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775 | //-----------------------------------------------------------
// Class: MedialTool2D
// Description: Creates medials for 2D surfaces. Uses the CMU
// code for creating the medial. This class
// serves as the interface to that.
// Creator: David white
// Date: 6/21/2002
//-----------------------------------------------------------
#include "MedialTool2D.hpp"
#include "CubitMessage.hpp"
#ifdef USING_MEDIAL
#include "GfxDebug.hpp"
#include "CubitVector.hpp"
#include "RefEdge.hpp"
#include "RefFace.hpp"
#include "CoEdge.hpp"
#include "Curve.hpp"
#include "RefVertex.hpp"
#include "GeometryQueryEngine.hpp"
#include "VirtualGeometryEngine.hpp"
//----------medial includes---------------------
#include "medial/medial_util/MedialDefines.hpp"
#include "medial/medial2D/Medial2DAPI.hpp"
#include "medial/medial_util/Vec3D.hpp"
#include "medial/medial2D/MedialVertex.hpp"
#include "medial/medial2D/MedialSegment.hpp"
//----------medial includes---------------------
#endif //USING_MEDIAL
MedialTool2D::MedialTool2D(RefFace *ref_face)
{
myRefFace = ref_face;
}
MedialTool2D::~MedialTool2D()
{
//do nothing for now.
}
#ifndef USING_MEDIAL
CubitStatus MedialTool2D::create_medial_axis(DLIList <RefEdge*>&, double, double)
{
PRINT_ERROR("Medial Axis Code is not included with this version of CGM.\n");
return CUBIT_FAILURE;
}
#endif //USING_MEDIAL
//---------------------------------------------------------------------------
//Functions that get compiled only when compiling in the medial stuff
//---------------------------------------------------------------------------
#ifdef USING_MEDIAL
//////////////////////////////////////////////////////////////////////
///Function Name : create_medial_axis
///Member Type : Public
///Description : create 2D medial axis for myRefFace. Does the following
/// 1. get_boundary_points() as DLIList <PointList*>
/// 2. convert_to_segments() to get
/// vector <vector<MedialSegment*>*>
/// 3. create_medial_axis() and get results as
/// vector<MedialVertex*> and vector<MedialSegment*>
/// 4.
///
///Date : 09/11/2002
//////////////////////////////////////////////////////////////////////
CubitStatus MedialTool2D::create_medial_axis( DLIList <RefEdge*> &medial_axis,
double cell_size,
double angle_tol)
{
//first get the loop of edges.
PointLoopList boundary_point_loops;
CubitStatus stat = get_boundary_points(myRefFace,<--- stat is initialized
boundary_point_loops);
//Now convert these to segments.
MedialSegmentPLoop boundary_segments;
stat = convert_to_segments(boundary_point_loops, boundary_segments);<--- stat is overwritten<--- Variable 'stat' is assigned a value that is never used.
