MeshKit
1.0
|
clone() const =0 | Transform | [pure virtual] |
steps() const =0 | Transform | [pure virtual] |
transform(int step, iMesh *mesh, const std::vector< iMesh::EntityHandle > &src, std::vector< iMesh::EntityHandle > &dest) const =0 | Transform | [pure virtual] |
~Transform() | Transform | [inline, virtual] |