LCOV - code coverage report
Current view: top level - src/io - ReadSTL.cpp (source / functions) Hit Total Coverage
Test: coverage_sk.info Lines: 61 138 44.2 %
Date: 2020-12-16 07:07:30 Functions: 8 10 80.0 %
Branches: 49 299 16.4 %

           Branch data     Line data    Source code
       1                 :            : /**
       2                 :            :  * MOAB, a Mesh-Oriented datABase, is a software component for creating,
       3                 :            :  * storing and accessing finite element mesh data.
       4                 :            :  *
       5                 :            :  * Copyright 2004 Sandia Corporation.  Under the terms of Contract
       6                 :            :  * DE-AC04-94AL85000 with Sandia Corporation, the U.S. Government
       7                 :            :  * retains certain rights in this software.
       8                 :            :  *
       9                 :            :  * This library is free software; you can redistribute it and/or
      10                 :            :  * modify it under the terms of the GNU Lesser General Public
      11                 :            :  * License as published by the Free Software Foundation; either
      12                 :            :  * version 2.1 of the License, or (at your option) any later version.
      13                 :            :  *
      14                 :            :  */
      15                 :            : 
      16                 :            : /**
      17                 :            :  * \class ReadSTL
      18                 :            :  * \brief ASCII and Binary Stereo Lithography File readers.
      19                 :            :  * \author Jason Kraftcheck
      20                 :            :  */
      21                 :            : 
      22                 :            : #include "ReadSTL.hpp"
      23                 :            : #include "FileTokenizer.hpp"  // For FileTokenizer
      24                 :            : #include "Internals.hpp"
      25                 :            : #include "moab/Interface.hpp"
      26                 :            : #include "moab/ReadUtilIface.hpp"
      27                 :            : #include "moab/Range.hpp"
      28                 :            : #include "moab/FileOptions.hpp"
      29                 :            : #include "SysUtil.hpp"
      30                 :            : 
      31                 :            : #include <errno.h>
      32                 :            : #include <string.h>
      33                 :            : #include <limits.h>
      34                 :            : #include <assert.h>
      35                 :            : #include <map>
      36                 :            : 
      37                 :            : namespace moab
      38                 :            : {
      39                 :            : 
      40                 :          2 : ReadSTL::ReadSTL( Interface* impl ) : mdbImpl( impl )
      41                 :            : {
      42         [ +  - ]:          1 :     mdbImpl->query_interface( readMeshIface );
      43                 :          1 : }
      44                 :            : 
      45                 :          3 : ReadSTL::~ReadSTL()
      46                 :            : {
      47         [ +  - ]:          1 :     if( readMeshIface )
      48                 :            :     {
      49                 :          1 :         mdbImpl->release_interface( readMeshIface );
      50                 :          1 :         readMeshIface = NULL;
      51                 :            :     }
      52         [ -  + ]:          2 : }
      53                 :            : 
      54                 :            : // Used to put points in an STL tree-based container
      55                 :          0 : bool ReadSTL::Point::operator<( const ReadSTL::Point& other ) const
      56                 :            : {
      57                 :          0 :     return 0 > memcmp( this, &other, sizeof( ReadSTL::Point ) );
      58                 :            : }
      59                 :            : 
      60                 :          0 : ErrorCode ReadSTL::read_tag_values( const char* /* file_name */, const char* /* tag_name */,
      61                 :            :                                     const FileOptions& /* opts */, std::vector< int >& /* tag_values_out */,
      62                 :            :                                     const SubsetList* /* subset_list */ )
      63                 :            : {
      64                 :          0 :     return MB_NOT_IMPLEMENTED;
      65                 :            : }
      66                 :            : 
      67                 :            : // Generic load function for both ASCII and binary. Calls
      68                 :            : // pure-virtual function implemented in subclasses to read
      69                 :            : // the data from the file.