MedialSegmentPArray output_segments;
MedialVertexPArray output_points;
int results = Medial2DAPI::create_medial(boundary_segments, output_points,
output_segments, cell_size,
angle_tol);
if ( results != 1 )
{
PRINT_ERROR("Medial Extraction Failed.\n");
return CUBIT_FAILURE;
}
// create geometry from the medial results
// create_medial_geometry( output_points, output_segments, medial_axis );
draw_results(output_points, output_segments);
free_medial_memory(output_points, output_segments);
return CUBIT_SUCCESS;
}
/// draw the results to the graphics output screen
void MedialTool2D::draw_results( MedialVertexPArray &output_points,
MedialSegmentPArray &output_segments )
{
int ii;
CubitVector vec, vec_2;
Vec3D point, start_point, end_point;
MedialVertex *vertex, *start, *end;
MedialSegment *seg;
for ( ii = 0; ii < output_points.size(); ii++ )
{
vertex = output_points[ii];
point = vertex->coordinates();
convert_from_vec3d(point,vec);
GfxDebug::draw_point(&vec,CUBIT_RED_INDEX);
GfxDebug::flush();
}
GfxDebug::flush();
for ( ii = 0; ii < output_segments.size(); ii++ )
{
seg = output_segments[ii];
start = seg->get_start();
end = seg->get_end();
start_point = start->coordinates();
end_point = end->coordinates();
GfxDebug::draw_line( start_point.x, start_point.y,
start_point.z, end_point.x,
end_point.y, end_point.z,
CUBIT_CYAN_INDEX);
GfxDebug::flush();
}
GfxDebug::flush();
}
//////////////////////////////////////////////////////////////////////
///Function Name : free_medial_memory
///Member Type : Private
///Description : free the medial memory
///Author : Ragunath Sankaranarayanan
///Date : 11/23/2002
//////////////////////////////////////////////////////////////////////
void MedialTool2D::free_medial_memory(MedialVertexPArray &vertices,
MedialSegmentPArray &segments)
{
int ii;
MedialSegment *currs;<--- The scope of the variable 'currs' can be reduced. [+]The scope of the variable 'currs' can be reduced. Warning: Be careful when fixing this message, especially when there are inner loops. Here is an example where cppcheck will write that the scope for 'i' can be reduced:
void f(int x)
{
int i = 0;
if (x) {
// it's safe to move 'int i = 0;' here
for (int n = 0; n < 10; ++n) {
// it is possible but not safe to move 'int i = 0;' here
do_something(&i);
}
}
}
When you see this message it is always safe to reduce the variable scope 1 level.
MedialVertex *currv;<--- The scope of the variable 'currv' can be reduced. [+]The scope of the variable 'currv' can be reduced. Warning: Be careful when fixing this message, especially when there are inner loops. Here is an example where cppcheck will write that the scope for 'i' can be reduced:
void f(int x)
{
int i = 0;
if (x) {
// it's safe to move 'int i = 0;' here
for (int n = 0; n < 10; ++n) {
// it is possible but not safe to move 'int i = 0;' here
do_something(&i);
}
}
}
When you see this message it is always safe to reduce the variable scope 1 level.
for(ii=0; ii < segments.size(); ii++)
{
currs = segments[ii];
delete currs;
}
for(ii=0; ii < vertices.size(); ii++)
{
currv = vertices[ii];
delete currv;
}
}
CubitStatus MedialTool2D::convert_to_segments(
PointLoopList &boundary_point_loops,
MedialSegmentPLoop &boundary_segments)
{
int ii;
PointList *point_loop;
int jj;
MedialVertex *start_vert, *end_vert;
MedialSegment *new_seg;
MedialSegmentPArray *new_vector;<--- The scope of the variable 'new_vector' can be reduced. [+]The scope of the variable 'new_vector' can be reduced. Warning: Be careful when fixing this message, especially when there are inner loops. Here is an example where cppcheck will write that the scope for 'i' can be reduced:
void f(int x)
{
int i = 0;
if (x) {
// it's safe to move 'int i = 0;' here
for (int n = 0; n < 10; ++n) {
// it is possible but not safe to move 'int i = 0;' here
do_something(&i);
}
}
}
When you see this message it is always safe to reduce the variable scope 1 level.
for ( ii = 0; ii < boundary_point_loops.size(); ii++ )
{
point_loop = boundary_point_loops.get_and_step();
new_vector = new MedialSegmentPArray;
for ( jj = 0; jj < point_loop->size(); jj++ )
{
start_vert = point_loop->get_and_step();
end_vert = point_loop->get();
new_seg = new MedialSegment(start_vert, end_vert);
new_vector->push_back(new_seg);
}
boundary_segments.push_back(new_vector);
}
return CUBIT_SUCCESS;
}
CubitStatus MedialTool2D::get_boundary_points( RefFace *ref_face,
PointLoopList &boundary_point_loops )
{
DLIList<DLIList<CoEdge*>*> co_edge_loops;
ref_face->co_edge_loops(co_edge_loops);
int ii, jj;
DLIList <CoEdge*> *co_edge_list_ptr;
PointList *new_point_loop_ptr, tmp_point_list;<--- The scope of the variable 'new_point_loop_ptr' can be reduced. [+]The scope of the variable 'new_point_loop_ptr' can be reduced. Warning: Be careful when fixing this message, especially when there are inner loops. Here is an example where cppcheck will write that the scope for 'i' can be reduced:
void f(int x)
{
int i = 0;
if (x) {
// it's safe to move 'int i = 0;' here
for (int n = 0; n < 10; ++n) {
// it is possible but not safe to move 'int i = 0;' here
do_something(&i);
}
}
}
When you see this message it is always safe to reduce the variable scope 1 level.
