CubitBoolean preview_flg = CUBIT_FALSE,
     179                 :            :                                 CubitBoolean create_ref_edges_flg = CUBIT_FALSE );
     180                 :            : 
     181                 :            :     //! Same as above except this method simply returns a list of lists of 
     182                 :            :     //! Curves (one list per input RefFace).  This method is intended for
     183                 :            :     //! use by a programmer (rather than a user from GeometryCommands).
     184                 :            :     //! Note it is the calling functions responsibility to free the memory
     185                 :            :     //! allocated in curve_lists_list, as well as the Curves (note this can
     186                 :            :     //! be accomplished with the function free_curves_lists).
     187                 :            :     CubitStatus split_surfaces( DLIList<RefFace*> &ref_face_list,
     188                 :            :                                 int num_segs,
     189                 :            :                                 double fraction,
     190                 :            :                                 double distance,
     191                 :            :                                 RefEdge *from_curve_ptr,
     192                 :            :                                 DLIList<RefVertex*> &corner_vertex_list,
     193                 :            :                                 DLIList<RefVertex*> &through_vertex_list,
     194                 :            :                                 RefEdge *curve_dir_ptr,
     195                 :            :                                 DLIList<DLIList<Curve*>*> &curve_lists_list );
     196                 :            : 
     197                 :            :     //! Same as above except this method simply returns a simple list of Curves.
     198                 :            :     CubitStatus split_surfaces( DLIList<RefFace*> &ref_face_list,
     199                 :            :                                 int num_segs,
     200                 :            :                                 double fraction,
     201                 :            :                                 double distance,
     202                 :            :                                 RefEdge *from_curve_ptr,
     203                 :            :                                 DLIList<RefVertex*> &corner_vertex_list,
     204                 :            :                                 DLIList<RefVertex*> &through_vertex_list,
     205                 :            :                                 RefEdge *curve_dir_ptr,
     206                 :            :                                 DLIList<Curve*> &curve_list );
     207                 :            : 
     208                 :            :     //! Splits surfaces by extending curves at the end of hardlines across the
     209                 :            :     //! surface.  Only works on planar surfaces and by extending linear curves.
     210                 :            :     //! If specified vertex list is provided, only try to extend curves
     211                 :            :     //! attached to those vertices, and error out if unable to perform the
     212                 :            :     //! operation using any vertex.  If no vertex list is provided, find 
     213                 :            :     //! appropriate vertices automatically, and limit the split to gaps less
     214                 :            :     //! than or equal to the specified "split surface extend gap threshold".
     215                 :            :     //! {ref_face_list} - list of connected surfaces to split
     216                 :            :     //! {ref_vertex_list} - (OPTIONAL) - vertices to extend from. Function will
     217                 :            :     //!                     error out if unable to extend from any vertex. If
     218                 :            :     //!                     not supplied, function will automatically find
     219                 :            :     //!                     valid vertices to extend from on the surfaces, and
     220                 :            :     //!                     will limit the split to gaps less than or equal to 
     221                 :            :     //!                     the specified extend gap threshold (see setting 
     222                 :            :     //!                     below).
     223                 :            :     //! {preview_flg} - routine only displays graphics preview of splits
     224                 :            :     //! {create_ref_edges_flg} - valid only if preview_flg=CUBIT_TRUE.  If
     225                 :            :     //!                          CUBIT_TRUE, create RefEdges *instead* of
     226                 :            :     //!                          splitting.
     227                 :            :     //! Note this function also utilizes thress additional settings which are 
     228                 :            :     //! supplied through the set_extend_gap_threshold, set_extend_tolerance and
     229                 :            :     //! set_extend_normal functions. 
     230                 :            :     CubitStatus split_surfaces_extend( DLIList<RefFace*> &ref_face_list,
     231                 :            :                                      DLIList<RefVertex*> &ref_vertex_list,
     232                 :            :                                      CubitBoolean preview_flg = CUBIT_FALSE,
     233                 :            :                                      CubitBoolean create_ref_edges_flg = CUBIT_FALSE );
     234                 :            : 
     235                 :            :     //! Free the curves and lists memory.  If free_curves_flg is CUBIT_TRUE,
     236                 :            :     //! free the Curves as well (however, the function checks if a RefEdge is 
     237                 :            :     //! attached to the Curve - if a RefEdge is attached the Curve is not freed).
     238                 :            :     void free_curves_lists( DLIList<DLIList<Curve*>*> &curve_lists_list,
     239                 :            :                             CubitBoolean free_curves_flg = CUBIT_TRUE );
     240                 :            : 
     241                 :            :     //! Set the tolerance (function returns previous tolerance)
     242                 :            :     static void set_tolerance( double tol );
     243                 :            : 
     244                 :            :     //! Get the tolerance.  In layman's terms, the tolerance controls how 
     245                 :            :     //! closely the split actually follows the center of the surface. In the
     246                 :            :     //! code, it determines how accurately to facet the bounding curves (the 
     247                 :            :     //! facets are used to interpolate points on the surface using a mapping 
     248                 :            :     //! concept).  It is also used in an iterative procedure in fitting splines
     249                 :            :     //! to the line segments generated by the mapping (just fitting a spline 
     250                 :            :     //! through the interpolated points was found to give very bad results - 
     251                 :            :     //! instead we check the deviation of the spline from the line segments and
     252                 :            :     //! add additional points until the resultant spline is within tolerance to
     253                 :            :     //! the line segments.
