MeshKit  1.0
iMesh.cpp
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00001 #include "meshkit/iMesh.hpp"
00002 
00003 // map from MB's entity type to TSTT's entity topology
00004 const moab::EntityType iMesh::mb_topology_table[] =
00005 {
00006     moab::MBVERTEX,
00007     moab::MBEDGE,
00008     moab::MBPOLYGON,
00009     moab::MBTRI,
00010     moab::MBQUAD,
00011     moab::MBPOLYHEDRON,
00012     moab::MBTET,
00013     moab::MBHEX,
00014     moab::MBPRISM,
00015     moab::MBPYRAMID,
00016     moab::MBMAXTYPE,
00017     moab::MBMAXTYPE,
00018 };
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