This is the complete list of members for
SwapTriEdge::FlipEdge, including all inherited members.
| ACTIVE | MeshEntity | [static] |
| addRelation(Vertex *vertex) | MeshEntity | [inline] |
| addRelation(Edge *edge) | MeshEntity | [inline] |
| addRelation(Face *face) | MeshEntity | [inline] |
| attribRep | MeshEntity | [protected] |
| boundarymark | MeshEntity | [protected] |
| clearRelations(int e) | MeshEntity | [inline] |
| constrained | MeshEntity | [protected] |
| Edge() | Edge | [inline] |
| Edge(PNode n1, PNode n2) | Edge | [inline] |
| faces | SwapTriEdge::FlipEdge | |
| FlipEdge() | SwapTriEdge::FlipEdge | [inline] |
| FlipEdge(Vertex *v1, Vertex *v2) | SwapTriEdge::FlipEdge | [inline] |
| getAttribute(const string &s, T &val) const | MeshEntity | [inline] |
| getBoundaryMark() const | MeshEntity | [inline] |
| getClone() const | Edge | [inline] |
| getHashNode() const | Edge | [inline] |
| getID() const | MeshEntity | [inline] |
| getNodeAt(int id) const | Edge | [inline] |
| getNumRelations(int e) const | MeshEntity | [inline] |
| getRelations(NodeSequence &seq, bool cyclic_ordered=0) const | MeshEntity | [inline] |
| getRelations(EdgeSequence &seq, bool cyclic_ordered=0) const | MeshEntity | [inline] |
| getRelations(FaceSequence &seq, bool cyclic_ordered=0) const | MeshEntity | [inline] |
| getStatus() const | MeshEntity | [inline] |
| gid | MeshEntity | [protected] |
| hasAttribute(const string &s) const | MeshEntity | [inline] |
| hasCrease() const | Edge | [inline] |
| hasRelation(const Vertex *vertex) const | MeshEntity | [inline] |
| hasRelation(const Edge *edge) const | MeshEntity | [inline] |
| hasRelation(const Face *face) const | MeshEntity | [inline] |
| idtype typedef | MeshEntity | |
| INACTIVE | MeshEntity | [static] |
| isActive() const | MeshEntity | [inline] |
| isBoundary() const | MeshEntity | [inline] |
| isConcave() const | SwapTriEdge::FlipEdge | |
| isConstrained() const | MeshEntity | [inline] |
| isRemoved() const | MeshEntity | [inline] |
| isSameAs(const Edge &rhs) | Edge | [inline] |
| isSharp(double creseAngle) const | SwapTriEdge::FlipEdge | |
| isValid() const | SwapTriEdge::FlipEdge | [inline] |
| isVisited() const | MeshEntity | [inline] |
| MeshEntity() | MeshEntity | [inline] |
| newObject() | Edge | [inline, static] |
| opposite_nodes | SwapTriEdge::FlipEdge | |
| process(Vertex *v1, Vertex *v2) | SwapTriEdge::FlipEdge | [private] |
| relationRep | MeshEntity | [protected] |
| REMOVE | MeshEntity | [static] |
| removeAttribute(const string &s) const | MeshEntity | [inline] |
| removeRelation(const Vertex *vertex) | MeshEntity | [inline] |
| removeRelation(const Face *face) | MeshEntity | [inline] |
| setAttribute(const string &s, const T &val) | MeshEntity | [inline] |
| setBoundaryMark(int b) | MeshEntity | [inline] |
| setConstrainedMark(int b) | MeshEntity | [inline] |
| setID(idtype id) | MeshEntity | [inline] |
| setNodes(const NodeSequence &v) | Edge | [inline] |
| setNodes(Vertex *v1, Vertex *v2) | Edge | [inline] |
| setStatus(int a) | MeshEntity | [inline] |
| setVisitMark(bool r) | MeshEntity | [inline] |
| statusMark | MeshEntity | [protected] |
| visitMark | MeshEntity | [protected] |
| ~FlipEdge() | SwapTriEdge::FlipEdge | [inline] |
| ~MeshEntity() | MeshEntity | [inline] |