     254                 :            :     static double get_tolerance();
     255                 :            : 
     256                 :            :     //! Set the auto detect triangles flag
     257                 :            :     static void set_auto_detect_triangles_flg( CubitBoolean auto_detect_flg );
     258                 :            : 
     259                 :            :     //! Get the auto detect triangles flag
     260                 :            :     static CubitBoolean get_auto_detect_triangles_flg();
     261                 :            : 
     262                 :            :     //! Set the side angle threshold
     263                 :            :     static void set_side_angle_threshold( double angle );
     264                 :            : 
     265                 :            :     //! Get the side angle threshold.  If there is a corner angle within this
     266                 :            :     //! threshold to 180 and another corner angle less than the point threshold, a
     267                 :            :     //! triangle is created.
     268                 :            :     static double get_side_angle_threshold();
     269                 :            : 
     270                 :            :     //! Set the point angle threshold
     271                 :            :     static void set_point_angle_threshold( double tol );
     272                 :            : 
     273                 :            :     //! Get the point angle threshold.  If there is a corner angle less than
     274                 :            :     //! this value and another corner angle within the side threshold to 180, a
     275                 :            :     //! triangle is created.
     276                 :            :     static double get_point_angle_threshold();
     277                 :            : 
     278                 :            :     //! Set the parametric flag
     279                 :            :     static void set_parametric_flg( CubitBoolean parametric_flg );
     280                 :            : 
     281                 :            :     //! Get the parametric flag.  If the parametric_flg is CUBIT_TRUE, find
     282                 :            :     //! spline locations in the parametric space of the surface, otherwise
     283                 :            :     //! initially find the spline locations in 3D space then project back to
     284                 :            :     //! the surface.  Typically, the parametric space gives better results
     285                 :            :     //! (on curvy surfaces, it will result in a spline that is much closer to
     286                 :            :     //! the middle of the surface).  However, sometimes the parameter space
     287                 :            :     //! is bad or the mapping algorigm gets confused (frequently on conic
     288                 :            :     //! surfaces, resulting in points revolved 180 deg away), so the 3D method
     289                 :            :     //! gives a better result.  Note the default is thus 3D.
     290                 :            :     static CubitBoolean get_parametric_flg();
     291                 :            : 
     292                 :            :     //! Set the extend gap threshold.  Only split if gap is less than this.
     293                 :            :     static void set_extend_gap_threshold( double threshold = CUBIT_DBL_MAX );
     294                 :            : 
     295                 :            :     //! Get the extend gap threshold.
     296                 :            :     static double get_extend_gap_threshold();
     297                 :            : 
     298                 :            :     //! Set the extend tolerance.  Snaps to vertices along curves within this
     299                 :            :     //! tolerance so as to avoid creating short curves when splitting surfaces
     300                 :            :     //! with the extend method.
     301                 :            :     static void set_extend_tolerance( double tol );
     302                 :            : 
     303                 :            :     //! Get the extend tolerance.
     304                 :            :     static double get_extend_tolerance();
     305                 :            : 
     306                 :            :     //! Set the extend normal flag.  If projecting normal to curve is less
     307                 :            :     //! distance, use that instead of extending curve, if this setting is 
     308                 :            :     //! true.
     309                 :            :     static void set_extend_normal_flg( CubitBoolean extend_normal_flg );
     310                 :            : 
     311                 :            :     //! Return extend normal setting.
     312                 :            :     static CubitBoolean get_extend_normal_flg();
     313                 :            : 
     314                 :            :     //! Initialize settings for this class
     315                 :            :     static void initialize_settings();
     316                 :            : 
     317                 :            :     //! preview the curves
     318                 :            :     CubitStatus draw_preview( DLIList<Curve*> &curve_list, int color=CUBIT_BLUE_INDEX );
     319                 :            : 
     320                 :            :     Curve *create_curve( DLIList<CubitVector*> &vec_list,
     321                 :            :                          Surface *surf_ptr,
     322                 :            :                          double tolerance = GEOMETRY_RESABS,
     323                 :            :                          CubitBoolean iterate = CUBIT_FALSE,
     324                 :            :                          CubitBoolean draw_pnts = CUBIT_FALSE,
     325                 :            :                          CubitBoolean project_curve = CUBIT_TRUE );
     326                 :            :     //- Creates a curve given the input points.  The function will attempt
     327                 :            :     //- to use a straight line or arc, if possible.  In order to create
     328                 :            :     //- a straight line or arc, all of the input points must lie within
     329                 :            :     //- 0.5*tolerance of a line or arc (0.5 to minimize the total deviation,
     330                 :            :     //- exception - if tolerance==GEOMETRY_RESABS do not take 0.5), and the
     331                 :            :     //- line or arc must lie within resabs of the surface (so that imprinting
     332                 :            :     //- can occur).  If iterate is TRUE, if a line or arc cannot be created,
     333                 :            :     //- the function will iterate until a spline is created that lies within
     334                 :            :     //- tolerance of the line segments input in vec_list (i.e., the resultant
     335                 :            :     //- spline approximates a series of line segments).  If draw_pnts is TRUE,
     336                 :            :     //- the function will draw the resultant spline points.  If project_curve
     337                 :            :     //- is CUBIT_TRUE, project the curve to the surface (this option was
     338                 :            :     //- added to speed up previewing - for that we skip the project).
