MeshKit  1.0
Mesh Member List
This is the complete list of members for Mesh, including all inherited members.
addFace(PFace f)Mesh [inline]
addFaces(FaceSequence &vfaces)Mesh [inline]
addFaces(FaceList &flist)Mesh [inline]
addFeatureEdge(PEdge e)Mesh [inline]
addNode(PNode v)Mesh [inline]
addNodes(const NodeSequence &vnodes)Mesh [inline]
addNodes(NodeList &nlist)Mesh [inline]
adjTableMesh [private]
boundary_chain_nodes(Vertex *v0, Vertex *v1)Mesh [static]
boundary_knownMesh [private]
build_edges()Mesh
build_relations(int src, int dst, bool rebuild=0)Mesh [inline]
build_relations00(bool rebuild=0)Mesh [private]
build_relations01(bool rebuild=0)Mesh [private]
build_relations02(bool rebuild=0)Mesh [private]
build_relations12(bool rebuild=0)Mesh [private]
chain_nodes(const vector< Edge > &e)Mesh [static]
check_convexity()Mesh
clear_relations(int src, int dst)Mesh
collapse_tri_edge(Vertex *v0, Vertex *v1)Mesh
collect_garbage()Mesh
contains(const Vertex *v) const Mesh [inline]
contains(const Face *f) const Mesh [inline]
count_concave_faces()Mesh
count_convex_faces()Mesh
count_edges()Mesh [private]
count_inverted_faces()Mesh
count_irregular_nodes(int regdef)Mesh
deactivate(PNode v)Mesh [inline]
deactivate(PFace f)Mesh [inline]
deep_copy()Mesh
deleteAll()Mesh
deleteEdges()Mesh
deleteFaces()Mesh
deleteNodes()Mesh
edgesMesh [private]
emptyAll()Mesh
enumerate(int etype)Mesh
facesMesh [private]
feature_edgesMesh [private]
feature_facesMesh [private]
feature_nodesMesh [private]
filter(int facetype) const Mesh
garbageEdgesMesh [private]
garbageFacesMesh [private]
garbageNodesMesh [private]
generate_faces(size_t n)Mesh [inline, static]
generate_nodes(size_t n)Mesh [inline, static]
get_bound_faces(FaceSequence &seq, int bound_what=1)Mesh
get_bound_nodes(NodeSequence &seq)Mesh
get_breadth_first_ordered_faces(FaceSequence &seq, Face *f=NULL)Mesh
get_breadth_first_ordered_nodes(NodeSequence &seq, Vertex *f=NULL, MeshFilter *mf=NULL)Mesh
get_depth_first_ordered_faces(FaceSequence &seq, Face *f=NULL)Mesh
get_depth_first_ordered_nodes(NodeSequence &seq, Vertex *v=NULL, MeshFilter *mf=NULL)Mesh
get_irregular_nodes(NodeSequence &seq, int regular_count, int where=0)Mesh
get_nearest_neighbors(const Point3D &p, int n=1)Mesh
get_quad_strips(Face *rootface, FaceSequence &strip1, FaceSequence &strip2)Mesh
get_quality_statistics(const string &s)Mesh
get_sharp_edges(EdgeSequence &e, double angle)Mesh
get_topological_neighbors(const NodeSequence &n, int k=1)Mesh
get_topological_statistics(int entity=0, bool sorted=1)Mesh
getAdjTable(int i, int j) const Mesh [inline]
getAspectRatio(bool sorted=1)Mesh
getBoundarySize(int d)Mesh
getBoundingBox() const Mesh
getCapacity(int d)Mesh [inline]
getComponent(int id)Mesh
getCoordsArray(vector< double > &a, vector< size_t > &l2g)Mesh
getDualEdges() const Mesh
getEdgeAt(size_t id) const Mesh [inline]
getEdges(EdgeSequence &seq, int directed=0)Mesh [inline]
getEulerCharacteristic()Mesh
getFaceAt(size_t id) const Mesh [inline]
getFaces(FaceList &l) const Mesh
getLength(int dir) const Mesh [private]
getMatchingDuals() const Mesh
getMinMaxFaceArea(double &mind, double &maxd)Mesh
getMinMaxVertexDegrees(int &mind, int &maxd)Mesh
getName() const Mesh [inline]
getNodeAt(size_t id) const Mesh [inline]
getNodes(NodeSequence &seq) const Mesh [inline]
getNodes(NodeList &l) const Mesh
getNodesArray(vector< size_t > &a, vector< int > &topo)Mesh
getNumComponents(bool stop_at_interface=0)Mesh
getNumConnectedComponents()Mesh
getNumPartitions(int e)Mesh
getPartMesh(int p)Mesh
getRelations102(const PNode v0, const PNode v1, FaceSequence &seq)Mesh [static]
getRelations112(const PNode v0, const PNode v1, FaceSequence &seq)Mesh [static]
getSize(int d)Mesh [inline]
getSurfaceArea()Mesh
hasConvexCells()Mesh
hasdualMesh [private]
hasDual() const Mesh [inline]
hasDuplicates(int what)Mesh
hasFeatureEdge(const Edge &query_edge) const Mesh [inline]
is_closeable_chain(const vector< Edge > &edges)Mesh [static]
is_closed_chain(const vector< Edge > &edges)Mesh [static]
is_consistently_oriented()Mesh
isBoundaryKnown() const Mesh [inline]
isHomogeneous() const Mesh
isPruned() const Mesh
isSimple()Mesh
load(const string &fname, Mesh *m)Mesh
make_chain(vector< Edge > &edges)Mesh [static]
make_consistently_oriented()Mesh
Mesh()Mesh [inline]
meshnameMesh [private]
nearest_neighbour(const Vertex *v, double &d)Mesh
nodesMesh [private]
normalize()Mesh
normalize_factorMesh [private]
objects_from_pool(size_t n, NodeSequence &objects)Mesh
objects_from_pool(size_t n, FaceSequence &objects)Mesh
prune()Mesh
reactivate(PNode v)Mesh [inline]
reactivate(PFace f)Mesh [inline]
readFromFile(const string &f)Mesh
refine_quad14(Face *f)Mesh
refine_quad15(Face *f)Mesh
refine_quads14()Mesh
refine_quads15()Mesh
refine_tri_edge(Vertex *v0, Vertex *v1, int n, NodeSequence &newnodes, FaceSequence &newfaces)Mesh
remove(PNode v)Mesh [inline]
remove(PFace f)Mesh [inline]
remove_edges_attribute(const string &s)Mesh
remove_faces_attribute(const string &s)Mesh
remove_nodes_attribute(const string &s)Mesh
remove_unreferenced_nodes()Mesh
reserve(size_t nSize, int entity)Mesh [inline]
reverse()Mesh [inline]
rotate_chain(vector< Edge > &edges, Vertex *start_vertex)Mesh [static]
saveAs(const string &s)Mesh
search_boundary()Mesh
search_quad_patches()Mesh
set_strip_markers()Mesh
setBoundaryKnown(bool v)Mesh [inline]
setCoordsArray(const vector< double > &v, const vector< size_t > &l2g)Mesh
setDual(bool d)Mesh [inline]
setFaceWavefront(int layerid)Mesh
setFaceWavefront()Mesh [private]
setName(const string &s)Mesh [inline]
setNodeWavefront(int layerid)Mesh
setNodeWavefront()Mesh [private]
setNormals()Mesh
setWavefront(int ofwhat)Mesh
shallow_copy()Mesh
verify_front_ordering(int ofwhat)Mesh
~Mesh()Mesh [inline]
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