(HYPRE_SStructSolver solver)
Destroy a solver object.
Documentation
Destroy a solver object. An object should be explicitly destroyed
using this destructor when the user's code no longer needs direct
access to it. Once destroyed, the object must not be referenced
again. Note that the object may not be deallocated at the
completion of this call, since there may be internal package
references to the object. The object will then be destroyed when
all internal reference counts go to zero.
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