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431 | //- Class: CubitSparseMatrix
//-
//- Description: This file defines the CubitSparseMatrix class which is a
//- sparse NxM Matrix.
//-
//- Author: Matt Staten
//- Data: 4/15/2011
//- Checked by:
#include "CubitSparseMatrix.hpp"
#include "CubitMessage.hpp"
#include "CubitDefines.h"
#include "CubitFile.hpp"
#include <vector>
#include <set>
#include <stdexcept>
#include <stdio.h>
using std::vector;
using std::set;
using std::map;
//==============================================================================
// Description: Constructor
// Notes:
// Author: mlstate
// Date: 4/19/2011
//==============================================================================
CubitSparseMatrix::CubitSparseMatrix
(
int num_rows,
int num_cols,
vector<int> &is,
vector<int> &js,
vector<double> &es
)
{
numRows = numCols = 0;
reset( num_rows, num_cols, is, js, es );
}
//==============================================================================
// Description: Constructor
// Notes:
// Author: mlstate
// Date: 4/19/2011
//==============================================================================
CubitSparseMatrix::CubitSparseMatrix()
{
numRows = numCols = 0;
}
//==============================================================================
// Description:
// Notes:
// Author: mlstate
// Date: 4/19/2011
//==============================================================================
void CubitSparseMatrix::reset
(
int num_rows,
int num_cols,
vector<int> &is,
vector<int> &js,
vector<double> &es
)
{
if( is.size() != js.size() ||
is.size() != es.size() )
{
throw std::invalid_argument("The sizes of is, js, and es must be the same" );
}
delete_data();
int num_data = is.size();
numRows = num_rows;
numCols = num_cols;
for ( int i = 0; i < num_data; i++ )
{
add( is[i], js[i], es[i] );
}
}
//==============================================================================
// Description: Delete all data, free all memory, and set size to 0.
// Notes:
// Author: mlstate
// Date: 4/19/2011
//==============================================================================
void CubitSparseMatrix::clear()
{
numRows = 0;
numCols = 0;
delete_data();
}
//==============================================================================
// Description:
// Notes:
// Author: mlstate
// Date: 4/19/2011
//==============================================================================
void CubitSparseMatrix::add( int row, int col, double data )
{
if ( row+1 > numRows ||
col+1 > numCols )
{
throw std::invalid_argument( "The dimensions of the 2 matrices must be the same." );
}
map<int,double> *submap = NULL;
map<int,map<int,double>*>::iterator iter = matrixData.find( row );
if ( iter == matrixData.end() )
{
submap = new map<int,double>;
matrixData.insert( std::pair<int, map<int,double>*>(row, submap) );
}
else
{
submap = iter->second;
map<int,double>::iterator iter2 = submap->find( col );
if ( iter2 != submap->end() )
{
iter2->second += data;
return;
}
}
submap->insert( std::pair<int, double>( col, data ) );
}
//==============================================================================
// Description: destructor
// Notes:
// Author: mlstate
// Date: 4/19/2011
//==============================================================================
CubitSparseMatrix::~CubitSparseMatrix()
{
delete_data();
}
//==============================================================================
// Description: Delete all data in this matrix.
// Notes:
// Author: mlstate
// Date: 4/19/2011
//==============================================================================
void CubitSparseMatrix::delete_data()
{
while ( !matrixData.empty() )
{
map<int,double> *submap = matrixData.begin()->second;
matrixData.begin()->second = NULL;
matrixData.erase( matrixData.begin() );
delete submap;
}
}
// Create a matrix containing the rows and cols of this that are true in
// rows_to_include and cols_to_include.
//==============================================================================
// Description: retrieve specified portions of this matrix.
