MOAB: Mesh Oriented datABase  (version 5.4.0)
VerdictVector Member List
This is the complete list of members for VerdictVector, including all inherited members.
blow_out(double gamma, double gamma2=0.0)VerdictVector
distance_between(const VerdictVector &test_vector)VerdictVector
get_xyz(double &x, double &y, double &z)VerdictVector [inline]
get_xyz(double xyz[3])VerdictVector [inline]
interior_angle(const VerdictVector &otherVector)VerdictVector
interpolate(const double param, const VerdictVector &v1, const VerdictVector &v2)VerdictVector [friend]
length(const double new_length)VerdictVector
length() const VerdictVector [inline]
length_squared() const VerdictVector [inline]
next_point(const VerdictVector &direction, double distance, VerdictVector &out_point)VerdictVector
normalize()VerdictVector [inline]
operator!=(const VerdictVector &v1, const VerdictVector &v2)VerdictVector [friend]
operator%(const VerdictVector &v1, const VerdictVector &v2)VerdictVector [friend]
operator*(const VerdictVector &v1, const VerdictVector &v2)VerdictVector [friend]
operator*(const VerdictVector &v1, const double sclr)VerdictVector [friend]
operator*(const double sclr, const VerdictVector &v1)VerdictVector [friend]
operator*=(const VerdictVector &vec)VerdictVector [inline]
operator*=(const double scalar)VerdictVector [inline]
operator+(const VerdictVector &v1, const VerdictVector &v2)VerdictVector [friend]
operator+=(const VerdictVector &vec)VerdictVector [inline]
operator-() const VerdictVector [inline]
operator-(const VerdictVector &v1, const VerdictVector &v2)VerdictVector [friend]
operator-=(const VerdictVector &vec)VerdictVector [inline]
operator/(const VerdictVector &v1, const double sclr)VerdictVector [friend]
operator/=(const double scalar)VerdictVector [inline]
operator=(const VerdictVector &from)VerdictVector [inline]
operator==(const VerdictVector &v1, const VerdictVector &v2)VerdictVector [friend]
operator~(const VerdictVector &vec)VerdictVector [friend]
orthogonal_vectors(VerdictVector &vector2, VerdictVector &vector3)VerdictVector
perpendicular_z()VerdictVector [inline]
print_me()VerdictVector
r()VerdictVector [inline]
r(const double xv)VerdictVector [inline]
reflect_about_xaxis(double dummy, double)VerdictVector
rotate(double angle, double)VerdictVector
rtheta_to_xy()VerdictVector
scale_angle(double gamma, double)VerdictVector
set(const double xv, const double yv, const double zv)VerdictVector [inline]
set(const double xyz[3])VerdictVector [inline]
set(const VerdictVector &tail, const VerdictVector &head)VerdictVector [inline]
set(const VerdictVector &to_copy)VerdictVector [inline]
theta()VerdictVector [inline]
theta(const double yv)VerdictVector [inline]
vector_angle(const VerdictVector &vector1, const VerdictVector &vector2) const VerdictVector
vector_angle_quick(const VerdictVector &vec1, const VerdictVector &vec2)VerdictVector
VerdictVector()VerdictVector [inline]
VerdictVector(const double x, const double y, const double z)VerdictVector [inline]
VerdictVector(const double xyz[3])VerdictVector
VerdictVector(const VerdictVector &tail, const VerdictVector &head)VerdictVector [inline]
VerdictVector(const VerdictVector &copy_from)VerdictVector [inline]
within_tolerance(const VerdictVector &vectorPtr2, double tolerance) const VerdictVector
x() const VerdictVector [inline]
x(const double xv)VerdictVector [inline]
xValVerdictVector [private]
xy_to_rtheta()VerdictVector
y() const VerdictVector [inline]
y(const double yv)VerdictVector [inline]
yValVerdictVector [private]
z() const VerdictVector [inline]
z(const double zv)VerdictVector [inline]
zValVerdictVector [private]
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