MOAB: Mesh Oriented datABase  (version 5.4.1)
GenLargeMesh.cpp
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00001 /** @example GenLargeMesh.cpp \n
00002  * \brief Create a large structured mesh, partitioned \n
00003  *
00004  *  It shows how to create a mesh on the fly, on multiple processors
00005  *  Each processor will create its version of a block mesh, partitioned
00006  *  as AxBxC blocks. Each block will be with blockSize^3 hexahedrons, and
00007  *  will get a different PARALLEL_PARTITION tag
00008  *
00009  *  The number of tasks will be MxNxK, and it must match the mpi size
00010  *  Each task p will generate its mesh at location (m,n,k), and it is
00011  *  lexicographic ordering: rank = m + n * M + k * M * N
00012  *
00013  *  By default M=1, N=1, K=1, so by default it should be launched on 1 proc
00014  *  By default, blockSize is 4, and A=2, B=2, C=2, so each task will generate locally
00015  *  blockSize^3 x A x B x C hexahedrons (value = 64x8 = 512 hexas, in 8 partitions)
00016  *  (if -t, multiple by 6 for total number of cells/tets)
00017  *  The total number of partitions will be A*B*C*M*N*K (default 8)
00018  *
00019  *  Each part in partition will get a proper tag, and the numbering is in
00020  *  lexicographic ordering; x direction varies first, then y, then z.
00021  *  The same principle is used for global id numbering of the nodes and cells.
00022  *  (x varies first)
00023  *
00024  *  The vertices will get a proper global id, which will be used to resolve the
00025  *  shared entities
00026  *  The output will be written in parallel, and we will try sizes as big as we can
00027  *  (up to a billion vertices, because we use int for global ids)
00028  *
00029  *  Within each partition, the hexas entity handles will be contiguous, and also the
00030  *  vertices; The global id will be determined easily, for a vertex, but the entity
00031  *  handle space will be more interesting to handle, within a partition (we want
00032  *  contiguous handles within a partition). After merging the vertices, some fragmentation
00033  *  will occur in the vertices handle space, within each partition.
00034  *
00035  *  To run: ./GenLargeMesh
00036  *
00037  *  When launched on more procs, you have to make sure
00038  *  num procs = M*N*K
00039  *
00040  *  So you can launch with
00041  *  mpiexec -np 8 ./GenLargeMesh -M 2 -N 2 -K 2
00042  *
00043  *  We also added -q option; it works now only for hexa mesh, it will generate
00044  *  quadratic hex27 elements
00045  *
00046  *  -t option will generate tetrahedrons instead of hexahedra. Each hexahedra is
00047  *  decomposed into 6 tetrahedrons.
00048  *
00049  *  -f option will also generate all edges and faces in the model.
00050  *  -w will use a newer merging method locally. Merging is necessary to merge
00051  *  vertices on the local task, and the new method does not use a searching tree,
00052  *  but rather the global id set on the vertices in a consistent manner
00053  *
00054  *  -d and -i options can be used to add some artificial tags on the model;
00055  *  you can have multiple -d and -i options; -i <tag_name> will set an integer
00056  *  tag with name tag_name on the vertices; -d < tag_name2> will generate
00057  *  double tags on cells (3d elements). You can have multiple tags, like
00058  *  -i tag1 -i tag2 -i tag3 -d tag4
00059  *
00060  *  -x, -y, -z options will control the geometric dimensions of the final mesh, in
00061  *  x, y and z directions.
00062  *
00063  *  -o <out_file> controls the name of the output file; it needs to have extension h5m,
00064  *  because the file is written in parallel.