     339                 :            : 
     340                 :            :   private:
     341                 :            : 
     342                 :            :     CubitStatus split_surfaces( DLIList<RefFace*> &ref_face_list,
     343                 :            :                                 int num_segs,
     344                 :            :                                 double fraction,
     345                 :            :                                 double distance,
     346                 :            :                                 RefEdge *from_curve_ptr,
     347                 :            :                                 DLIList<RefVertex*> &corner_vertex_list,
     348                 :            :                                 DLIList<RefVertex*> &through_vertex_list,
     349                 :            :                                 RefEdge *curve_dir_ptr,
     350                 :            :                                 CubitBoolean preview_flg,
     351                 :            :                                 CubitBoolean create_ref_edges_flg,
     352                 :            :                                 CubitBoolean just_curves_flg,
     353                 :            :                                 DLIList<DLIList<Curve*>*> &curve_lists_list );
     354                 :            :     //- Main workhorse function for automatic splitting.  See above for 
     355                 :            :     //- description of inputs.  Note if just_curves_flg==CUBIT_TRUE, the 
     356                 :            :     //- preview_flg and create_ref_edges_flg are ignored.  See above for
     357                 :            :     //- description of the inputs.
     358                 :            : 
     359                 :            :     CubitStatus check_valid_faces();
     360                 :            :     //- Check each face for multiple loops, hardlines and against looping on
     361                 :            :     //- themselves (if more than one face).
     362                 :            : 
     363                 :            :     CubitStatus order_face_list();
     364                 :            :     //- Order the refFaceChain from one end of surface chain to the other.
     365                 :            :     //- This function also detects the isLoop condition (a continuous loop
     366                 :            :     //- of surfaces).
     367                 :            : 
     368                 :            :     CubitStatus get_neighbors( RefFace *seed_ref_face, 
     369                 :            :                                DLIList<RefFace*> &input_ref_faces,
     370                 :            :                                DLIList<RefFace*> &neighbor_ref_faces );
     371                 :            :     //- Get all the neighbors of the input seed RefFace.  Note second
     372                 :            :     //- list is intended to be copied in.
     373                 :            : 
     374                 :            :     CubitStatus get_outer_loops();
     375                 :            :     //- Get all of the outer loops - outerCurveLoop, outerCoEdgeLoop,
     376                 :            :     //- outerVertexList.  Make sure they start at the start surface
     377                 :            :     //- in the chain.
     378                 :            : 
     379                 :            :     CubitStatus get_outer_coedge_loop();
     380                 :            :     //- Given the ordered refFaceChain, finds the outerCoEdgeLoop.  
     381                 :            : 
     382                 :            :     CubitStatus find_loop_start( CoEdge *&start_co_edge_ptr );
     383                 :            :     //- Finds the start of the loop when constructing the outerCoEdgeLoop
     384                 :            : 
     385                 :            :     CubitStatus get_outer_vertices( DLIList<RefVertex*> &ref_vertex_list );
     386                 :            :     //- Fill the given vertex list using the outerCoEdgeLoop.  This is
     387                 :            :     //- simply an ordered list of the vertices in the loop.
     388                 :            : 
     389                 :            :     CubitStatus get_outer_curves( DLIList<RefEdge*> &ref_edge_list  );
     390                 :            :     //- Fill the given refedge list using the outerCoEdgeLoop.  This is 
     391                 :            :     //- simply an ordered list of refedges in the loop.
     392                 :            :     
     393                 :            :     CubitStatus pick_4_corners();
     394                 :            :     //- For a chain of surfaces.  Uses angle angle criteria to pick the 
     395                 :            :     //- corner vertices so that a mapping algorithm can be used to find 
     396                 :            :     //- the split locations on the surfaces.  Two vertices must be on
     397                 :            :     //- the start surface, and two on the end.
     398                 :            : 
     399                 :            :     CubitStatus pick_expanded_corners( RefFace *ref_face_ptr,
     400                 :            :                                        DLIList<CoEdge*> &co_edge_list,
     401                 :            :                                        int &offset, double epsilon, 
     402                 :            :                                        int &A_i, int &B_i );
     403                 :            :     //- Used by pick_4_corners.  Finds the two best corners on the given
     404                 :            :     //- RefFace (which will be either the start or the end surface of the
     405                 :            :     //- chain).  If there are multiple vertices with the same angle, it
     406                 :            :     //- will find the pair that are the farthest from the center.
     407                 :            : 
     408                 :            :     CubitStatus pick_4_corners_simple();
     409                 :            :     //- For a single surface.  Just finds the 4 corners closest to PI/2.
     410                 :            : 
     411                 :            :     CubitStatus update_corners_for_triangle();
     412                 :            :     //- Determines whether any corners are close to 180 degrees (above
     413                 :            :     //- angleTolerance).  On a single surface, the corner that is 
     414                 :            :     //- closest to 180 and above angleTolerance is removed.  The next
     415                 :            :     //- angle farthest from PI/2 is chosen as the corner of the triangle.
     416                 :            :     //- For a chain, both ends of the chain are checked.
     417                 :            : 
     418                 :            :     CubitStatus remove_corner( int corner_to_remove, int collapsed_corner,
     419                 :            :                                CubitBoolean set_collapsed_first );
     420                 :            :     //- Removes a corner making a triangle.  If set_collapsed_first is
     421                 :            :     //- CUBIT_TRUE, then the collapsed side is set to the first corner,
     422                 :            :     //- meaning the split will originate there.
     423                 :            : 
     424                 :            :     CubitStatus fill_corners( int best_corner_1, int best_corner_2,
     425                 :            :                               int best_corner_3, int best_corner_4 );
     426                 :            :     //- Fill the cornerCoEdge array given the position of the corners
     427                 :            : 
     428                 :            :     CubitStatus fill_side_intervals( int best_corner_1, int best_corner_2,
     429                 :            :                                      int best_corner_3, int best_corner_4 );
     430                 :            :     //- Fill sideInterval array given teh position of the corners
     431                 :            : 
     432                 :            :     CubitStatus order_selected_corners( DLIList<RefVertex*> &outer_vertex_list );
     433                 :            :     //- If the user specified corners, this function will reorient the lists
     434                 :            :     //- so that the desired split direction will occur.  It also does error
     435                 :            :     //- checking on the users selected corners.
