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377 | ///--------------------------------------------------------------------------
// Class Name: RStarTreeNode
// Description: Node of R*Tree.
// The algorithm was taken from the following paper:
// Norbert Beckmann, H. Kriegel, R. Schnieder, and B. Seegar,
// "The R*-tree: An Efficient and Robust Access Method
// for Points and Rectangles", Proceedings of ACM SIGMOD
// Int'l. Conf. on Management of Data, pp. 322-331, 1990.
// Creation Date: 7/21/02
// Owner: David R. White
///--------------------------------------------------------------------------
#ifndef RSTARTREENODE_HPP
#define RSTARTREENODE_HPP
#include "CubitDefines.h"
#include "GeometryDefines.h"
#include "CubitBox.hpp"
template <class X> class DLIList;
const int UNSET_RSTARNODE = -1;
const int DATA_RSTARNODE = 0;
const int LEAF_RSTARNODE = 1;
template <class Y> class RStarTreeNode
{
private:
//Data.
IttyBit markedFlag : 1;
///
///Generic mark flag.
///
IttyBit distIsBox : 1;
int myId;
///
///Mark if the distance measured is to the
///bounding box or the real data. This is
///for the nearest neighbor search.
///
RStarTreeNode<Y>** myChildrenNodes;
int nextChildIndex;
CubitBox *myBoundingBox;
Y myData;
int maxChildren, minChildren; //max/min number of children.
RStarTreeNode<Y> *myParent;
int myLevel;
///
///Level of node
///Level 0 equals data level.
///Level 1 equals leaf node level.
///Higher levels are non-leaf node levels.
///
double myDist;
///
///used for nearest neigbhor searches...
///
//Functions.
RStarTreeNode<Y>* choose_sub_tree( RStarTreeNode<Y> *n, RStarTreeNode<Y> *e );
///
/// Select a leaf node in which to place
/// a new index entry e. Recursive search the subtrees of n
/// until n is a leaf node.
///
CubitStatus overflow_treatment( RStarTreeNode<Y>* l,
RStarTreeNode<Y>* e,
RStarTreeNode<Y> *&ll,
RStarTreeNode<Y> *root,
RStarTreeNode<Y> *&new_root,
int *overflow_flags, int levels);
///
/// Determines if the node should be split or if nodes should be reinserted.
/// If this is not the first time that the nodes have been overflown on this
/// level (as determed by the overflow flags), then remove p items and reinsert
/// them hoping to get a better box distribution. Otherwise, split the node.
/// We spend more time reinserting and less time splitting on average
/// so the result is a better tree at basically the same cost.
///
CubitStatus reinsert(RStarTreeNode<Y>* l,
RStarTreeNode<Y>* e,
RStarTreeNode<Y> *root,
RStarTreeNode<Y> *&new_root,
int *overflow_flags, int levels);
///
/// Sorts the elements based on their distance to the centroid of the bounding rectangle.
/// reinserts the top p nodes back into the tree (after removing them first of course.)
///
CubitStatus adjust_tree(RStarTreeNode<Y> *l, RStarTreeNode<Y> *ll,
RStarTreeNode<Y> *root_node,
RStarTreeNode<Y> *&new_root,
int *overflow_flags,
int levels);
///
/// Ascend from a leaf node L to the root, adjusting covering
/// bounding boxes and propagating nodes splits as necesary.
///
CubitStatus split_node( RStarTreeNode<Y> *l,
RStarTreeNode<Y> *e,
RStarTreeNode<Y> *&ll );
///
/// Since element e won't fit into l, split l into two groups, l and ll.
/// For the RTree, this is where most of the variations
/// on implementations have occured. Hopefully this is the best
/// method for splitting. Though I have seen some optimizations or variations
/// on this that have claimed slightly better performance for given algorithms.
