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ConsistencyRefine2D Member List
This is the complete list of members for
ConsistencyRefine2D
, including all inherited members.
append_new_node
(Vertex *v0)
MeshRefine2D
[protected]
append_new_quad
(Vertex *v0, Vertex *v1, Vertex *v2, Vertex *v3)
MeshRefine2D
[protected]
append_new_triangle
(Vertex *v0, Vertex *v1, Vertex *v2)
MeshRefine2D
[protected]
atomicOp
(Face *f)
ConsistencyRefine2D
[private]
bitvec
ConsistencyRefine2D
[private]
boundary_split_flag
MeshRefine2D
[protected]
checkFaceConsistency
(Face *f)
ConsistencyRefine2D
[private]
ConsistencyRefine2D
()
ConsistencyRefine2D
[inline]
ConsistencyRefine2D
(Mesh *m, RefinedEdgeMap *emap)
ConsistencyRefine2D
[inline]
desiredArea
MeshRefine2D
[protected]
desiredAspectRatio
MeshRefine2D
[protected]
desiredMaxAngle
MeshRefine2D
[protected]
desiredMinAngle
MeshRefine2D
[protected]
edge0
ConsistencyRefine2D
[private]
edge1
ConsistencyRefine2D
[private]
edge2
ConsistencyRefine2D
[private]
edgemap
MeshRefine2D
[protected]
execute
()
ConsistencyRefine2D
[virtual]
featureAngle
MeshRefine2D
[protected]
finalize
()
MeshRefine2D
[protected]
getNewFaces
() const
MeshRefine2D
[inline]
getNewNodes
() const
MeshRefine2D
[inline]
getNumFacesRefined
() const
MeshRefine2D
[inline]
hangingVertex
MeshRefine2D
[protected]
initialize
()
MeshRefine2D
[virtual]
insertedFaces
MeshRefine2D
[protected]
insertedNodes
MeshRefine2D
[protected]
makeConsistent
()
ConsistencyRefine2D
[private]
makeConsistent1
(Face *f)
ConsistencyRefine2D
[private]
makeConsistent2
(Face *f)
ConsistencyRefine2D
[private]
makeConsistent3
(Face *f)
ConsistencyRefine2D
[private]
maxAllowedCells
MeshRefine2D
[protected]
mesh
MeshRefine2D
[protected]
MeshRefine2D
()
MeshRefine2D
[inline]
numfacesRefined
MeshRefine2D
[protected]
numIterations
MeshRefine2D
[protected]
refineEdge0
(const Face *f)
ConsistencyRefine2D
[private]
refineEdge1
(const Face *f)
ConsistencyRefine2D
[private]
refineEdge2
(const Face *f)
ConsistencyRefine2D
[private]
remove_it
(Face *face)
MeshRefine2D
[inline, protected]
setAspectRatio
(double a)
MeshRefine2D
[inline]
setBoundarySplitFlag
(bool f)
MeshRefine2D
[inline]
setDesiredArea
(double a)
MeshRefine2D
[inline]
setFeatureAngle
(double a)
MeshRefine2D
[inline]
setMaximumAngle
(double a)
MeshRefine2D
[inline]
setMaximumCells
(size_t a)
MeshRefine2D
[inline]
setMesh
(Mesh *m)
MeshRefine2D
[inline]
setMinimumAngle
(double a)
MeshRefine2D
[inline]
setNumOfIterations
(int i)
MeshRefine2D
[inline]
subDivideQuad2Tri
(const NodeSequence &qnodes)
ConsistencyRefine2D
[private]
~ConsistencyRefine2D
()
ConsistencyRefine2D
[inline]
~MeshRefine2D
()
MeshRefine2D
[inline, virtual]
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