      70                 :          1 : ErrorCode ReadSTL::load_file( const char* filename, const EntityHandle* /* file_set */, const FileOptions& opts,
      71                 :            :                               const ReaderIface::SubsetList* subset_list, const Tag* file_id_tag )
      72                 :            : {
      73 [ -  + ][ #  # ]:          1 :     if( subset_list ) { MB_SET_ERR( MB_UNSUPPORTED_OPERATION, "Reading subset of files not supported for STL" ); }
         [ #  # ][ #  # ]
         [ #  # ][ #  # ]
      74                 :            : 
      75                 :            :     ErrorCode result;
      76                 :            : 
      77         [ +  - ]:          1 :     std::vector< ReadSTL::Triangle > triangles;
      78                 :            : 
      79                 :          1 :     bool is_ascii = false, is_binary = false;
      80 [ +  - ][ -  + ]:          1 :     if( MB_SUCCESS == opts.get_null_option( "ASCII" ) ) is_ascii = true;
      81 [ +  - ][ -  + ]:          1 :     if( MB_SUCCESS == opts.get_null_option( "BINARY" ) ) is_binary = true;
      82 [ -  + ][ #  # ]:          1 :     if( is_ascii && is_binary ) { MB_SET_ERR( MB_FAILURE, "Conflicting options: BINARY ASCII" ); }
         [ #  # ][ #  # ]
         [ #  # ][ #  # ]
                 [ #  # ]
      83                 :            : 
      84                 :          1 :     bool big_endian = false, little_endian = false;
      85 [ +  - ][ -  + ]:          1 :     if( MB_SUCCESS == opts.get_null_option( "BIG_ENDIAN" ) ) big_endian = true;
      86 [ +  - ][ -  + ]:          1 :     if( MB_SUCCESS == opts.get_null_option( "LITTLE_ENDIAN" ) ) little_endian = true;
      87 [ -  + ][ #  # ]:          1 :     if( big_endian && little_endian ) { MB_SET_ERR( MB_FAILURE, "Conflicting options: BIG_ENDIAN LITTLE_ENDIAN" ); }
         [ #  # ][ #  # ]
         [ #  # ][ #  # ]
                 [ #  # ]
      88 [ -  + ][ -  + ]:          1 :     ByteOrder byte_order = big_endian ? STL_BIG_ENDIAN : little_endian ? STL_LITTLE_ENDIAN : STL_UNKNOWN_BYTE_ORDER;
      89                 :            : 
      90         [ -  + ]:          1 :     if( is_ascii )
      91         [ #  # ]:          0 :         result = ascii_read_triangles( filename, triangles );
      92         [ -  + ]:          1 :     else if( is_binary )
      93         [ #  # ]:          0 :         result = binary_read_triangles( filename, byte_order, triangles );
      94                 :            :     else
      95                 :            :     {
      96                 :            :         // Try ASCII first
      97         [ +  - ]:          1 :         result = ascii_read_triangles( filename, triangles );
      98         [ +  - ]:          1 :         if( MB_SUCCESS != result )
      99                 :            :             // ASCII failed, try binary
     100         [ +  - ]:          1 :             result = binary_read_triangles( filename, byte_order, triangles );
     101                 :            :     }
     102         [ +  - ]:          1 :     if( MB_SUCCESS != result ) return result;
     103                 :            : 
     104                 :            :     // Create a std::map from position->handle, and such
     105                 :            :     // that all positions are specified, and handles are zero.
     106         [ #  # ]:          0 :     std::map< Point, EntityHandle > vertex_map;
     107 [ #  # ][ #  # ]:          0 :     for( std::vector< Triangle >::iterator i = triangles.begin(); i != triangles.end(); ++i )
                 [ #  # ]
     108                 :            :     {
     109 [ #  # ][ #  # ]:          0 :         vertex_map[i->points[0]] = 0;
     110 [ #  # ][ #  # ]:          0 :         vertex_map[i->points[1]] = 0;
     111 [ #  # ][ #  # ]:          0 :         vertex_map[i->points[2]] = 0;
     112                 :            :     }
     113                 :            : 
     114                 :            :     // Create vertices
     115         [ #  # ]:          0 :     std::vector< double* > coord_arrays;
     116                 :          0 :     EntityHandle vtx_handle = 0;
     117         [ #  # ]:          0 :     result = readMeshIface->get_node_coords( 3, vertex_map.size(), MB_START_ID, vtx_handle, coord_arrays );
     118         [ #  # ]:          0 :     if( MB_SUCCESS != result ) return result;
     119                 :            : 
     120                 :            :     // Copy vertex coordinates into entity sequence coordinate arrays
     121                 :            :     // and copy handle into vertex_map.
