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1 : : /**
2 : : * MOAB, a Mesh-Oriented datABase, is a software component for creating,
3 : : * storing and accessing finite element mesh data.
4 : : *
5 : : * Copyright 2004 Sandia Corporation. Under the terms of Contract
6 : : * DE-AC04-94AL85000 with Sandia Corporation, the U.S. Government
7 : : * retains certain rights in this software.
8 : : *
9 : : * This library is free software; you can redistribute it and/or
10 : : * modify it under the terms of the GNU Lesser General Public
11 : : * License as published by the Free Software Foundation; either
12 : : * version 2.1 of the License, or (at your option) any later version.
13 : : *
14 : : */
15 : :
16 : : #ifndef MOAB_READ_UTIL_IFACE_HPP
17 : : #define MOAB_READ_UTIL_IFACE_HPP
18 : :
19 : : #include <vector>
20 : : #include <string>
21 : : #include "moab/Types.hpp"
22 : : #include "moab/Compiler.hpp"
23 : :
24 : : namespace moab
25 : : {
26 : :
27 : : class Range;
28 : :
29 : : //! Interface implemented in MOAB which provides memory for mesh reading utilities
30 : : class ReadUtilIface
31 : : {
32 : : public:
33 : : //! Constructor
34 : 170 : ReadUtilIface() {}
35 : :
36 : : //! Destructor
37 [ - + ]: 334 : virtual ~ReadUtilIface() {}
38 : :
39 : : //! Given a requested number of vertices and number of coordinates, returns
40 : : //! memory space which will be used to store vertex coordinates and information
41 : : //! about what handles those new vertices are assigned; allows direct read of
42 : : //! coordinate data into memory
43 : : //! \param num_arrays Number of node position arrays requested
44 : : //! \param num_nodes Number of nodes
45 : : //! \param preferred_start_id Preferred integer id starting value
46 : : //! \param actual_start_handle Actual starting id value
47 : : //! \param arrays STL vector of double*'s, point to memory storage to be used for
48 : : //! these vertices
49 : : //! \param sequence_size If specified, allocate this sequence size instead of
50 : : //! SequenceManager::DEFAULT_VERTEX_SEQUENCE_SIZE
51 : : //! \return status Success/failure of this call
52 : : virtual ErrorCode get_node_coords( const int num_arrays, const int num_nodes, const int preferred_start_id,
53 : : EntityHandle& actual_start_handle, std::vector< double* >& arrays,
54 : : const int sequence_size = -1 ) = 0;
55 : :
56 : : //! Given requested number of elements, element type, and number of
57 : : //! elements, returns pointer to memory space allocated to store connectivity
58 : : //! of those elements; allows direct read of connectivity data into memory
59 : : //! \param num_elements Number of elements being requested
60 : : //! \param verts_per_element Number of vertices per element (incl. higher-order nodes)
61 : : //! \param mdb_type Element type
62 : : //! \param preferred_start_id Preferred integer id for first element
63 : : //! \param actual_start_handle Actual integer id for first element (returned)
64 : : //! \param array Pointer to memory allocated for storing connectivity for these elements
65 : : //! \param sequence_size If specified, allocate this sequence size instead of
66 : : //! SequenceManager::DEFAULT_VERTEX_SEQUENCE_SIZE
67 : : //! \return status Success/failure of this call
68 : : virtual ErrorCode get_element_connect( const int num_elements, const int verts_per_element,
69 : : const EntityType mdb_type, const int preferred_start_id,
70 : : EntityHandle& actual_start_handle, EntityHandle*& array,
71 : : int sequence_size = -1 ) = 0;
72 : :
73 : : /**
74 : : *\brief Gather entities related to those in the partition
75 : : * Gather entities related to those in the input partition. Related
76 : : * means down-adjacent to, contained in, etc.
