LCOV - code coverage report
Current view: top level - algs - ExtrudeMesh.cpp (source / functions) Hit Total Coverage
Test: coverage_sk.info Lines: 139 150 92.7 %
Date: 2020-07-01 15:24:36 Functions: 12 13 92.3 %
Branches: 196 392 50.0 %

Function Name Sort by function name Hit count Sort by hit count
MeshKit::ExtrudeMesh::add_modelent(MeshKit::ModelEnt*) 0
MeshKit::ExtrudeMesh::ExtrudeMesh(MeshKit::MKCore*, std::vector<MeshKit::ModelEnt*, std::allocator<MeshKit::ModelEnt*> > const&) 3
MeshKit::ExtrudeMesh::do_extrude(iBase_EntitySetHandle_Private*) 3
MeshKit::ExtrudeMesh::execute_this() 3
MeshKit::ExtrudeMesh::getStructure(iMesh_Instance_Private*, iBase_EntitySetHandle_Private*, std::vector<iBase_EntityHandle_Private*, std::allocator<iBase_EntityHandle_Private*> >&, std::vector<iBase_EntityHandle_Private*, std::allocator<iBase_EntityHandle_Private*> >&, std::vector<int, std::allocator<int> >&, std::vector<int, std::allocator<int> >&) 3
MeshKit::ExtrudeMesh::get_normals(std::vector<iBase_EntityHandle_Private*, std::allocator<iBase_EntityHandle_Private*> > const&, std::vector<int, std::allocator<int> > const&, std::vector<int, std::allocator<int> > const&, MeshKit::Vector<3u> const&, std::vector<int, std::allocator<int> >&) 3
MeshKit::ExtrudeMesh::setup_this() 3
MeshKit::ExtrudeMesh::update_sets() 3
MeshKit::ExtrudeMesh::~ExtrudeMesh() 6
MeshKit::ExtrudeMesh::connect_up_dots(iBase_EntityHandle_Private**, int, iBase_TagHandle_Private*, int*, int*, int*, iBase_EntityHandle_Private**, int*, int*, int*, iBase_EntityHandle_Private**) 21
_GLOBAL__sub_I_ExtrudeMesh.cpp 39
__static_initialization_and_destruction_0(int, int) 39
MeshKit::ExtrudeMesh::output_types() 40

Generated by: LCOV version 1.11