     122 [ #  # ][ #  # ]:          0 :     double *x = coord_arrays[0], *y = coord_arrays[1], *z = coord_arrays[2];
                 [ #  # ]
     123 [ #  # ][ #  # ]:          0 :     for( std::map< Point, EntityHandle >::iterator i = vertex_map.begin(); i != vertex_map.end(); ++i )
                 [ #  # ]
     124                 :            :     {
     125         [ #  # ]:          0 :         i->second = vtx_handle;
     126                 :          0 :         ++vtx_handle;
     127         [ #  # ]:          0 :         *x = i->first.coords[0];
     128                 :          0 :         ++x;
     129         [ #  # ]:          0 :         *y = i->first.coords[1];
     130                 :          0 :         ++y;
     131         [ #  # ]:          0 :         *z = i->first.coords[2];
     132                 :          0 :         ++z;
     133                 :            :     }
     134                 :            : 
     135                 :            :     // Allocate triangles
     136                 :          0 :     EntityHandle elm_handle = 0;
     137                 :            :     EntityHandle* connectivity;
     138         [ #  # ]:          0 :     result = readMeshIface->get_element_connect( triangles.size(), 3, MBTRI, MB_START_ID, elm_handle, connectivity );
     139         [ #  # ]:          0 :     if( MB_SUCCESS != result ) return result;
     140                 :            : 
     141                 :            :     // Use vertex_map to recover triangle connectivity from
     142                 :            :     // vertex coordinates.
     143                 :          0 :     EntityHandle* conn_sav = connectivity;
     144 [ #  # ][ #  # ]:          0 :     for( std::vector< Triangle >::iterator i = triangles.begin(); i != triangles.end(); ++i )
                 [ #  # ]
     145                 :            :     {
     146 [ #  # ][ #  # ]:          0 :         *connectivity = vertex_map[i->points[0]];
     147                 :          0 :         ++connectivity;
     148 [ #  # ][ #  # ]:          0 :         *connectivity = vertex_map[i->points[1]];
     149                 :          0 :         ++connectivity;
     150 [ #  # ][ #  # ]:          0 :         *connectivity = vertex_map[i->points[2]];
     151                 :          0 :         ++connectivity;
     152                 :            :     }
     153                 :            : 
     154                 :            :     // Notify MOAB of the new elements
     155         [ #  # ]:          0 :     result = readMeshIface->update_adjacencies( elm_handle, triangles.size(), 3, conn_sav );
     156         [ #  # ]:          0 :     if( MB_SUCCESS != result ) return result;
     157                 :            : 
     158         [ #  # ]:          0 :     if( file_id_tag )
     159                 :            :     {
     160         [ #  # ]:          0 :         Range vertices( vtx_handle, vtx_handle + vertex_map.size() - 1 );
     161         [ #  # ]:          0 :         Range elements( elm_handle, elm_handle + triangles.size() - 1 );
     162         [ #  # ]:          0 :         readMeshIface->assign_ids( *file_id_tag, vertices );
     163         [ #  # ]:          0 :         readMeshIface->assign_ids( *file_id_tag, elements );
     164                 :            :     }
     165                 :            : 
     166                 :          1 :     return MB_SUCCESS;
     167                 :            : }
     168                 :            : 
     169                 :            : // Read ASCII file
     170                 :          1 : ErrorCode ReadSTL::ascii_read_triangles( const char* name, std::vector< ReadSTL::Triangle >& tris )
     171                 :            : {
     172         [ +  - ]:          1 :     FILE* file = fopen( name, "r" );
     173         [ -  + ]:          1 :     if( !file ) { return MB_FILE_DOES_NOT_EXIST; }
     174                 :            : 
     175                 :            :     char header[81];
     176 [ +  - ][ +  - ]:          3 :     if( !fgets( header, sizeof( header ), file ) ||  // Read header line
                 [ +  - ]
     177         [ -  + ]:          1 :         strlen( header ) < 6 ||                      // Must be at least 6 chars
     178         [ #  # ]:          0 :         header[strlen( header ) - 1] != '\n' ||      // Cannot exceed 80 chars
     179 [ +  - ][ #  # ]:          2 :         memcmp( header, "solid", 5 ) ||              // Must begin with "solid"
     180                 :          0 :         !isspace( header[5] ) )
     181                 :            :     {  // Followed by a whitespace char
     182         [ +  - ]:          1 :         fclose( file );
     183                 :          1 :         return MB_FILE_WRITE_ERROR;
     184                 :            :     }
     185                 :            : 
     186                 :            :     // Use tokenizer for remainder of parsing
     187         [ #  # ]:          0 :     FileTokenizer tokens( file, readMeshIface );
     188                 :            : 
     189                 :            :     Triangle tri;
     190                 :            :     float norm[3];
     191                 :            : 
     192                 :            :     // Read until end of file. If we reach "endsolid", read
     193                 :            :     // was successful. If EOF before "endsolid", return error.