     436                 :            : 
     437                 :            :     int number_in_list( DLIList<RefVertex*> &corner_vertex_list, 
     438                 :            :                         RefVertex *ref_vertex_ptr );
     439                 :            :     //- Count the number of times the given RefVertex exists in the list
     440                 :            : 
     441                 :            :     CubitBoolean is_in_outer_loop( RefVertex *ref_vertex_ptr );
     442                 :            :     //- Determines whether the given vertex exists in the outer loop
     443                 :            : 
     444                 :            :     CubitStatus compute_angles( double *&angles, double &turn_angle_sum );
     445                 :            :     //- This finds an array of angles around the outer loop for finding
     446                 :            :     //- corners.  Note the angles array is allocated - the calling function
     447                 :            :     //- must free it.  turn_angle_sum is currently not used.
     448                 :            : 
     449                 :            :     void order_corners( int &corner_1, int &corner_2,
     450                 :            :                                                 int &corner_3, int &corner_4 );
     451                 :            :     void order_corners( int &corner_1, int &corner_2,
     452                 :            :                                                 int &corner_3 );
     453                 :            :     //- Given the best corners in any order, these functions just sort them
     454                 :            :     //- from lowest to highest.
     455                 :            : 
     456                 :            :     CubitStatus adjust_for_split_direction( RefEdge *curve_dir_ptr,
     457                 :            :                                             RefEdge *from_curve_ptr,
     458                 :            :                                             DLIList<RefVertex*> &corner_vertex_list );
     459                 :            :     //- Adjust the lists so that the split direction is proper.  See function
     460                 :            :     //- for logic details (i.e., always split along chains of surfaces, attempt
     461                 :            :     //- to split along highest aspect ratio for single surfaces, etc.).
     462                 :            : 
     463                 :            :     double get_side_length( int side );
     464                 :            :     //- Determines the length of a given side of the logical rectangle.
     465                 :            : 
     466                 :            :     double compute_next_angle( DLIList<CoEdge*> &co_edge_list );
     467                 :            :     //- Finds the next angle when walking around outerCoEdgeLoop finding 
     468                 :            :     //- angles for corner picking.  It steps the list.
     469                 :            : 
     470                 :            :     CubitStatus reorient_loop( int start_offset );
     471                 :            :     //- Reorients the global loop (outerCoEdgeLoop) so that it starts at the beginning.
     472                 :            : 
     473                 :            :     CubitStatus shuffle_corners_forward();
     474                 :            :     //- This shuffles the outer loop, side interval and corner array forward
     475                 :            :     //- by sideInterval[0] (ie., useful when changing the split direction for
     476                 :            :     //- a single surface).
     477                 :            : 
     478                 :            :     CubitStatus shuffle_zero_side_forward();
     479                 :            :     //- This shuffles the zero interval side (present on triangles) forward.
     480                 :            :     //- Side interval and corner array affected.  This function is necessary
     481                 :            :     //- if user specifies a 'direction' or 'from' curve when splitting a triangle.
     482                 :            : 
     483                 :            :     CubitStatus populate_curve_loops();
     484                 :            :     //- Populates the CoEdge lists in the surface tooldatas.  The CoEdge lists
     485                 :            :     //- are organized by side of the logical rectangle on each surface in
     486                 :            :     //- refFaceChain.
     487                 :            : 
     488                 :            :     CubitBoolean is_edge_in_list( RefEdge *ref_edge_ptr, DLIList<CoEdge*> &co_edge_list );
     489                 :            :     //- Determines if the given RefEdge is the child of any of the CoEdges in co_edge_list
     490                 :            : 
     491                 :            :     CubitStatus check_face_loop( RefFace *ref_face_ptr, CubitBoolean &is_loop );
     492                 :            :     //- Checks a single surface to see if it is a loop.
     493                 :            : 
     494                 :            :     CubitStatus check_for_loop( RefFace *ref_face_ptr1, RefFace *ref_face_ptr2, 
     495                 :            :                                 CubitBoolean &is_loop, 
     496                 :            :                                 CoEdge *&start_co_edge_ptr );
     497                 :            :     //- Checks a two-surface chain to see if it is a loop.  If it is a loop, it can
     498                 :            :     //- return the starting coedge as well (warning - if not a loop, the starting 
     499                 :            :     //- coedge is not set).
     500                 :            : 
     501                 :            :     CubitStatus ordered_co_edges( RefFace *ref_face_ptr, DLIList<CoEdge*> &co_edge_list );
     502                 :            :     //- Get an ordered list of coedges from the RefFace.  The RefFace must only
     503                 :            :     //- contain one loop.
     504                 :            : 
     505                 :            :     CoEdge *get_next_co_edge( CoEdge *prev_co_edge_ptr, DLIList<CoEdge*> &co_edge_list );
     506                 :            :     //- Given the previous CoEdge, get the next CoEdge using the CoEdges in 
     507                 :            :     //- the given list.
     508                 :            : 
     509                 :            :     RefVertex *start_vertex( CoEdge *co_edge_ptr );
     510                 :            :     //- Get the starting vertex of the given CoEdge.
     511                 :            : 
     512                 :            :     RefVertex *end_vertex( CoEdge *co_edge_ptr );
     513                 :            :     //- Get the ending vertex of the given CoEdge.