RefEdge *ref_edge_ptr;
CoEdge *co_edge_ptr;
CubitStatus stat;
CubitSense sense;
RefVertex *temp_vert;<--- The scope of the variable 'temp_vert' can be reduced. [+]The scope of the variable 'temp_vert' can be reduced. Warning: Be careful when fixing this message, especially when there are inner loops. Here is an example where cppcheck will write that the scope for 'i' can be reduced:
void f(int x)
{
int i = 0;
if (x) {
// it's safe to move 'int i = 0;' here
for (int n = 0; n < 10; ++n) {
// it is possible but not safe to move 'int i = 0;' here
do_something(&i);
}
}
}
When you see this message it is always safe to reduce the variable scope 1 level.
double tolerance = 500*GEOMETRY_RESABS;
for ( ii = co_edge_loops.size(); ii > 0; ii-- )
{
co_edge_list_ptr = co_edge_loops.get_and_step();
new_point_loop_ptr = new PointList;
for ( jj = co_edge_list_ptr->size(); jj > 0; jj-- )
{
co_edge_ptr = co_edge_list_ptr->get_and_step();
ref_edge_ptr = co_edge_ptr->get_ref_edge_ptr();
tmp_point_list.clean_out();
stat = get_curve_facets( ref_edge_ptr, tmp_point_list );
PRINT_DEBUG_129("curve %d has %d points\n",
ref_edge_ptr->id(),
tmp_point_list.size());
if ( stat != CUBIT_SUCCESS )
return CUBIT_FAILURE;
tmp_point_list.reset();
//the points are in order from start vertex to end vertex.
//append them now according to the loop.
//Assign the points to be part owned by the vertex, rather than the
//curve.
if ( ref_edge_ptr->start_vertex() !=
ref_edge_ptr->end_vertex() )
{
MedialVertex *temp_point = tmp_point_list.get();
Vec3D temp_v1 = temp_point->coordinates();
CubitVector v1;
convert_from_vec3d(temp_v1, v1);
CubitVector v2 = ref_edge_ptr->start_vertex()->coordinates();
if ( !v1.within_tolerance(v2, tolerance) )
{
PRINT_ERROR("Problem with surface geometry\n"
"Check surface %d, especially curve %d\n",
myRefFace->id(), ref_edge_ptr->id());
return CUBIT_FAILURE;
}
temp_vert = ref_edge_ptr->start_vertex();<--- temp_vert is assigned
temp_point = tmp_point_list.prev();
temp_v1 = temp_point->coordinates();
convert_from_vec3d(temp_v1, v1);
v2 = ref_edge_ptr->end_vertex()->coordinates();
if (!v1.within_tolerance(v2, tolerance))
{
PRINT_ERROR("Problem with surface geometry\n"
"Check surface %d and %d, especially curve %d\n",
myRefFace->id(), ref_edge_ptr->id());
return CUBIT_FAILURE;
}
temp_vert = ref_edge_ptr->end_vertex();<--- temp_vert is overwritten<--- Variable 'temp_vert' is assigned a value that is never used.
