MeshKit
1.0
|
BasicTransform() | BasicTransform< Translate > | [inline, protected] |
BasicTransform< Translate > class | Translate | [friend] |
clone() const | BasicTransform< Translate > | [inline, virtual] |
dv_ | Translate | [private] |
transform(iMesh *mesh, const std::vector< iMesh::EntityHandle > &src, std::vector< iMesh::EntityHandle > &dest) const | BasicTransform< Translate > | [inline, virtual] |
transform_one(Vector< 3 > &coords) const | Translate | [inline, protected] |
Translate(const Vector< 3 > &dv) | Translate | [inline] |
~Transform() | Transform | [inline, virtual] |