// Notes:
// Author: mlstate
// Date: 4/19/2011
//==============================================================================
void CubitSparseMatrix::sub_matrix
(
const vector<bool> &rows_to_include,
const vector<bool> &cols_to_include,
CubitSparseMatrix &submatrix
)
{
if ( (int) rows_to_include.size() != numRows )
{
throw std::invalid_argument( "The length of rows_to_include must the the same as the number of rows in the matrix." );
}
if ( (int) cols_to_include.size() != numCols )
{
throw std::invalid_argument( "The length of cols_to_include must the the same as the number of colums in the matrix." );
}
vector<int> is;
vector<int> js;
vector<double> es;
int i;
int *row_indices = new int[numRows];
int *col_indices = new int[numCols];
int num_rows = 0;
int num_cols = 0;
for ( i = 0; i < numRows; i++ )
{
if ( rows_to_include[i] )
{
row_indices[i] = num_rows;
num_rows++;
}
else
{
row_indices[i] = 0;
}
}
for ( i = 0; i < numCols; i++ )
{
if ( cols_to_include[i] )
{
col_indices[i] = num_cols;
num_cols++;
}
else
{
col_indices[i] = 0;
}
}
map<int, map<int,double>*>::iterator iter1 = matrixData.begin();
while ( iter1 != matrixData.end() )
{
int row = iter1->first;
map<int,double>*submap = iter1->second;
iter1++;<--- Prefer prefix ++/-- operators for non-primitive types. [+]Prefix ++/-- operators should be preferred for non-primitive types. Pre-increment/decrement can be more efficient than post-increment/decrement. Post-increment/decrement usually involves keeping a copy of the previous value around and adds a little extra code.
if ( !rows_to_include[row] )
continue;
map<int,double>::iterator iter2 = submap->begin();
while ( iter2 != submap->end() )
{
int col = iter2->first;
double data = iter2->second;
iter2++;<--- Prefer prefix ++/-- operators for non-primitive types. [+]Prefix ++/-- operators should be preferred for non-primitive types. Pre-increment/decrement can be more efficient than post-increment/decrement. Post-increment/decrement usually involves keeping a copy of the previous value around and adds a little extra code.
if ( !cols_to_include[col] )
continue;
is.push_back( row_indices[row] );
js.push_back( col_indices[col] );
es.push_back( data );
}
}
delete [] col_indices;
delete [] row_indices;
submatrix.reset( num_rows, num_cols, is, js, es );
}
//==============================================================================
// Description: Multiply this matrix by a vector.
// Notes:
// Author: mlstate
// Date: 4/19/2011
//==============================================================================
vector<double> CubitSparseMatrix::operator* (const vector<double> &vec ) const
{
if ( (int) vec.size() != numCols )
{
throw std::invalid_argument( "The length of the input vector must be the same as the number of colums in the matrix." );
}
vector<double> ans( numRows );
int i;
for ( i = 0; i < numRows; i++ )
{
ans[i] = 0.0;
}
map<int, map<int,double>*>::const_iterator iter1 = matrixData.begin();
while ( iter1 != matrixData.end() )
{
int row = iter1->first;
map<int,double>*submap = iter1->second;
iter1++;<--- Prefer prefix ++/-- operators for non-primitive types. [+]Prefix ++/-- operators should be preferred for non-primitive types. Pre-increment/decrement can be more efficient than post-increment/decrement. Post-increment/decrement usually involves keeping a copy of the previous value around and adds a little extra code.
map<int,double>::iterator iter2 = submap->begin();
while ( iter2 != submap->end() )
{
int col = iter2->first;
double data = iter2->second;
iter2++;<--- Prefer prefix ++/-- operators for non-primitive types. [+]Prefix ++/-- operators should be preferred for non-primitive types. Pre-increment/decrement can be more efficient than post-increment/decrement. Post-increment/decrement usually involves keeping a copy of the previous value around and adds a little extra code.
ans[row] += data * vec[col];
}
}
return ans;
}
//==============================================================================
// Description: retrieve a row of this matrix.
// Notes:
// Author: mlstate
// Date: 4/19/2011
//==============================================================================
const map<int,double> *CubitSparseMatrix::get_row( int row ) const
{
if ( row < 0 || row >= numRows )
{
throw std::invalid_argument( "The row index must be greater than or equal to 0, and less than the number of rows in the matrix." );
}
map<int, map<int,double>*>::const_iterator iter = matrixData.find( row );
if ( iter == matrixData.end() )
return NULL;
return iter->second;
}
//==============================================================================
// Description: debug print of this matrix.