     194                 :            :     for( ;; )
     195                 :            :     {
     196                 :            :         // Check for either another facet or the end of the list.
     197                 :          0 :         const char* const expected[] = { "facet", "endsolid", 0 };
     198         [ #  # ]:          0 :         switch( tokens.match_token( expected ) )
              [ #  #  # ]
     199                 :            :         {
     200                 :            :             case 1:
     201                 :          0 :                 break;  // Found another facet
     202                 :            :             case 2:
     203                 :          0 :                 return MB_SUCCESS;  // Found "endsolid" -- done
     204                 :            :             default:
     205                 :          0 :                 return MB_FILE_WRITE_ERROR;  // Found something else, or EOF
     206                 :            :         }
     207                 :            : 
     208 [ #  # ][ #  # ]:          0 :         if( !tokens.match_token( "normal" ) ||  // Expect "normal" keyword
                 [ #  # ]
     209 [ #  # ][ #  # ]:          0 :             !tokens.get_floats( 3, norm ) ||    // Followed by normal vector
     210 [ #  # ][ #  # ]:          0 :             !tokens.match_token( "outer" ) ||   // Followed by "outer loop"
                 [ #  # ]
     211         [ #  # ]:          0 :             !tokens.match_token( "loop" ) )
     212                 :          0 :             return MB_FILE_WRITE_ERROR;
     213                 :            : 
     214                 :            :         // For each of three triangle vertices
     215         [ #  # ]:          0 :         for( int i = 0; i < 3; i++ )
     216                 :            :         {
     217 [ #  # ][ #  # ]:          0 :             if( !tokens.match_token( "vertex" ) || !tokens.get_floats( 3, tri.points[i].coords ) )
         [ #  # ][ #  # ]
                 [ #  # ]
     218                 :          0 :                 return MB_FILE_WRITE_ERROR;
     219                 :            :         }
     220                 :            : 
     221 [ #  # ][ #  # ]:          0 :         if( !tokens.match_token( "endloop" ) ||  // Facet ends with "endloop"
         [ #  # ][ #  # ]
     222         [ #  # ]:          0 :             !tokens.match_token( "endfacet" ) )  // and then "endfacet"
     223                 :          0 :             return MB_FILE_WRITE_ERROR;
     224                 :            : 
     225         [ #  # ]:          0 :         tris.push_back( tri );
     226                 :          0 :     }
     227                 :            : 
     228                 :            :     fclose( file );
     229                 :          1 :     return MB_SUCCESS;
     230                 :            : }
     231                 :            : 
     232                 :            : // Header block from binary STL file (84 bytes long)
     233                 :            : struct BinaryHeader
     234                 :            : {
     235                 :            :     char comment[80];  // 80 byte comment string (null terminated?)
     236                 :            :     uint32_t count;    // Number of triangles - 4 byte integer
     237                 :            : };
     238                 :            : 
     239                 :            : // Triangle spec from file (50 bytes)
     240                 :            : struct BinaryTri
     241                 :            : {
     242                 :            :     float normal[3];  // Normal as 3 4-byte little-endian IEEE floats
     243                 :            :     float coords[9];  // Vertex coords as 9 4-byte little-endian IEEE floats
     244                 :            :     char pad[2];
     245                 :            : };
     246                 :            : 
     247                 :            : // Read a binary STL file
     248                 :          1 : ErrorCode ReadSTL::binary_read_triangles( const char* name, ReadSTL::ByteOrder byte_order,
     249                 :            :                                           std::vector< ReadSTL::Triangle >& tris )
     250                 :            : {
     251         [ +  - ]:          1 :     FILE* file = fopen( name, "rb" );
     252         [ -  + ]:          1 :     if( !file ) { return MB_FILE_DOES_NOT_EXIST; }
     253                 :            : 
     254                 :            :     // Read header block
     255                 :            :     BinaryHeader header;
     256 [ +  - ][ -  + ]:          1 :     if( fread( &header, 84, 1, file ) != 1 )
     257                 :            :     {
     258         [ #  # ]:          0 :         fclose( file );
     259                 :          0 :         return MB_FILE_WRITE_ERROR;
     260                 :            :     }
     261                 :            : 
     262                 :            :     // Allow user setting for byte order, default to little endian
     263                 :          1 :     const bool want_big_endian = ( byte_order == STL_BIG_ENDIAN );
     264         [ +  - ]:          1 :     const bool am_big_endian   = !SysUtil::little_endian();
     265                 :          1 :     bool swap_bytes            = ( want_big_endian == am_big_endian );
     266                 :            : 
     267                 :            :     // Compare the number of triangles to the length of the file.
