This class knows how to draw itself with OpenGL, and can use IRIX specific extensions
This class knows how to draw itself with OpenGL, and can use IRIX specific extensions
TexturedPlane(int width, int height, int depth)
~TexturedPlane()
void setTexture(int width, int height, int depth, unsigned char *data)
void setFormat(int format)
void appInit()
void frame()
void draw()
int GetWidth(void)
int GetHeight(void)
int GetScaledWidth(void)
int GetScaledHeight(void)
inline int getWallIndex(void)
int firstBuild_[CAVE_MAX_WALLS]
int dlIndex_[CAVE_MAX_WALLS]
int textureSerial_
int wallSerial_[CAVE_MAX_WALLS]
int textureWidth_
int textureHeight_
int textureDepth_
int nextpowtwowidth_
int nextpowtwoheight_
unsigned char* tmpBuffer_
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