VecStrideScatterAll
Scatters all the single components from seperate vectors into a multi-component vector.
Synopsis
#include "petscvec.h"
int VecStrideScatterAll(Vec *s,Vec v,InsertMode addv)
Collective on Vec
Input Parameter
| s | - the location where the subvectors are stored
|
| addv | - one of ADD_VALUES,SET_VALUES,MAX_VALUES
|
Output Parameter
v -the multicomponent vector
Notes
One must call VecSetBlockSize() before this routine to set the stride
information, or use a vector created from a multicomponent DA.
The parallel layout of the vector and the subvector must be the same;
i.e., nlocal of v = stride*(nlocal of s)
Keywords
vector, subvector
See Also
VecStrideNorm(), VecStrideScatter(), VecStrideMin(), VecStrideMax(), VecStrideGather(),
VecStrideScatterAll()
Level:advanced
Location:src/vec/utils/vinv.c
Index of all Vec routines
Table of Contents for all manual pages
Index of all manual pages