MeshKit
1.0
|
00001 // IARoundingNnl.hpp 00002 // Interval Assignment for Meshkit 00003 // 00004 // ipopt mixed-integer solution 00005 // The idea is the optimal solution will be an integer one, if one exists 00006 // Define some region around the relaxed solution and search for an integer solution 00007 // 00008 00009 #ifndef MESHKIT_IA_IAROUNDINGNLP_HP 00010 #define MESHKIT_IA_IAROUNDINGNLP_HP 00011 00012 #include "meshkit/IANlp.hpp" 00013 #include "meshkit/IAWeights.hpp" 00014 00015 // from Ipopot 00016 #include "IpTNLP.hpp" 00017 00018 namespace MeshKit { 00019 00020 class IAData; 00021 class IPData; 00022 class IASolution; 00023 00024 class IARoundingNlp : public TNLP 00025 { 00026 // first set of functions required by TNLP 00027 public: 00029 IARoundingNlp(const IAData *data_ptr, const IPData *ip_data_ptr, IASolution *solution_ptr, 00030 const bool set_silent = true); 00031 00033 virtual ~IARoundingNlp(); 00034 00035 00039 virtual bool get_nlp_info(Index& n, Index& m, Index& nnz_jac_g, 00040 Index& nnz_h_lag, IndexStyleEnum& index_style); 00041 00043 virtual bool get_bounds_info(Index n, Number* x_l, Number* x_u, 00044 Index m, Number* g_l, Number* g_u); 00045 00047 virtual bool get_starting_point(Index n, bool init_x, Number* x_init, 00048 bool init_z, Number* z_L, Number* z_U, 00049 Index m, bool init_lambda, 00050 Number* lambda); 00051 00053 virtual bool eval_f(Index n, const Number* x, bool new_x, Number& obj_value); 00054 00056 virtual bool eval_grad_f(Index n, const Number* x, bool new_x, Number* grad_f); 00057 00059 virtual bool eval_g(Index n, const Number* x, bool new_x, Index m, Number* g); 00060 00065 virtual bool eval_jac_g(Index n, const Number* x, bool new_x, 00066 Index m, Index nele_jac, Index* iRow, Index *jCol, 00067 Number* values); 00068 00073 virtual bool eval_h(Index n, const Number* x, bool new_x, 00074 Number obj_factor, Index m, const Number* lambda, 00075 bool new_lambda, Index nele_hess, Index* iRow, 00076 Index* jCol, Number* values); 00077 00079 00083 virtual void finalize_solution(SolverReturn status, 00084 Index n, const Number* x, const Number* z_L, const Number* z_U, 00085 Index m, const Number* g, const Number* lambda, 00086 Number obj_value, 00087 const IpoptData* ip_data, 00088 IpoptCalculatedQuantities* ip_cq); 00090 00091 // extra stuff not required by TNLP 00092 bool randomize_weights_of_non_int(); 00093 00094 private: 00095 // hide untrusted default methods 00097 // IA_NLP(); 00098 IARoundingNlp(); 00099 IARoundingNlp(const IARoundingNlp&); 00100 IARoundingNlp& operator=(const IARoundingNlp&); 00102 00103 // input data 00104 const IAData *data; 00105 const IPData *ipData; 00106 00107 // solution data 00108 IASolution *solution; 00109 00110 00111 // implemented using an overlay over an IANlp 00112 IANlp baseNlp; 00113 00114 // defining / weighting objective function 00115 IAWeights weights; 00116 00117 double f_x_value( double I_i, double x_i ); 00118 00119 // debug 00120 const bool silent; 00121 const bool debugging; 00122 const bool verbose; // verbose debugging 00123 00124 }; 00125 00126 } // namespace MeshKit 00127 00128 #endif