MeshKit
1.0
|
Name: QslimMesher
External dependencies: (none) Adapted from http://mgarland.org/software/qslim10.html
Input: 2D ModelEnt's, already meshed with triangles
Output: Mesh vertices, triangles, in the original moab entity set
Interface(s) used: MOAB
Setup:
set_options() QslimOptions is used to set options specific to Qslim.
Notes:
This decimation algorithm uses edge collapse as a primary simplification method. A cost for each possible edge collapse is established using quadric error concept (http://mgarland.org/research/quadrics.html)