center() const | MBMesquite::SphericalDomain | [inline] |
closest_point(Mesh::VertexHandle handle, const Vector3D &position, Vector3D &closest, Vector3D &normal, MsqError &err) const | MBMesquite::SphericalDomain | [virtual] |
domain_DoF(const Mesh::VertexHandle *handle_array, unsigned short *dof_array, size_t num_vertices, MsqError &err) const | MBMesquite::SphericalDomain | [virtual] |
MBMesquite::MeshDomain::domain_DoF(const Mesh::EntityHandle *handle_array, unsigned short *dof_array, size_t num_handles, MsqError &err) const =0 | MBMesquite::MeshDomain | [pure virtual] |
element_normal_at(Mesh::ElementHandle entity_handle, Vector3D &coordinate) const | MBMesquite::SphericalDomain | [virtual] |
fit_vertices(Mesh *mesh, MsqError &err, double epsilon=0.0) | MBMesquite::SphericalDomain | |
fit_vertices(Mesh *mesh, const Mesh::VertexHandle *vertex_array, size_t vertex_array_length, MsqError &err, double epsilon=0.0) | MBMesquite::SphericalDomain | |
mCenter | MBMesquite::SphericalDomain | [private] |
mRadius | MBMesquite::SphericalDomain | [private] |
radius() const | MBMesquite::SphericalDomain | [inline] |
set_sphere(const Vector3D &p_center, double p_radius) | MBMesquite::SphericalDomain | [inline] |
snap_to(Mesh::VertexHandle entity_handle, Vector3D &coordinate) const | MBMesquite::SphericalDomain | [virtual] |
SphericalDomain(const Vector3D &p_center, double p_radius) | MBMesquite::SphericalDomain | [inline] |
SphericalDomain() | MBMesquite::SphericalDomain | [inline] |
vertex_normal_at(Mesh::VertexHandle entity_handle, Vector3D &coordinate) const | MBMesquite::SphericalDomain | [virtual] |
vertex_normal_at(const Mesh::VertexHandle *handle, Vector3D coords[], unsigned count, MsqError &err) const | MBMesquite::SphericalDomain | [virtual] |
~MeshDomain() | MBMesquite::MeshDomain | [inline, virtual] |
~SphericalDomain() | MBMesquite::SphericalDomain | [virtual] |