Data Structures | |
| struct | Foo |
Public Member Functions | |
| Cpu (ComponentId_t id, Params_t ¶ms) | |
| int | Setup () |
| Called after all components have been constructed, but before simulation time has begun. | |
| int | Finish () |
| Called after simulation completes, but before objects are destroyed. | |
| Cpu (ComponentId_t id, Params_t ¶ms) | |
| Cpu (ComponentId_t id, Params_t ¶ms) | |
| virtual void | memoryAccess (OffCpuIF::access_mode mode, unsigned long long address, unsigned long data_size) |
| virtual void | NICAccess (OffCpuIF::access_mode mode, unsigned long data_size) |
| Cpu (ComponentId_t id, Simulation *sim, Params_t ¶ms) | |
| int | Setup () |
| Called after all components have been constructed, but before simulation time has begun. | |
| int | Finish () |
| Called after simulation completes, but before objects are destroyed. | |
| Cpu (ComponentId_t id, Params_t ¶ms) | |
Friends | |
| class | boost::serialization::access |
| int Cpu::Finish | ( | ) | [inline, virtual] |
Called after simulation completes, but before objects are destroyed.
A good place to print out statistics.
Reimplemented from SST::Component.
| int Cpu::Finish | ( | ) | [inline, virtual] |
Called after simulation completes, but before objects are destroyed.
A good place to print out statistics.
Reimplemented from SST::Component.
| int Cpu::Setup | ( | ) | [inline, virtual] |
Called after all components have been constructed, but before simulation time has begun.
Reimplemented from SST::Component.
| int Cpu::Setup | ( | ) | [inline, virtual] |
Called after all components have been constructed, but before simulation time has begun.
Reimplemented from SST::Component.
1.7.1