}
else
{
}
tmp_point_list.reset();
sense = co_edge_ptr->get_sense();
if ( CUBIT_FORWARD != sense )
tmp_point_list.reverse();
//Now take off the last point as it is a duplicate with the
//other list...
tmp_point_list.reset();
if ( co_edge_list_ptr->size() != 1 )
tmp_point_list.pop();
(*new_point_loop_ptr) += tmp_point_list;
}
boundary_point_loops.append(new_point_loop_ptr);
}
//clean up the list memory.
for(ii = co_edge_loops.size(); ii>0; ii-- )
delete co_edge_loops.pop();
co_edge_loops.clean_out();
return CUBIT_SUCCESS;
}
CubitStatus MedialTool2D::get_curve_facets( RefEdge* curve, PointList &segments )
{
const double COS_ANGLE_TOL = 0.996194698091745545198705; // cos(5)
GMem curve_graphics;
double tolerance = 500*GEOMETRY_RESABS;
const double dist_tol = tolerance;
const double dist_tol_sqr = dist_tol*dist_tol;
int n;
curve->get_curve_ptr()->get_geometry_query_engine()->get_graphics_edges(
curve, n, &curve_graphics );
GPoint* gp = curve_graphics.point_list();
CubitVector lastv(gp[0].x, gp[0].y, gp[0].z);
Vec3D last_v3d;
convert_to_vec3d(lastv, last_v3d);
MedialVertex* last = new MedialVertex(last_v3d);
int num_points = curve_graphics.pointListCount;
segments.append( last );
int ii;
CubitBoolean remove_second_to_end = CUBIT_FALSE;
for ( ii = 1; ii < num_points; ii++ )
{
CubitVector pos( gp[ii].x, gp[ii].y, gp[ii].z );
CubitVector step1 = (pos - lastv);
double len1 = step1.length();
if( len1 < dist_tol && ii != num_points - 1)
continue;
else if ( len1 < dist_tol && ii == num_points-1 )
{
remove_second_to_end = CUBIT_TRUE;
}
Vec3D point;
convert_to_vec3d(pos,point);
last = new MedialVertex(point);
segments.append( last );
lastv = pos;
}
// Now check if the segment list is reversed wrt the curve direction.
segments.reset();
if ( remove_second_to_end )
{
if ( segments.size() == 2 )
{
}
else
{
//Remove the second to last one. To do
//this efficiently (don't do remove), pop
//the last one, then save that and
//re-add it after poping the second one.
MedialVertex *temp = segments.pop();
segments.pop();
segments.append(temp);
}
}
segments.reset();
if( curve->start_vertex() != curve->end_vertex() )
{
CubitVector start_vec, end_vec;
start_vec = curve->start_vertex()->coordinates();
end_vec = curve->end_vertex()->coordinates();
Vec3D temp_pos = segments.get()->coordinates();
CubitVector start_seg;
convert_from_vec3d(temp_pos, start_seg);
double dist_1 = (start_seg - start_vec).length_squared();
double dist_2 = (start_seg - end_vec).length_squared();
if ( dist_1 > dist_2 )
segments.reverse();
}
else
{
double u1, u2;
CubitVector next_1, next_2;
Vec3D temp_next_1, temp_next_2;
temp_next_1 = segments.next(1)->coordinates();
temp_next_2 = segments.next(2)->coordinates();
convert_from_vec3d(temp_next_1, next_1);
convert_from_vec3d(temp_next_2, next_2);
u1 = curve->u_from_position( next_1 );
u2 = curve->u_from_position( next_2 );
if( (u2 < u1) && (curve->start_param() <= curve->end_param()) )
segments.reverse();
}
//clean up the periodic curve case (last seg may be too small.)
if ( curve->start_vertex() == curve->end_vertex() )
{
segments.reset();
CubitVector start_v, last_v;
Vec3D temp_start_v, temp_last_v;
temp_start_v = segments.get()->coordinates();
temp_last_v = segments.prev()->coordinates();
convert_from_vec3d(temp_start_v, start_v);
convert_from_vec3d(temp_last_v, last_v);
double dist = (start_v - last_v).length();
if ( dist < dist_tol )
{
//remove the last one.
segments.pop();
}
}
if ( segments.size() < 2 )
{
PRINT_ERROR("Problem with getting boundary segments.\n");
return CUBIT_FAILURE;
}
return CUBIT_SUCCESS;
}
void MedialTool2D::convert_from_vec3d(Vec3D &vec, CubitVector &new_vec)
{
new_vec.set(vec.x, vec.y, vec.z);
}
void MedialTool2D::convert_to_vec3d(CubitVector& vec, Vec3D &new_vec)
{
new_vec.x = vec.x();
new_vec.y = vec.y();
new_vec.z = vec.z();
}
//////////////////////////////////////////////////////////////////////
///Function Name : create_medial_geometry
///Member Type : Private
///Description : generates geometry from the medial output.