     514                 :            : 
     515                 :            :     CoEdge *get_complimentary_co_edge( CoEdge *co_edge_ptr, 
     516                 :            :                                        DLIList<CoEdge*> co_edge_list );
     517                 :            :     //- Find the CoEdge from co_edge_list that shares a common RefEdge with
     518                 :            :     //- the input co_edge_ptr.  Returns NULL if no complimentary CoEdge is
     519                 :            :     //- found.  Note the input co_edge_list is copied so that it's list 
     520                 :            :     //- position is not changed.
     521                 :            : 
     522                 :            :     CubitStatus get_attached_coedges_start( CoEdge *co_edge_ptr,
     523                 :            :                                             DLIList<CoEdge*> &co_edge_list,
     524                 :            :                                             DLIList<CoEdge*> &attached_co_edge_list );
     525                 :            :     //- Get coedges from co_edge_list whose start vertices are attached to the start 
     526                 :            :     //- vertex of co_edge_ptr
     527                 :            : 
     528                 :            :     CubitStatus remove_other_corner_coedges( CoEdge *co_edge_1, CoEdge *co_edge_2, 
     529                 :            :                                              DLIList<CoEdge*> &all_co_edge_list,
     530                 :            :                                              DLIList<CoEdge*> &att_co_edge_list );
     531                 :            :     //- For isLoop situation, removes CoEdges from the "attached_co_edge_list" 
     532                 :            :     //- that are connected to the other shared corner.  The inputs are the 
     533                 :            :     //- previous and next CoEdges surrounding this (not the other) corner.
     534                 :            : 
     535                 :            :     CubitStatus add_tooldata( DLIList<CoEdge*> &co_edge_list, int vertex_type );
     536                 :            :     //- Add a tooldata to each of the CoEdges in co_edge_list containing the 
     537                 :            :     //- vertex_type at the start of the CoEdge.
     538                 :            : 
     539                 :            :     CubitBoolean is_vertex_on_side( RefVertex *ref_vertex_ptr, int side );
     540                 :            :     //- Determines if the given vertex lies on the given side.  Note the
     541                 :            :     //- vertex is checked spatially, not literally as if in the vertices
     542                 :            :     //- in the outer loop.
     543                 :            : 
     544                 :            :     CubitBoolean is_vertex_in_surface( RefVertex *ref_vertex_ptr, RefFace *ref_face );
     545                 :            :     //- Determines if the given vertex is in the given RefFace.
     546                 :            : 
     547                 :            :     CubitBoolean is_curve_in_outer_loop( RefEdge *ref_edge_ptr );
     548                 :            :     //- Determines if the given curve lies in the outer loop of curves.
     549                 :            : 
     550                 :            :     CubitBoolean is_curve_on_side( RefEdge *ref_edge_ptr, int side );
     551                 :            :     //- Determines if the given curve lies on the given side.
     552                 :            : 
     553                 :            :     CubitBoolean is_chain_two_triangles();
     554                 :            :     //- Determines wheither the chain of surfaces is actually two connected
     555                 :            :     //- triangles (see diagram in function).
     556                 :            : 
     557                 :            :     CubitBoolean is_triangle();
     558                 :            :     //- Determines if a single surface chain is a triangle
     559                 :            : 
     560                 :            :     CubitStatus check_through_vertices( const char *type );
     561                 :            :     //- Determines if the through vertices are on valid sides of the surface.
     562                 :            :     //- Call this function after adjusting for a Curve direction.
     563                 :            :     //- This function only checks - it gives an error if through vertices are 
     564                 :            :     //- on invalid sides.  Type is either "direction" or "from", for the error
     565                 :            :     //- message ("direction" if the direction exists and was checked previously, 
     566                 :            :     //- "from" if only a from curve was given).
     567                 :            : 
     568                 :            :     CoEdge* prev_co_edge( CoEdge *co_edge_ptr );
     569                 :            :     //- From the outerCoEdgeLoop, get the CoEdge previous to the one given.
     570                 :            : 
     571                 :            :     CubitStatus position_co_edge_list( int i, DLIList<CoEdge*> &co_edge_list );
     572                 :            :     //- Position the co_edge_list to the start of the loop
     573                 :            : 
     574                 :            :     CubitStatus get_a_coedges( DLIList<CoEdge*> &co_edge_list, 
     575                 :            :                                DLIList<CoEdge*> &a_coedges );
     576                 :            :     CubitStatus get_b_coedges( DLIList<CoEdge*> &co_edge_list, 
     577                 :            :                                DLIList<CoEdge*> &b_coedges );
     578                 :            :     CubitStatus get_c_coedges( DLIList<CoEdge*> &co_edge_list, 
     579                 :            :                                DLIList<CoEdge*> &c_coedges );
     580                 :            :     CubitStatus get_d_coedges( DLIList<CoEdge*> &co_edge_list, 
     581                 :            :                                int num_so_far, DLIList<CoEdge*> &d_coedges );
     582                 :            :     //- These functions find the coedges on each side of the logical rectangle,
     583                 :            :     //- using the vertex classifications
     584                 :            : 
     585                 :            :     CubitStatus find_spline_curves( RefFace *ref_face_ptr, int num_segs, 
     586                 :            :                                     double distance, 
     587                 :            :                                     DLIList<Curve*> *curve_list_ptr,
     588                 :            :                                     double tolerance,
     589                 :            :                                     CubitBoolean parametric_flg = CUBIT_FALSE,
     590                 :            :                                     CubitBoolean preview_flg = CUBIT_FALSE,
     591                 :            :                                     CubitBoolean create_ref_edges_flg = CUBIT_FALSE );
     592                 :            :     //- Uses a mapping algorithm to calculate the interior points to pass
     593                 :            :     //- spline(s) through and creates the Curve(s) for the surface.  By default, 
     594                 :            :     //- it will do the mapping in the 3D space of the surface.  It can be
     595                 :            :     //- overridden to use the parametric space if a surface parametric space
     596                 :            :     //- exists.  If preview_flg is TRUE, then the interior spline points are
     597                 :            :     //- drawn for the user to query.  This setting, along with the create_ref_edges_flg
     598                 :            :     //- also helps to determine whether to project the curves to the surface.