     268                 :            :     // The file must contain an 80-byte description, a 4-byte
     269                 :            :     // triangle count and 50 bytes per triangle.
     270                 :            :     //
     271                 :            :     // The triangle count *may* allow us to determine the byte order
     272                 :            :     // of the file, if it is not an endian-symmetric value.
     273                 :            :     //
     274                 :            :     // We need to compare the expected size calculated from the triangle
     275                 :            :     // count with the file size anyway, as an invalid file or a byte-
     276                 :            :     // swapping issue could result in a very large (incorrect) value for
     277                 :            :     // num_tri, resulting in a SEGFAULT.
     278                 :            : 
     279                 :            :     // Get expected number of triangles
     280 [ -  + ][ #  # ]:          1 :     if( swap_bytes ) SysUtil::byteswap( &header.count, 1 );
     281                 :          1 :     unsigned long num_tri = header.count;
     282                 :            : 
     283                 :            :     // Get the file length
     284         [ +  - ]:          1 :     long filesize = SysUtil::filesize( file );
     285         [ +  - ]:          1 :     if( filesize >= 0 )
     286                 :            :     {  // -1 indicates could not determine file size (e.g. reading from FIFO)
     287                 :            :         // Check file size, but be careful of numeric overflow
     288 [ +  - ][ +  - ]:          1 :         if( ULONG_MAX / 50 - 84 < num_tri ||  // Next calc would have overflow
     289                 :          1 :             84 + 50 * num_tri != (unsigned long)filesize )
     290                 :            :         {
     291                 :            :             // Unless the byte order was specified explicitly in the
     292                 :            :             // tag, try the opposite byte order.
     293                 :          1 :             uint32_t num_tri_tmp = header.count;
     294         [ +  - ]:          1 :             SysUtil::byteswap( &num_tri_tmp, 1 );
     295                 :          1 :             unsigned long num_tri_swap = num_tri_tmp;
     296 [ +  - ][ +  - ]:          1 :             if( byte_order != STL_UNKNOWN_BYTE_ORDER ||  // If byte order was specified, fail now
     297         [ +  - ]:          1 :                 ULONG_MAX / 50 - 84 < num_tri_swap ||    // Watch for overflow in next line
     298                 :          1 :                 84 + 50 * num_tri_swap != (unsigned long)filesize )
     299                 :            :             {
     300         [ +  - ]:          1 :                 fclose( file );
     301                 :          1 :                 return MB_FILE_WRITE_ERROR;
     302                 :            :             }
     303                 :          0 :             swap_bytes = !swap_bytes;
     304                 :          0 :             num_tri    = num_tri_swap;
     305                 :            :         }
     306                 :            :     }
     307                 :            : 
     308                 :            :     // Allocate storage for triangles
     309         [ #  # ]:          0 :     tris.resize( num_tri );
     310                 :            : 
     311                 :            :     // Read each triangle
     312                 :            :     BinaryTri tri;  // Binary block read from file
     313 [ #  # ][ #  # ]:          0 :     for( std::vector< Triangle >::iterator i = tris.begin(); i != tris.end(); ++i )
                 [ #  # ]
     314                 :            :     {
     315 [ #  # ][ #  # ]:          0 :         if( fread( &tri, 50, 1, file ) != 1 )
     316                 :            :         {
     317         [ #  # ]:          0 :             fclose( file );
     318                 :          0 :             return MB_FILE_WRITE_ERROR;
     319                 :            :         }
     320                 :            : 
     321 [ #  # ][ #  # ]:          0 :         if( swap_bytes ) SysUtil::byteswap( tri.coords, 9 );
     322                 :            : 
     323         [ #  # ]:          0 :         for( unsigned j = 0; j < 9; ++j )
     324         [ #  # ]:          0 :             i->points[j / 3].coords[j % 3] = tri.coords[j];
     325                 :            :     }
     326                 :            : 
     327         [ #  # ]:          0 :     fclose( file );
     328                 :          1 :     return MB_SUCCESS;
     329                 :            : }
     330                 :            : 
     331                 :          1 : ReaderIface* ReadSTL::factory( Interface* iface )
     332                 :            : {
     333         [ +  - ]:          1 :     return new ReadSTL( iface );
     334                 :            : }
     335                 :            : 
     336 [ +  - ][ +  - ]:        228 : }  // namespace moab

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