00065  *
00066  *  -k will keep the edges and faces that are generated as part of resolving shared entities
00067  *  (by default these edges and faces are removed); when -f option is used, the -k option is
00068  *  enabled too (so no faces and edges are deleted)
00069  *
00070  */
00071 
00072 #include "moab/Core.hpp"
00073 #include "moab/ProgOptions.hpp"
00074 #include "moab/MeshGeneration.hpp"
00075 #ifdef MOAB_HAVE_MPI
00076 #include "moab/ParallelComm.hpp"
00077 #include "MBParallelConventions.h"
00078 #endif
00079 
00080 #include <ctime>
00081 #include <iostream>
00082 #include <vector>
00083 
00084 using namespace moab;
00085 using namespace std;
00086 
00087 int main( int argc, char** argv )
00088 {
00089 
00090     bool nosave = false;
00091 
00092 #ifdef MOAB_HAVE_MPI
00093     MPI_Init( &argc, &argv );
00094 #endif
00095     MeshGeneration::BrickOpts bopts;
00096     // default options
00097     bopts.A = bopts.B = bopts.C = 2;
00098     bopts.M = bopts.N = bopts.K = 1;
00099     bopts.blockSize             = 4;
00100     bopts.xsize = bopts.ysize = bopts.zsize = 1.;
00101     bopts.ui                                = CartVect( 1., 0, 0. );
00102     bopts.uj                                = CartVect( 0., 1., 0. );
00103     bopts.uk                                = CartVect( 0., 0., 1. );
00104     bopts.newMergeMethod = bopts.quadratic = bopts.keep_skins = bopts.tetra = false;
00105     bopts.adjEnts = bopts.parmerge = false;
00106     bopts.GL                       = 0;
00107 
00108     ProgOptions opts;
00109 
00110     opts.addOpt< int >( string( "blockSize,b" ), string( "Block size of mesh (default=4)" ), &bopts.blockSize );
00111     opts.addOpt< int >( string( "xproc,M" ), string( "Number of processors in x dir (default=1)" ), &bopts.M );
00112     opts.addOpt< int >( string( "yproc,N" ), string( "Number of processors in y dir (default=1)" ), &bopts.N );
00113     opts.addOpt< int >( string( "zproc,K" ), string( "Number of processors in z dir (default=1)" ), &bopts.K );
00114 
00115     opts.addOpt< int >( string( "xblocks,A" ), string( "Number of blocks on a task in x dir (default=2)" ), &bopts.A );
00116     opts.addOpt< int >( string( "yblocks,B" ), string( "Number of blocks on a task in y dir (default=2)" ), &bopts.B );
00117     opts.addOpt< int >( string( "zblocks,C" ), string( "Number of blocks on a task in x dir (default=2)" ), &bopts.C );
00118 
00119     opts.addOpt< double >( string( "xsize,x" ), string( "Total size in x direction (default=1.)" ), &bopts.xsize );
00120     opts.addOpt< double >( string( "ysize,y" ), string( "Total size in y direction (default=1.)" ), &bopts.ysize );
00121     opts.addOpt< double >( string( "zsize,z" ), string( "Total size in z direction (default=1.)" ), &bopts.zsize );
00122 
00123     opts.addOpt< void >( "newMerge,w", "use new merging method", &bopts.newMergeMethod );
00124 
00125     opts.addOpt< void >( "quadratic,q", "use hex 27 elements", &bopts.quadratic );
00126 
00127     opts.addOpt< void >( "keep_skins,k", "keep skins with shared entities", &bopts.keep_skins );
00128 
00129     opts.addOpt< void >( "tetrahedrons,t", "generate tetrahedrons", &bopts.tetra );
00130 
00131     opts.addOpt< void >( "faces_edges,f", "create all faces and edges", &bopts.adjEnts );
00132 
00133     opts.addOpt< int >( string( "ghost_layers,g" ), string( "Number of ghost layers (default=0)" ), &bopts.GL );
00134 
00135     vector< string > intTagNames;
00136     string firstIntTag;
00137     opts.addOpt< string >( "int_tag_vert,i", "add integer tag on vertices", &firstIntTag );
00138 
00139     vector< string > doubleTagNames;
00140     string firstDoubleTag;
00141     opts.addOpt< string >( "double_tag_cell,d", "add double tag on cells", &firstDoubleTag );
00142 
00143     string outFileName = "GenLargeMesh.h5m";
00144     opts.addOpt< string >( "outFile,o", "Specify the output file name string (default GenLargeMesh.h5m)",
00145                            &outFileName );
00146 
00147 #ifdef MOAB_HAVE_HDF5_PARALLEL
00148     bool readb = false;
00149     opts.addOpt< void >( "readback,r", "read back the generated mesh", &readb );
00150 
00151     bool readAndGhost = false;
00152     opts.addOpt< void >( "readAndGhost,G", "read back the generated mesh and ghost one layer", &readAndGhost );
00153 #endif
00154 
00155     opts.addOpt< void >( "parallel_merge,p", "use parallel mesh merge, not vertex ID based merge", &bopts.parmerge );
00156 
00157     opts.addOpt< void >( "no_save,n", "do not save the file", &nosave );
00158 
00159     opts.parseCommandLine( argc, argv );
00160 
00161     opts.getOptAllArgs( "int_tag_vert,i", intTagNames );
00162     opts.getOptAllArgs( "double_tag_cell,d", doubleTagNames );
00163 
00164     if( bopts.adjEnts ) bopts.keep_skins = true;  // Do not delete anything
00165 
00166     Interface* mb = new( std::nothrow ) Core;
