VecStrideMin

Computes the minimum of subvector of a vector defined by a starting point and a stride and optionally its location.

Synopsis

int VecStrideMin(Vec v,int start,int *index,double *norm)
Collective on Vec

Input Parameter

v - the vector
start - starting point of the subvector (defined by a stride)

Output Parameter

index - the location where the minimum occurred (not supported, pass PETSC_NULL)
norm - the min

Notes

One must call VecSetBlockSize() before this routine to set the stride information; or use a vector associated with a DA.

If xa is the array representing the vector x, then this computes the min of the array (xa[start],xa[start+stride],xa[start+2*stride], ....)

This is useful for computing, say the minimum of the pressure variable when the pressure is stored (interlaced) with other variables, e.g., density, etc. This will only work if the desire subvector is a stride subvector.

Keywords

vector, subvector minimum, minimum

See Also

VecMin(), VecStrideNorm(), VecStrideGather(), VecStrideScatter(), VecStrideMax()

Level:intermediate
Location:src/vec/utils/vinv.c
Vector Index
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