     599                 :            :     //- In OCC, projecting is very slow, so we skip it when previewing; however
     600                 :            :     //- we use it if the user is ultimately creating RefEdges (note the RefEdges
     601                 :            :     //- will not be created within this function).
     602                 :            : 
     603                 :            :     CubitStatus fill_boundary_coords( TDSplitSurface *tdss, int nr, int nc, 
     604                 :            :                                       CubitVector ***coords );
     605                 :            :     //- Fills the boundary array for the mapping algorithm in 3D
     606                 :            : 
     607                 :            :     CubitStatus draw_boundary_coords( TDSplitSurface *tdss );
     608                 :            :     //- Debug function - just draws the coords for each side, if debug 100 is on
     609                 :            : 
     610                 :            :     CubitStatus smooth_interior_coords( RefFace *ref_face_ptr,
     611                 :            :                                         TDSplitSurface *tdss,
     612                 :            :                                         double tolerance,
     613                 :            :                                         int nr, int nc, double distance,
     614                 :            :                                         CubitVector ***coords );
     615                 :            :     //- Smooths the interior coords in 3D so that the split location is correct.
     616                 :            :     //- Respect distance if not -1.0.
     617                 :            : 
     618                 :            :     CubitStatus fill_interior_coords( TDSplitSurface *tdss, int nr, int nc,
     619                 :            :                                       CubitVector ***coords );
     620                 :            :     //- Fills the interior coordinates using a mapping algorithm in 3D
     621                 :            : 
     622                 :            :     CubitVector *make_interior_coord( CubitVector ***coords, int nr, int nc,
     623                 :            :                                       double ada, double tse, int j, int i );
     624                 :            :     //- Calculates an interior coordinate using the mapping algorithm in 3D
     625                 :            : 
     626                 :            :     CubitStatus fill_boundary_coords( TDSplitSurface *tdss, int nr, int nc, 
     627                 :            :                                       Cubit2DPoint ***coords );
     628                 :            :     //- Fills the boundary array for the mapping algorithm in 2D
     629                 :            : 
     630                 :            :     Cubit2DPoint *get_uv_point( RefFace *ref_face_ptr, CubitVector *vec_ptr );
     631                 :            :     //- Given an input 3D point gets a UV point on the given surface
     632                 :            : 
     633                 :            :     CubitStatus fill_interior_coords( TDSplitSurface *tdss, int nr, int nc,
     634                 :            :                                       Cubit2DPoint ***coords );
     635                 :            :     //- Fills the interior coordinates using a mapping algorithm in 2D
     636                 :            : 
     637                 :            :     CubitStatus get_tse_array( TDSplitSurface *tdss, int tse_ints,
     638                 :            :                                DLIList<double> &tse_array );
     639                 :            :     //- For the mapping algorithm, finds an array of tse which are the
     640                 :            :     //- average fractional distances across the AC direction of the surface
     641                 :            : 
     642                 :            :     Cubit2DPoint *make_interior_coord( Cubit2DPoint ***coords, int nr, int nc,
     643                 :            :                                        double ada, double tse, int j, int i );
     644                 :            :     //- Calculates an interior coordinate using the mapping algorithm in 2D
     645                 :            : 
     646                 :            :     CubitStatus draw_points( DLIList<CubitVector*> &pnt_list, int color, 
     647                 :            :                              int flush = CUBIT_TRUE );
     648                 :            :     CubitStatus draw_point( CubitVector &pnt, int color, int flush = CUBIT_FALSE );
     649                 :            :     //- Draw points
     650                 :            : 
     651                 :            :     CubitStatus draw_preview( Curve *curve_ptr, CubitBoolean flush=CUBIT_TRUE,
     652                 :            :       int color=CUBIT_BLUE_INDEX );
     653                 :            :     //- Draw the curves
     654                 :            : 
     655                 :            :     CubitStatus create_ref_edges( DLIList<Curve*> &curve_list, 
     656                 :            :                                   DLIList<RefEdge*> &ref_edge_list );
     657                 :            :     //- Create RefEdges from the given Curves.  Appends to the output list.
     658                 :            : 
     659                 :            :     int number_coedges( RefEdge *ref_edge_ptr, RefFace *ref_face_ptr );
     660                 :            :     //- Finds the number of coedges for the given edge on the given surface
     661                 :            : 
     662                 :            :     void delete_surf_tooldatas( DLIList<RefFace*> &ref_face_list );
     663                 :            :     //- Deletes tooldatas from the given ref_face_list
     664                 :            : 
     665                 :            :     void delete_coedge_tooldatas( DLIList<CoEdge*> &co_edge_list );
     666                 :            :     //- Deletes tooldatas from the given co_edge_list
     667                 :            : 
     668                 :            :     void delete_vertex_tooldatas( DLIList<RefVertex*> &ref_vertex_list );
     669                 :            :     //- Deletes tooldatas from the given ref_vertex_list
     670                 :            : 
     671                 :            :     void list_sides_debug();
     672                 :            :     //- Lists the sides for debugging purposes
     673                 :            : 
     674                 :            :     CubitBoolean check_points_straight( Surface *surf_ptr,
     675                 :            :                                         DLIList<CubitVector*> &point_list,
     676                 :            :                                         double tolerance );
     677                 :            :     //- Check to see if the points approximate a straight line, within
     678                 :            :     //- tolerance.  Also, if surface is not a plane, all points are projected
     679                 :            :     //- to the resultant line and checked to make sure they lie within resabs
     680                 :            :     //- (GEOMETRY_RESABS or a user specified tolerance) to the surf_ptr so
     681                 :            :     //- that an imprint will be successful.  If only two points are input, 
     682                 :            :     //- additional locations along the line are checked.
