LCOV - code coverage report
Current view: top level - src/mesquite/QualityImprover/Relaxation - Randomize.cpp (source / functions) Hit Total Coverage
Test: coverage_sk.info Lines: 3 40 7.5 %
Date: 2020-07-18 00:09:26 Functions: 4 13 30.8 %
Branches: 5 90 5.6 %

           Branch data     Line data    Source code
       1                 :            : /* *****************************************************************
       2                 :            :     MESQUITE -- The Mesh Quality Improvement Toolkit
       3                 :            : 
       4                 :            :     Copyright 2004 Sandia Corporation and Argonne National
       5                 :            :     Laboratory.  Under the terms of Contract DE-AC04-94AL85000
       6                 :            :     with Sandia Corporation, the U.S. Government retains certain
       7                 :            :     rights in this software.
       8                 :            : 
       9                 :            :     This library is free software; you can redistribute it and/or
      10                 :            :     modify it under the terms of the GNU Lesser General Public
      11                 :            :     License as published by the Free Software Foundation; either
      12                 :            :     version 2.1 of the License, or (at your option) any later version.
      13                 :            : 
      14                 :            :     This library is distributed in the hope that it will be useful,
      15                 :            :     but WITHOUT ANY WARRANTY; without even the implied warranty of
      16                 :            :     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
      17                 :            :     Lesser General Public License for more details.
      18                 :            : 
      19                 :            :     You should have received a copy of the GNU Lesser General Public License
      20                 :            :     (lgpl.txt) along with this library; if not, write to the Free Software
      21                 :            :     Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
      22                 :            : 
      23                 :            :     [email protected], [email protected], [email protected],
      24                 :            :     [email protected], [email protected], [email protected]
      25                 :            : 
      26                 :            :   ***************************************************************** */
      27                 :            : /*!
      28                 :            :   \file   Randomize.cpp
      29                 :            :   \brief
      30                 :            : 
      31                 :            :   The Randomize Class is the concrete class that randomizes
      32                 :            :   the vertex positions.
      33                 :            : 
      34                 :            :   \author Michael Brewer
      35                 :            :   \date   2002-10-27
      36                 :            : */
      37                 :            : 
      38                 :            : #include "Randomize.hpp"
      39                 :            : #include "MsqFreeVertexIndexIterator.hpp"
      40                 :            : #include "MsqDebug.hpp"
      41                 :            : #include <math.h>
      42                 :            : 
      43                 :            : using namespace MBMesquite;
      44                 :            : 
      45         [ -  + ]:          2 : Randomize::~Randomize() {}
      46                 :            : 
      47                 :          0 : std::string Randomize::get_name() const
      48                 :            : {
      49         [ #  # ]:          0 :     return "Randomize";
      50                 :            : }
      51                 :            : 
      52                 :          0 : PatchSet* Randomize::get_patch_set()
      53                 :            : {
      54                 :          0 :     return &patchSet;
      55                 :            : }
      56                 :            : 
      57 [ #  # ][ #  # ]:          0 : Randomize::Randomize() : mPercent( 0.5 ), patchSet( 1, true ) {}
      58                 :            : 
      59 [ +  - ][ +  - ]:          1 : Randomize::Randomize( double percent ) : mPercent( percent ), patchSet( 1, true ) {}
      60                 :            : 
      61                 :          0 : void Randomize::initialize( PatchData& /*pd*/, MsqError& ) {}
      62                 :            : 
      63                 :          0 : void Randomize::initialize_mesh_iteration( PatchData& /*pd*/, MsqError& /*err*/ )
      64                 :            : {
      65                 :            :     //  cout << "- Executing Randomize::iteration_complete()\n";
      66                 :          0 : }
      67                 :            : 
      68                 :            : /*!Function calculates a scale factor for the patch, then moves
      69                 :            :   the incident vertex randomly in each of the three coordinate
      70                 :            :   directions (relative to the scale factor multiplied by mPercent).
