MOAB: Mesh Oriented datABase
(version 5.4.1)
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00001 #ifndef MOAB_LINEAR_TET_HPP 00002 #define MOAB_LINEAR_TET_HPP 00003 00004 #include "moab/Matrix3.hpp" 00005 00006 namespace moab 00007 { 00008 namespace element_utility 00009 { 00010 00011 template < typename Entity_handle, typename Matrix > 00012 class Linear_tet_map 00013 { 00014 private: 00015 typedef Linear_tet_map< Entity_handle, Matrix > Self; 00016 00017 public: 00018 // Constructor 00019 Linear_tet_map() : Tinv(), eh() {} 00020 // Copy constructor 00021 Linear_tet_map( const Self& f ) : Tinv( f.Tinv ), eh( f.eh ) {} 00022 // Natural coordinates 00023 template < typename Moab, typename Points, typename Point > 00024 std::pair< bool, Point > operator()( const Moab& moab, 00025 const Entity_handle _eh, 00026 const Points& v, 00027 const Point& p, 00028 const double tol = 1e-6 ) 00029 { 00030 // Remove the warning about unused parameter 00031 if( NULL != &moab ) 00032 { 00033 } 00034 00035 set_tet( _eh, v ); 00036 // TODO: Make sure this is correct 00037 Point result = Tinv * p; 00038 return std::make_pair( is_contained( result, tol ), result ); 00039 } 00040 00041 private: 00042 template < typename Point > 00043 bool is_contained( const Point& result, const double tol = 1e-6 ) 00044 { 00045 double sum = 0.0; 00046 for( std::size_t i = 0; i < 3; ++i ) 00047 { 00048 sum += result[i]; 00049 if( result[i] < -tol ) 00050 { 00051 return false; 00052 } 00053 } 00054 return sum < 1.0 + tol; 00055 } 00056 template < typename Point, typename Field > 00057 double evaluate_scalar_field( const Point& p, const Field& field_values ) const 00058 { 00059 double f0 = field_values[0]; 00060 double f = f0; 00061 for( std::size_t i = 1; i < 5; ++i ) 00062 { 00063 f += ( field_values[i] - f0 ) * p[i - 1]; 00064 } 00065 return f; 00066 } 00067 template < typename Points, typename Field > 00068 double integrate_scalar_field( const Points& v, const Field& field_values ) const 00069 { 00070 double I( 0.0 ); 00071 for( unsigned int i = 0; i < 4; ++i ) 00072 { 00073 I += field_values[i]; 00074 } 00075 double det = 00076 Matrix( v[1][0] - v[0][0], v[2][0] - v[0][0], v[3][0] - v[0][0], v[1][1] - v[0][1], v[2][1] - v[0][1], 00077 v[3][1] - v[0][1], v[1][2] - v[0][2], v[2][2] - v[0][2], v[3][2] - v[0][2] ) 00078 .determinant(); 00079 I *= det / 24.0; 00080 return I; 00081 } 00082 00083 template < typename Points > 00084 void set_tet( const Entity_handle _eh, const Points& v ) 00085 { 00086 if( eh != _eh ) 00087 { 00088 eh = _eh; 00089 Tinv = moab::Matrix::inverse( Matrix( v[1][0] - v[0][0], v[2][0] - v[0][0], v[3][0] - v[0][0], 00090 v[1][1] - v[0][1], v[2][1] - v[0][1], v[3][1] - v[0][1], 00091 v[1][2] - v[0][2], v[2][2] - v[0][2], v[3][2] - v[0][2] ) ); 00092 } 00093 } 00094 00095 private: 00096 Matrix Tinv; 00097 Entity_handle eh; 00098 /* We don't need this! 00099 static const double reference_points[ 4][ 3] = { {0,0,0}, 00100 {1,0,0}, 00101 {0,1,0}, 00102 {0,0,1} };*/ 00103 00104 }; // Class Linear_tet_map 00105 00106 } // namespace element_utility 00107 00108 } // namespace moab 00109 #endif // MOAB_LINEAR_TET_HPP