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MeshKit
1.0
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| clone() const =0 | Transform | [pure virtual] |
| steps() const =0 | Transform | [pure virtual] |
| transform(int step, iMesh *mesh, const std::vector< iMesh::EntityHandle > &src, std::vector< iMesh::EntityHandle > &dest) const =0 | Transform | [pure virtual] |
| ~Transform() | Transform | [inline, virtual] |