#include "CubitDefines.h"
#include "GeometryDefines.h"
#include "CubitVector.hpp"
#include "GeometryModifyEngine.hpp"
CubitStatus GeometryModifyEngine::split_free_curve( Curve *curve, <--- The function 'split_free_curve' is never used.
DLIList<CubitVector> &split_locations,
DLIList<Curve*> &new_curves )
{
return CUBIT_FAILURE;
}
Curve* GeometryModifyEngine::make_elliptical_Curve( TBPoint const* point1,
TBPoint const* point2,
CubitVector ¢er_point,
double start_angle,
double end_angle,
CubitSense sense) const
{
return NULL;
}
CubitStatus GeometryModifyEngine::create_parallelogram_surface( TBPoint *pt1, <--- The function 'create_parallelogram_surface' is never used.
TBPoint *pt2,
TBPoint *pt3,
BodySM *&sheet_body) const
{
return CUBIT_FAILURE;
}
CubitStatus GeometryModifyEngine::create_rectangle_surface( double width, <--- The function 'create_rectangle_surface' is never used.
double height,
CubitVector plane,
BodySM *&sheet_body) const
{
return CUBIT_FAILURE;
}
CubitStatus GeometryModifyEngine::create_circle_surface( TBPoint *pt1,
CubitVector center_point,
TBPoint *pt3,
BodySM *&sheet_body) const
{
return CUBIT_FAILURE;
}
CubitStatus GeometryModifyEngine::create_circle_surface( TBPoint *pt1,
TBPoint *pt3,
CubitVector center_point,
BodySM *&sheet_body) const
{
return CUBIT_FAILURE;
}
CubitStatus GeometryModifyEngine::create_circle_surface( double radius,
CubitVector plane,
BodySM *&sheet_body) const
{
return CUBIT_FAILURE;
}
CubitStatus GeometryModifyEngine::create_ellipse_surface( TBPoint *pt1, <--- The function 'create_ellipse_surface' is never used.
TBPoint *pt3,
CubitVector center_point,
BodySM *&sheet_body) const
{
return CUBIT_FAILURE;
}
CubitStatus GeometryModifyEngine::create_ellipse_surface( double major_radius,
double minor_radius,
CubitVector plane,
BodySM *&sheet_body) const
{
return CUBIT_FAILURE;
}
Curve* GeometryModifyEngine::create_curve_helix( CubitVector &location,<--- The function 'create_curve_helix' is never used.
CubitVector &direction,
CubitVector &start_point,
double &thread_distance,
double &angle,
bool right_handed) const
{
return NULL;
}
CubitStatus GeometryModifyEngine::sweep_helical(DLIList<GeometryEntity*>& ref_ent_list,<--- The function 'sweep_helical' is never used.
DLIList<BodySM*>& result_body_list,
CubitVector &location,
CubitVector &direction,
double &thread_distance,
double &angle,
bool right_handed,
bool anchor_entity,
bool keep_old ) const
{
return CUBIT_FAILURE;
}