// Notes:
// Author: mlstate
// Date: 4/19/2011
//==============================================================================
void CubitSparseMatrix::print( char *filename ) const
{
printf( "CubitSparseMatrix::numRows: %d\n", numRows );
printf( "CubitSparseMatrix::numCols: %d\n", numCols );
int min, max;
double ave;
num_non_zeros_per_row( ave, max, min );
printf( "CubitSparseMatrix::Average # Non Zeros per row: %f\n", ave );
printf( "CubitSparseMatrix::Minimum # Non Zeros per row: %d\n", min );
printf( "CubitSparseMatrix::Maximum # Non Zeros per row: %d\n", max );
CubitFile fp;
if ( filename )
fp.open( filename, "w" );
map<int, map<int,double>*>::const_iterator iter1 = matrixData.begin();
while ( iter1 != matrixData.end() )
{
int row = iter1->first;
map<int,double>*submap = iter1->second;
iter1++;<--- Prefer prefix ++/-- operators for non-primitive types. [+]Prefix ++/-- operators should be preferred for non-primitive types. Pre-increment/decrement can be more efficient than post-increment/decrement. Post-increment/decrement usually involves keeping a copy of the previous value around and adds a little extra code.
map<int,double>::iterator iter2 = submap->begin();
while ( iter2 != submap->end() )
{
int col = iter2->first;
double data = iter2->second;
iter2++;<--- Prefer prefix ++/-- operators for non-primitive types. [+]Prefix ++/-- operators should be preferred for non-primitive types. Pre-increment/decrement can be more efficient than post-increment/decrement. Post-increment/decrement usually involves keeping a copy of the previous value around and adds a little extra code.
if ( fp.file() )
{
fprintf( fp.file(), "%d %d %f\n",
row, col, data );
}
else
{
printf( "CubitSparseMatrix::(%d,%d) : %f\n",
row, col, data );
}
}
}
}
//==============================================================================
// Description: debug print of this matrix.
// Notes:
// Author: mlstate
// Date: 4/19/2011
//==============================================================================
void CubitSparseMatrix::num_non_zeros_per_row
(
double &ave,
int &max,
int &min
) const
{
max = 0;
min = numCols;
ave = 0.0;
map<int, map<int,double>*>::const_iterator iter1 = matrixData.begin();
while ( iter1 != matrixData.end() )
{
//iter1->first;
map<int,double>*submap = iter1->second;
iter1++;<--- Prefer prefix ++/-- operators for non-primitive types. [+]Prefix ++/-- operators should be preferred for non-primitive types. Pre-increment/decrement can be more efficient than post-increment/decrement. Post-increment/decrement usually involves keeping a copy of the previous value around and adds a little extra code.
int nz = submap->size();
ave += nz;
if ( nz > max ) max = nz;
if ( nz < min ) min = nz;
}
if ( numCols > 0 )
ave /= numCols;
}
//==============================================================================
// Description: Add an identity matrix to this matrix.
// Notes:
// Author: mlstate
// Date: 4/19/2011
//==============================================================================
void CubitSparseMatrix::plus_identity()
{
for ( int i = 0; i < numRows; i++ )
{
if ( i > numCols ) break;
add( i, i, 1.0 );
}
}
//==============================================================================
// Description: return the number of non-zeros in this matrix.
// Notes:
// Author: mlstate
// Date: 4/19/2011
//==============================================================================
int CubitSparseMatrix::num_non_zeros( void ) const
{
int num_nz = 0;
map<int, map<int,double>*>::const_iterator iter1 = matrixData.begin();
while ( iter1 != matrixData.end() )
{
//iter1->first;
map<int,double>*submap = iter1->second;
if ( submap ) num_nz += submap->size();
iter1++;<--- Prefer prefix ++/-- operators for non-primitive types. [+]Prefix ++/-- operators should be preferred for non-primitive types. Pre-increment/decrement can be more efficient than post-increment/decrement. Post-increment/decrement usually involves keeping a copy of the previous value around and adds a little extra code.
}
return num_nz;
}
|