     683                 :            : 
     684                 :            :     Curve* check_points_arc( Surface *surf_ptr,
     685                 :            :                              GeometryModifyEngine *gme, 
     686                 :            :                              DLIList<CubitVector*> &point_list,
     687                 :            :                              double resabs,
     688                 :            :                              double tolerance );
     689                 :            :     //- Check to see if the input points approximate an arc.  If there are
     690                 :            :     //- only two input points, try to create an arc if the surface is a
     691                 :            :     //- cone, sphere or torus.
     692                 :            : 
     693                 :            :     Curve* check_if_arc( GeometryModifyEngine *gme,
     694                 :            :                          Surface *surf_ptr,
     695                 :            :                          DLIList<CubitVector*> &point_list,
     696                 :            :                          CubitVector &start_pnt,
     697                 :            :                          CubitVector &mid_pnt,
     698                 :            :                          CubitVector &end_pnt,
     699                 :            :                          double resabs,
     700                 :            :                          double tolerance,
     701                 :            :                          double &deviation );
     702                 :            :     //- Supplemental function for check_points_arc.  This function can be
     703                 :            :     //- called multiple times from check_points_arc as we try to iterate
     704                 :            :     //- to a solution.
     705                 :            : 
     706                 :            :     CubitStatus get_arc_mid_pnt( Surface *surf_ptr,
     707                 :            :                                  CubitVector &start_pnt,
     708                 :            :                                  CubitVector &end_pnt,
     709                 :            :                                  CubitVector &mid_pnt,
     710                 :            :                                  double tolerance );
     711                 :            :     //- Given the start and end points, and the surface, this function finds
     712                 :            :     //- a third point on the arc.
     713                 :            : 
     714                 :            :     Curve* create_arc_two( GeometryModifyEngine *gme,
     715                 :            :                            Surface *surf_ptr,
     716                 :            :                            CubitVector &start_pnt,
     717                 :            :                            CubitVector &end_pnt,
     718                 :            :                            double resabs,
     719                 :            :                            double tolerance );
     720                 :            :     //- Given the surface and two points, attempt to find an arc that lies
     721                 :            :     //- on the surface.
     722                 :            : 
     723                 :            :     Curve* create_arc_three( GeometryModifyEngine *gme,
     724                 :            :                              Surface *surf_ptr,
     725                 :            :                              CubitVector &start_pnt,
     726                 :            :                              CubitVector &mid_pnt,
     727                 :            :                              CubitVector &end_pnt,
     728                 :            :                              double resabs );
     729                 :            :     //- Given the surface and three points, attempt to find an arc that lies
     730                 :            :     //- on the surface.
     731                 :            : 
     732                 :            :     CubitStatus reflect_arc_pnt( CubitVector &vec1,
     733                 :            :                                  CubitVector &vec2,
     734                 :            :                                  CubitVector &vec3,
     735                 :            :                                  CubitVector &pnt_to_reflect,
     736                 :            :                                  CubitVector &out_pnt );
     737                 :            :     //- Given three points and another input point, create an arc and
     738                 :            :     //- reflect the input point about the arc center.
     739                 :            : 
     740                 :            :     CubitBoolean is_point_on_surface( Surface *surf_ptr, CubitVector &pnt, 
     741                 :            :                                       double resabs );
     742                 :            :     //- Determine if the input point is within the given resabs of the surface.
     743                 :            : 
     744                 :            :     int count_surfaces_in_owning_body( RefFace *ref_face_ptr, Body *&body_ptr );
     745                 :            :     //- Returns: Number of surfaces in the owning body of the RefFace
     746                 :            :     //-          -1 - RefFace is free (no owning body)
     747                 :            :     //-          -2 - RefFace is owned by more than one body
     748                 :            :     //- Also returns the owning body via argument list
     749                 :            : 
     750                 :            :     int count_surfaces_in_body( Body *body_ptr );
     751                 :            :     //- Return number of surfaces in the body
     752                 :            : 
     753                 :            :     int count_curves_in_body( Body *body_ptr );
     754                 :            :     //- Return number of curves in the body
     755                 :            : 
     756                 :            :     void cleanup_for_extend_op( DLIList<RefVertex*> &ref_vertex_list,
     757                 :            :       DLIList<DLIList<Surface*>*> &body_surf_list_list,
     758                 :            :       DLIList<DLIList<DLIList<Curve*>*>*> &curve_lists_lists_list,
     759                 :            :       CubitBoolean free_curves_flg = CUBIT_TRUE );
     760                 :            :     //- This function cleans up after the split extend operation.  It removes
     761                 :            :     //- the tooldatas from the vertices and frees the lists memory.  If
     762                 :            :     //- free_curves_flg is CUBIT_TRUE, free the Curves as well (however, the 
     763                 :            :     //- function checks if a RefEdge is attached to the Curve - if a RefEdge
     764                 :            :     //- is attached the Curve is not freed).
