MeshKit  1.0
QslimMesher

Name: QslimMesher

External dependencies: (none) Adapted from http://mgarland.org/software/qslim10.html

Input: 2D ModelEnt's, already meshed with triangles

Output: Mesh vertices, triangles, in the original moab entity set

Interface(s) used: MOAB

Setup:

set_options() QslimOptions is used to set options specific to Qslim.

Notes:

This decimation algorithm uses edge collapse as a primary simplification method. A cost for each possible edge collapse is established using quadric error concept (http://mgarland.org/research/quadrics.html)

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