00167     if( NULL == mb )
00168     {
00169 #ifdef MOAB_HAVE_MPI
00170         MPI_Finalize();
00171 #endif
00172         return 1;
00173     }
00174 
00175     int rank = 0, size = 1;
00176 
00177 #ifdef MOAB_HAVE_MPI
00178     MPI_Comm_rank( MPI_COMM_WORLD, &rank );
00179     MPI_Comm_size( MPI_COMM_WORLD, &size );
00180 #endif
00181 
00182     EntityHandle fileset;
00183     ErrorCode rval = mb->create_meshset( MESHSET_SET, fileset );MB_CHK_ERR( rval );
00184 #ifdef MOAB_HAVE_MPI
00185     ParallelComm* pc     = new ParallelComm( mb, MPI_COMM_WORLD );
00186     MeshGeneration* mgen = new MeshGeneration( mb, pc, fileset );
00187 #else
00188     MeshGeneration* mgen = new MeshGeneration( mb, 0, fileset );
00189 #endif
00190 
00191     clock_t tt = clock();
00192 
00193     rval = mgen->BrickInstance( bopts );MB_CHK_ERR( rval );
00194 
00195     Range all3dcells;
00196     rval = mb->get_entities_by_dimension( fileset, 3, all3dcells );MB_CHK_ERR( rval );
00197 
00198     if( 0 == rank )
00199     {
00200         cout << "generate local mesh: " << ( clock() - tt ) / (double)CLOCKS_PER_SEC << " seconds" << endl;
00201         tt = clock();
00202         cout << "number of elements on rank 0: " << all3dcells.size() << endl;
00203         cout << "Total number of elements " << all3dcells.size() * size << endl;
00204         cout << "Element type: " << ( bopts.tetra ? "MBTET" : "MBHEX" )
00205              << " order:" << ( bopts.quadratic ? "quadratic" : "linear" ) << endl;
00206     }
00207     Range verts;
00208     rval = mb->get_entities_by_dimension( 0, 0, verts );MB_CHK_SET_ERR( rval, "Can't get all vertices" );
00209 
00210     if( !nosave )
00211     {
00212 #ifdef MOAB_HAVE_HDF5_PARALLEL
00213         rval = mb->write_file( outFileName.c_str(), 0, ";;PARALLEL=WRITE_PART;CPUTIME;", &fileset, 1 );MB_CHK_SET_ERR( rval, "Can't write in parallel" );
00214 #else
00215         // should be a vtk file, actually, maybe make sure of that
00216         rval = mb->write_file( outFileName.c_str(), 0, "", &fileset, 1 );MB_CHK_SET_ERR( rval, "Can't write in serial" );
00217 #endif
00218         if( 0 == rank )
00219         {
00220             cout << "write file " << outFileName << " in " << ( clock() - tt ) / (double)CLOCKS_PER_SEC << " seconds"
00221                  << endl;
00222             tt = clock();
00223         }
00224     }
00225     // delete the mesh that we already have in-memory
00226     size_t nLocalVerts = verts.size();
00227     size_t nLocalCells = all3dcells.size();
00228 
00229     mb->delete_mesh();
00230 
00231 #ifdef MOAB_HAVE_HDF5_PARALLEL
00232     if( !nosave && readb )
00233     {
00234         // now recreate a core instance and load the file we just wrote out to verify
00235         Core mb2;
00236         std::string read_opts( "PARALLEL=READ_PART;PARTITION=PARALLEL_PARTITION;PARALLEL_RESOLVE_"
00237                                "SHARED_ENTS;CPUTIME;" );
00238         if( readAndGhost ) read_opts += "PARALLEL_GHOSTS=3.0.1;";
00239         rval = mb2.load_file( outFileName.c_str(), 0, read_opts.c_str() );MB_CHK_SET_ERR( rval, "Can't read in parallel" );
00240         if( 0 == rank )
00241         {
00242             cout << "read back file " << outFileName << " with options: \n"
00243                  << read_opts << " in " << ( clock() - tt ) / (double)CLOCKS_PER_SEC << " seconds" << endl;
00244             tt = clock();
00245         }
00246         moab::Range nverts, ncells;
00247         rval = mb2.get_entities_by_dimension( 0, 0, nverts );MB_CHK_SET_ERR( rval, "Can't get all vertices" );
00248         rval = mb2.get_entities_by_dimension( 0, 3, ncells );MB_CHK_SET_ERR( rval, "Can't get all 3d cells elements" );
00249 
00250         if( readAndGhost && size > 1 )
00251         {
00252             // filter out the ghost nodes and elements, for comparison with original mesh
00253             // first get the parallel comm
00254             ParallelComm* pcomm2 = ParallelComm::get_pcomm( &mb2, 0 );
00255             if( NULL == pcomm2 ) MB_SET_ERR( MB_FAILURE, "can't get parallel comm." );
00256             rval = pcomm2->filter_pstatus( nverts, PSTATUS_GHOST, PSTATUS_NOT );MB_CHK_SET_ERR( rval, "Can't filter ghost vertices" );
00257             rval = pcomm2->filter_pstatus( ncells, PSTATUS_GHOST, PSTATUS_NOT );MB_CHK_SET_ERR( rval, "Can't filter ghost cells" );
00258         }
00259         if( nverts.size() != nLocalVerts && ncells.size() != nLocalCells )
00260         {
00261             MB_SET_ERR( MB_FAILURE, "Reading back the output file led to inconsistent number of entities." );
00262         }
00263 
00264         // delete the mesh that we already have in-memory
00265         mb2.delete_mesh();
00266     }
00267 #endif
00268 
00269 #ifdef MOAB_HAVE_MPI
00270     MPI_Finalize();
00271 #endif
00272     return 0;
00273 }
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