, including all inherited members.
axis() const | MBMesquite::CylinderDomain | [inline] |
BoundedCylinderDomain(double pradius, Vector3D axis_direction=Vector3D(0, 0, 1), Vector3D axis_point=Vector3D(0, 0, 0)) | MBMesquite::BoundedCylinderDomain | [inline] |
center() const | MBMesquite::CylinderDomain | [inline] |
closest_point(Mesh::VertexHandle handle, const Vector3D &position, Vector3D &closest, Vector3D &normal, MsqError &err) const | MBMesquite::CylinderDomain | [virtual] |
create_curve(double distance, const std::vector< Mesh::VertexHandle > &handles) | MBMesquite::BoundedCylinderDomain | |
create_curve(double distance, Mesh *mesh, double tolerance, MsqError &err) | MBMesquite::BoundedCylinderDomain | |
curveList | MBMesquite::BoundedCylinderDomain | [private] |
CylinderDomain(double p_radius, Vector3D axis_direction=Vector3D(0, 0, 1), Vector3D axis_point=Vector3D(0, 0, 0), bool outward_normal=true) | MBMesquite::CylinderDomain | [inline] |
domain_DoF(const Mesh::VertexHandle *handle_array, unsigned short *dof_array, size_t count, MsqError &err) const | MBMesquite::BoundedCylinderDomain | [virtual] |
MBMesquite::MeshDomain::domain_DoF(const Mesh::EntityHandle *handle_array, unsigned short *dof_array, size_t num_handles, MsqError &err) const =0 | MBMesquite::MeshDomain | [pure virtual] |
element_normal_at(Mesh::ElementHandle entity_handle, Vector3D &coordinate) const | MBMesquite::CylinderDomain | [virtual] |
evaluate(double t, const Vector3D &point, Vector3D &closest, Vector3D &normal) const | MBMesquite::BoundedCylinderDomain | [protected] |
evaluate(Mesh::VertexHandle handle, const Vector3D &point, Vector3D &closest, Vector3D &normal) const | MBMesquite::BoundedCylinderDomain | [protected, virtual] |
find_curve(Mesh::VertexHandle handle, double &t) const | MBMesquite::BoundedCylinderDomain | [protected] |
radius() const | MBMesquite::CylinderDomain | [inline] |
snap_to(Mesh::VertexHandle entity_handle, Vector3D &coordinate) const | MBMesquite::CylinderDomain | [virtual] |
vertex_normal_at(Mesh::VertexHandle entity_handle, Vector3D &coordinate) const | MBMesquite::CylinderDomain | [virtual] |
vertex_normal_at(const Mesh::VertexHandle *handle, Vector3D coords[], unsigned count, MsqError &err) const | MBMesquite::CylinderDomain | [virtual] |
~CylinderDomain() | MBMesquite::CylinderDomain | [virtual] |
~MeshDomain() | MBMesquite::MeshDomain | [inline, virtual] |