MeshKit
1.0
|
BasicTransform(int steps) | BasicTransform< T > | [inline, protected] |
clone() const | BasicTransform< T > | [inline, virtual] |
steps() const | BasicTransform< T > | [inline, virtual] |
steps_ | BasicTransform< T > | [protected] |
transform(int step, iMesh *mesh, const std::vector< iMesh::EntityHandle > &src, std::vector< iMesh::EntityHandle > &dest) const | BasicTransform< T > | [inline, virtual] |
~Transform() | Transform | [inline, virtual] |