///
double calc_overlap( RStarTreeNode<Y> *current,
RStarTreeNode<Y> *add_to);
///
/// Calculates the current overlap between current's children nodes
/// and add's to it the overlap that would occur from adding add_to to
/// that list.
///
double calc_enlargement( RStarTreeNode<Y> *current, RStarTreeNode<Y> *add_to );
double calc_enlargement( CubitBox ¤t,
CubitBox &add_to );
///
/// Calculate the enlargement required for increasing
/// the bounding box of current so that it would encapsulate
/// the bounding box of add_to.
///
CubitStatus find_leaf( Y e,
CubitBox &e_box,
RStarTreeNode<Y> *t,
RStarTreeNode<Y> *&l );
///
/// find the entry e in the tree t. l
/// is the entry that contains e. (e is a data member of l).
/// The parent of l, is the leaf node containing it.
///
CubitStatus condense_tree(RStarTreeNode<Y> *l,
RStarTreeNode<Y> *root,
RStarTreeNode<Y> *&new_root );
///
/// Given a leaf node l from which an entry has been deleted, eliminate
/// the node if it has too few entries and relocate its entries. Propagate
/// node elimination upaward as necessary. Adjust all covering rectangles
/// on the path to the root, making them smaller if possible.
///
double volume(CubitBox &box);
///
/// Calculate the volume of the box.
///
double volume(RStarTreeNode<Y>* curr);
///
/// Calculate the volume of the RStarTreeNode.
///
static int sort_high_x(RStarTreeNode<Y> *&n_1,
RStarTreeNode<Y> *&n_2 );
static int sort_high_y(RStarTreeNode<Y> *&n_1,
RStarTreeNode<Y> *&n_2 );
static int sort_high_z(RStarTreeNode<Y> *&n_1,
RStarTreeNode<Y> *&n_2 );
static int sort_low_x(RStarTreeNode<Y> *&n_1,
RStarTreeNode<Y> *&n_2);
static int sort_low_y(RStarTreeNode<Y> *&n_1,
RStarTreeNode<Y> *&n_2);
static int sort_low_z(RStarTreeNode<Y> *&n_1,
RStarTreeNode<Y> *&n_2);
///
/// Functions to help sort the DLIList (thats why they are static).
/// Returns -1 if n_1 is < than n_2 in that dimension, 0 if they
/// are equivalent or 1.
///
static int sort_center_distance( RStarTreeNode<Y> *&n_1,
RStarTreeNode<Y> *&n_2 );
///
/// Function for sorting during the reinsert function.
/// Returns -1 if n_1->get_dist() is > than n_2, 0 if equal,
/// else 1.
///
double margin(CubitBox &bounding_box);
///
/// Calculates the margin of the mounding box
/// margin = ([xmax-xmin]+[ymax-ymin]+[zmax-zmin])*2^(d-1))
///
CubitBox super_box(DLIList<RStarTreeNode<Y>*> &node_list);
///
/// Finds the bounding box of all the nodes in the list.
///
public:
RStarTreeNode(Y data, double tol, int max_children, int min_children );
///
/// Constructor for data.
///
RStarTreeNode(CubitBox &bounding_box, int max_children, int min_children);
///
/// Constructor for typical parent node.
///
~RStarTreeNode();
/// Constructor/Destructor
void validate_tree(int print);
/// Makes sure the children point to parents...
CubitStatus insert(RStarTreeNode<Y> *e, RStarTreeNode<Y> *&new_root,
int *overflow_flags, int levels);
///
/// Inserts the node e into the proper position of this. Assumeing
/// this is the root. Sometimes the root will need to be split,
/// so a new root may be returned. If the new_root is not null,
/// then the new_root must take the place of this...
/// The overflow_flow flags variable needs to be initialized to
/// be an aray of size equal to the number of levels + 1, and initialized
/// to have values of zero. The internal code uses this as to flag
/// the levels as they get treated for overflow.
///
void set_leaf_level(int r_type)
{myLevel = r_type;}
///
/// Set the type of level of the node.