      71                 :            : */
      72                 :          0 : static inline void randomize_vertex( PatchData& pd, size_t free_ind, double percent, MsqError& err )
      73                 :            : {
      74                 :            :     size_t i;
      75                 :            :     short j;
      76 [ #  # ][ #  # ]:          0 :     const MsqVertex* verts = pd.get_vertex_array( err );MSQ_ERRRTN( err );
         [ #  # ][ #  # ]
         [ #  # ][ #  # ]
      77         [ #  # ]:          0 :     const size_t num_vtx = pd.num_nodes();
      78                 :            :     // a scale w.r.t. the patch size
      79                 :          0 :     double scale_factor = 0.0;
      80                 :            :     // a "random" number between -1 and 1
      81                 :          0 :     double rand_double = 0.0;
      82                 :            :     // a "random" int
      83                 :          0 :     int rand_int = 0;
      84         [ #  # ]:          0 :     if( num_vtx <= 1 )
      85                 :            :     {
      86                 :            :         MSQ_PRINT( 1 )( "WARNING: Number of incident vertex is zero.  Returning.\n" );
      87                 :          0 :         return;
      88                 :            :     }
      89                 :            : 
      90         [ #  # ]:          0 :     for( i = 0; i < num_vtx; ++i )
      91                 :            :     {
      92 [ #  # ][ #  # ]:          0 :         if( i != free_ind ) scale_factor += ( verts[i] - verts[free_ind] ).length();
                 [ #  # ]
      93                 :            :     }
      94                 :          0 :     scale_factor /= ( (double)num_vtx - 1.0 );
      95         [ #  # ]:          0 :     Vector3D delta;
      96         [ #  # ]:          0 :     for( j = 0; j < 3; ++j )
      97                 :            :     {
      98                 :          0 :         rand_int = rand();
      99                 :            :         // number between 0 and 1000
     100                 :          0 :         rand_int = rand_int % 1000;
     101                 :            :         // number between -1 and 1
     102                 :          0 :         rand_double = ( ( (double)rand_int ) / 500.0 ) - 1.0;
     103         [ #  # ]:          0 :         delta[j]    = scale_factor * rand_double * percent;
     104                 :            :     }
     105         [ #  # ]:          0 :     pd.move_vertex( delta, free_ind, err );
     106                 :            : 
     107                 :          0 :     return;
     108                 :            : }
     109                 :            : 
     110                 :          0 : void Randomize::optimize_vertex_positions( PatchData& pd, MsqError& err )
     111                 :            : {
     112                 :            :     // cout << "- Executing Randomize::optimize_vertex_position()\n";
     113                 :            : 
     114                 :            :     // gets the array of coordinates for the patch and print it
     115                 :            :     // does the randomize smooth
     116 [ #  # ][ #  # ]:          0 :     MsqFreeVertexIndexIterator free_iter( pd, err );MSQ_ERRRTN( err );
         [ #  # ][ #  # ]
         [ #  # ][ #  # ]
     117         [ #  # ]:          0 :     free_iter.reset();
     118         [ #  # ]:          0 :     free_iter.next();
     119                 :            :     // find the free vertex.
     120         [ #  # ]:          0 :     int m = free_iter.value();
     121 [ #  # ][ #  # ]:          0 :     randomize_vertex( pd, m, mPercent, err );MSQ_ERRRTN( err );
         [ #  # ][ #  # ]
         [ #  # ][ #  # ]
     122 [ #  # ][ #  # ]:          0 :     pd.snap_vertex_to_domain( m, err );MSQ_ERRRTN( err );
         [ #  # ][ #  # ]
         [ #  # ][ #  # ]
     123                 :            : }
     124                 :            : 
     125                 :          0 : void Randomize::terminate_mesh_iteration( PatchData& /*pd*/, MsqError& /*err*/ )
     126                 :            : {
     127                 :            :     //  cout << "- Executing Randomize::iteration_complete()\n";
     128                 :          0 : }
     129                 :            : 
     130                 :          0 : void Randomize::cleanup()
     131                 :            : {
     132                 :            :     //  cout << "- Executing Randomize::iteration_end()\n";
     133 [ +  - ][ +  - ]:          4 : }

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