77 : : * \param partition Entities for which to gather related entities
78 : : * \param related_ents Related entities
79 : : * \param file_set If non-NULL, entity sets contained in this set will be checked;
80 : : * otherwise, all sets in the instance will be checked
81 : : */
82 : : virtual ErrorCode gather_related_ents( Range& partition, Range& related_ents, EntityHandle* file_set = NULL ) = 0;
83 : :
84 : : virtual ErrorCode create_entity_sets( EntityID num_sets, const unsigned* set_flags, EntityID preffered_start_id,
85 : : EntityHandle& actual_start_handle ) = 0;
86 : :
87 : : //! Update adjacencies
88 : : //! Given information about new elements, adjacency information will be updated
89 : : //! in MOAB. Think of this function as a way of Readers telling MOAB what elements are
90 : : //! new because we aren't using the Interface to create elements.
91 : : //! \param start_handle Handle of first new element
92 : : //! \param number_elements Number of new elements
93 : : //! \param number_vertices_per_element Number of vertices in each new element
94 : : //! \param conn_array Connectivity of new elements
95 : : //! \return status Success/failure of this call
96 : : virtual ErrorCode update_adjacencies( const EntityHandle start_handle, const int number_elements,
97 : : const int number_vertices_per_element, const EntityHandle* conn_array ) = 0;
98 : :
99 : : /**\brief Re-order incoming element connectivity
100 : : *
101 : : * Permute the connectivity of each element such that the node
102 : : * order is that of MBCN rather than the target file format.
103 : : *\param order The permutation to use. Must be an array of 'node_per_elem'
104 : : * integers and be a permutation of the values [0..node_per_elem-1].
105 : : * Such that for a single element:
106 : : * mbcn_conn[order[i]] == target_conn[i]
107 : : *\param conn The connectivity array to re-order
108 : : *\param num_elem The number of elements in the connectivity array
109 : : *\param node_per_elem The number of nodes in each element's connectivity list.
110 : : */
111 : : static inline void reorder( const int* order, EntityHandle* conn, int num_elem, int node_per_elem );
112 : :
113 : : //! Given an ordered list of bounding entities and the sense of
114 : : //! those entities, return an ordered list of vertices
115 : : virtual ErrorCode get_ordered_vertices( EntityHandle* bound_ents, int* sense, int num_bound, int dim,
116 : : EntityHandle* bound_verts, EntityType& etype ) = 0;
117 : :
118 : : //! Assign sequential IDS to entities in range and store IDs in tag
119 : : virtual ErrorCode assign_ids( Tag id_tag, const Range& ents, int start = 0 ) = 0;
120 : :
121 : : //! Assign to each entity in an array the ID that is its position
122 : : //! in the array plus the value of 'start'. For any non-zero handles
123 : : //! in the array, store the ID value in the passed tag.
124 : : virtual ErrorCode assign_ids( Tag id_tag, const EntityHandle* ents, size_t num_ents, int start = 0 ) = 0;
125 : :
126 : : //! Create a new gather set with tag GATHER_SET
127 : : virtual ErrorCode create_gather_set( EntityHandle& gather_set ) = 0;
128 : :
129 : : //! Get entity handle of an existing gather set
130 : : virtual ErrorCode get_gather_set( EntityHandle& gather_set ) = 0;
131 : : };
132 : :
133 : 4 : inline void ReadUtilIface::reorder( const int* order, EntityHandle* conn, int num_elem, int node_per_elem )
134 : : {
135 [ + - ]: 4 : std::vector< EntityHandle > elem( node_per_elem );
136 : 4 : EntityHandle* const end = conn + num_elem * node_per_elem;
137 [ + + ]: 64 : while( conn != end )
138 : : {
139 [ + - ]: 60 : std::copy( conn, conn + node_per_elem, elem.begin() );
140 [ + + ]: 976 : for( int j = 0; j < node_per_elem; ++j )
141 [ + - ]: 916 : conn[order[j]] = elem[j];
142 : 60 : conn += node_per_elem;
143 : 4 : }
144 : 4 : }
145 : :
146 : : } // namespace moab
147 : :
148 : : #endif
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