///
int get_leaf_level()
{return myLevel;}
///
/// get the level of the node.
///
CubitBoolean is_leaf()
{return (myLevel == LEAF_RSTARNODE)? CUBIT_TRUE : CUBIT_FALSE;}
///
/// Determine if the RStarTreeNode is a leaf node.
///
CubitBoolean is_data()
{return (myLevel == DATA_RSTARNODE)? CUBIT_TRUE : CUBIT_FALSE;}
///
/// Determine if the RStarTreeNode is a leaf node.
///
Y get_data()
{return myData;}
///
/// Determine if the RStarTreeNode is a leaf node.
///
void add_child(RStarTreeNode<Y>* child_node, CubitBoolean recalc_b_box);
///
/// Add the child to the myChildrenNodes' list. Adds
/// it to the next availabel spot. Won't add if overflow will
/// occur.
///
CubitBoolean can_add();
///
/// Tests if there is any space in the myChildrenNodes' list.
///
int space_left();
///
/// Returns the number of positions left in the myChildrenNode's list.
///
int num_children()
{return nextChildIndex;}
///
/// Returns the number of children in the myChildrenNode's array.
///
RStarTreeNode<Y>* get_child(int i)
{return ((i < nextChildIndex) ? myChildrenNodes[i] : (RStarTreeNode<Y>*)NULL) ;}
void flush(CubitBox &new_box);
///
/// Clears out the myChildrenNodes by setting the array values
/// to null. Resets the counters and sets the range as the new_box.
///
void recalc_b_box();
///
/// recalculates the bounding box for the node. (won't do it if
/// this is a data node...
///
RStarTreeNode<Y> *get_parent()
{return myParent;}
void set_parent(RStarTreeNode<Y> *parent)
{myParent = parent;}
CubitBoolean remove_child(RStarTreeNode<Y> *child);
///
/// Removes the child from the myChildrenNodes array and condenses
/// the array. decrements the number of children or increments the
/// num positions available.
///
CubitBoolean remove(Y e, RStarTreeNode<Y> *&new_root, CubitBoolean &delete_root);
///
/// Removes the data e from the tree and cleans up the tree. A new
/// root node could be found from this. Assume the root node is
/// calling this function...
///
CubitBox& bounding_box()
{return *myBoundingBox;}
///
/// Returns the bounding box of this node.
///
double get_dist();
void set_dist(double dis);
///
/// This is used in several places to store some distance
/// on the node. It is used in sorting and overflow treatment.
/// Basically at times the nodes need to be sorted according to
/// some distance measurement.
///
int dist_is_box();
void set_dist_is_box(int val);
///
/// Returns/sets the distIsBox flag used to determine if the
/// stored distance is the distance between some object and this's
/// bounding box or between some object and this's actual data.
///
};
template <class Y> inline int RStarTreeNode<Y>::dist_is_box()
{
return distIsBox;
}
template <class Y> inline void RStarTreeNode<Y>::set_dist_is_box(int val)
{
if ( val )
distIsBox = 1;
else
distIsBox = 0;
}
template <class Y> inline double RStarTreeNode<Y>::get_dist()
{
return myDist;
}
template <class Y> inline void RStarTreeNode<Y>::set_dist(double dist)
{
myDist = dist;
}
//Calculate the volume of the box.
template <class Y> inline double RStarTreeNode<Y>::volume(CubitBox &box)<--- Parameter 'box' can be declared with const<--- Parameter 'box' can be declared with const
{
return box.x_range()*box.y_range()*box.z_range();
}
//Calculate the volume of the RStarTreeNode.
template <class Y> inline double RStarTreeNode<Y>::volume(RStarTreeNode<Y>* curr)
{
CubitBox box = curr->bounding_box();
return box.x_range()*box.y_range()*box.z_range();
}
#include "RStarTreeNode.cpp"
#endif
|