     765                 :            : 
     766                 :            :         void find_nearest_curve_for_normal_projection(
     767                 :            :                 RefEdge* hit_edge_ptr, CubitVector& start_loc, RefFace* face, 
     768                 :            :                 CubitVector& ray_dir, RefEdge*& new_edge_ptr, CubitVector& new_end_loc);
     769                 :            :         //- This function is used when the split extend command is used with normal = TRUE and
     770                 :            :         //- the hardline does not intersect the curve found by fire_ray at a 90 degree angle.
     771                 :            :         //- This function traverses the curve's neighbors to find a curve that can be split normal.
     772                 :            : 
     773                 :            :     static CubitBoolean parametricFlg; // Split parametrically or not (3D)
     774                 :            :     static double splitTolerance; // Length tolerance for tessellations, etc.
     775                 :            :     static CubitBoolean autoDetectTriangles; // Detect triangles automatically?
     776                 :            :     static double sideAngleThreshold;  // Closest corner within this threshold
     777                 :            :                                        // to 180 is removed (if pointAngleThreshold
     778                 :            :                                        // criteria also met)
     779                 :            :     static double pointAngleThreshold; // Corner with angle below this becomes
     780                 :            :                                        // the triangle point (if sideAngleThreshold
     781                 :            :                                        // criteria also met)
     782                 :            : 
     783                 :            :     static double extendGapThreshold; // Only gaps below this value are split
     784                 :            :     static CubitBoolean extendNormalFlg; // If true, extend normal to curve 
     785                 :            :                                          // instead of in curve direction if 
     786                 :            :                                          // distance is less
     787                 :            :     static double extendTolerance; // If split end is equal or closer than this
     788                 :            :                                    // to a vertex along a curve snap to the
     789                 :            :                                    // vertex.
     790                 :            : 
     791                 :            :     DLIList<RefFace*> refFaceChain;
     792                 :            :     DLIList<RefVertex*> throughVertexList;
     793                 :            :     DLIList<CoEdge*> outerCoEdgeLoop;
     794                 :            :     CoEdge *cornerCoEdge[4]; // Corner at start of given CoEdge
     795                 :            :     CubitBoolean isLoop; // A continuous loop of surfaces?
     796                 :            :     int sideInterval[4];
     797                 :            : };
     798                 :            : 
     799                 :            : inline void
     800                 :          0 : SplitSurfaceTool::set_tolerance( double tol )
     801                 :          0 : { splitTolerance = tol; }
     802                 :            : 
     803                 :            : inline double
     804                 :          0 : SplitSurfaceTool::get_tolerance()
     805                 :          0 : { return splitTolerance; }
     806                 :            : 
     807                 :            : inline void
     808                 :          0 : SplitSurfaceTool::set_auto_detect_triangles_flg( CubitBoolean flg )
     809                 :          0 : { autoDetectTriangles = flg; }
     810                 :            : 
     811                 :            : inline CubitBoolean
     812                 :          0 : SplitSurfaceTool::get_auto_detect_triangles_flg()
     813                 :          0 : { return autoDetectTriangles; }
     814                 :            : 
     815                 :            : inline void
     816                 :          0 : SplitSurfaceTool::set_side_angle_threshold( double tol )
     817                 :          0 : { sideAngleThreshold = tol; }
     818                 :            : 
     819                 :            : inline double
     820                 :          0 : SplitSurfaceTool::get_side_angle_threshold()
     821                 :          0 : { return sideAngleThreshold; }
     822                 :            : 
     823                 :            : inline void
     824                 :          0 : SplitSurfaceTool::set_point_angle_threshold( double tol )
     825                 :          0 : { pointAngleThreshold = tol; }
     826                 :            : 
     827                 :            : inline double
     828                 :          0 : SplitSurfaceTool::get_point_angle_threshold()
     829                 :          0 : { return pointAngleThreshold; }
     830                 :            : 
     831                 :            : inline void
     832                 :          0 : SplitSurfaceTool::set_parametric_flg( CubitBoolean parametric_flg )
     833                 :          0 : { parametricFlg = parametric_flg; }
     834                 :            : 
     835                 :            : inline CubitBoolean
     836                 :          0 : SplitSurfaceTool::get_parametric_flg()
     837                 :          0 : { return parametricFlg; }
     838                 :            : 
     839                 :            : inline void
     840                 :          0 : SplitSurfaceTool::set_extend_gap_threshold( double gap )
     841                 :          0 : { extendGapThreshold = gap; }
     842                 :            : 
     843                 :            : inline double
     844                 :          0 : SplitSurfaceTool::get_extend_gap_threshold()
     845                 :          0 : { return extendGapThreshold; }
     846                 :            : 
     847                 :            : inline void
     848                 :          0 : SplitSurfaceTool::set_extend_tolerance( double tol )
     849                 :          0 : { extendTolerance = tol; }
     850                 :            : 
     851                 :            : inline double
     852                 :          0 : SplitSurfaceTool::get_extend_tolerance()
     853                 :          0 : { return extendTolerance; }
     854                 :            : 
     855                 :            : inline void
     856                 :          0 : SplitSurfaceTool::set_extend_normal_flg( CubitBoolean extend_normal_flg )
     857                 :          0 : { extendNormalFlg = extend_normal_flg; }
     858                 :            : 
     859                 :            : inline CubitBoolean
     860                 :          0 : SplitSurfaceTool::get_extend_normal_flg()
     861                 :          0 : { return extendNormalFlg; }
     862                 :            : 
     863                 :            : #endif
     864                 :            : 

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