///Creator : Shiraj Khan
///Date : 11/11/2002
//////////////////////////////////////////////////////////////////////
CubitStatus MedialTool2D::create_medial_geometry(MedialVertexPArray &output_points,
MedialSegmentPArray &output_segments,
DLIList<RefEdge*> &medial_axis)
{
int ii;
int jj;
int iii;
int jjj;
int r=0;
MedialSegment *seg1, *seg2, *curr_seg;
MedialVertex *start1, *start2, *end1, *end2;
Vec3D start_point1, start_point2, end_point1, end_point2;
for( ii=0; ii < output_segments.size(); ii++)//finding a segment attached to only one segment
{
seg1 = output_segments[ii];
start1 = seg1->get_start();
end1 = seg1->get_end();
start_point1 = start1->coordinates();
end_point1 = end1->coordinates();
for ( jj = 0; jj < output_segments.size(); jj++)
{
seg2 = output_segments[jj];
start2 = seg2->get_start();
end2 = seg2->get_end();
start_point2 = start2->coordinates();
end_point2 = end2->coordinates();
if ( start_point1 == start_point2 || start_point1 == end_point2 || end_point1 == start_point2 || end_point1 == end_point2)
r=r+1;
}
if( r == 2)
break;
else
r=0;
}
curr_seg = output_segments[ii];
DLIList<DLIList<MedialSegment*>*> segment_listoflist;
DLIList<MedialSegment*> *seg_list;
r = 0;//
int w = 0;
int b = 0;
int y = 0;
int x = 0; //no. of points at which more than one medial are emerging
int a[50];//tracks number of medials attached to a particular point ( used as a[x] )
int v[50];//tracks segments attached to a particular segment in the output_segments list
int u[50];//no. of medials emerging from a point
int z[50][50];//first subscript represents no. of diverging points ; second represents no.of medial attached to a particular diverging point
u[0] = -1;
int flag = 0;
seg_list = new DLIList<MedialSegment*>;
seg_list->append(curr_seg);
output_segments[ii] = NULL;
seg1 = curr_seg;
for( ii=0; ii < output_segments.size()-1; ii++)
{
start1 = seg1->get_start();
end1 = seg1->get_end();
start_point1 = start1->coordinates();
end_point1 = end1->coordinates();
for ( jj = 0; jj < output_segments.size(); jj++)
{
if( output_segments[jj] == NULL)
continue;
else
{
for ( jjj = 0; jjj <= b; jjj++)
{
if ( jj == u[jjj] )
{
flag = 1;
break;
}
}
if ( flag )
{
flag = 0;
continue;
}
else
{
seg2 = output_segments[jj];
start2 = seg2->get_start();
end2 = seg2->get_end();
start_point2 = start2->coordinates();
end_point2 = end2->coordinates();
}
}
if ( start_point1 == start_point2 || start_point1 == end_point2 || end_point1 == start_point2 || end_point1 == end_point2)
{
w = r;
v[w] = jj;
curr_seg = output_segments[jj];
r = r+1;
}
}//endof for jj
if( r == 1)// only one segment attached to a given segment
{
seg_list->append(curr_seg);
seg1 = curr_seg;
output_segments[v[w]] = NULL;
curr_seg = NULL;
r = 0;
if ( ii == output_segments.size()-2 )
{
segment_listoflist.append(seg_list);
}
}// end of if ( r == 1 )
else
{
if( r == 0)// no segment attached to a given segment
{
segment_listoflist.append(seg_list);
if ( x == 0 && y == 0 )//getting a segment with only one segment attached to it
{
for( ii=0; ii < output_segments.size(); ii++)
{
if ( output_segments [ii] == NULL)
continue;
else
{
seg1 = output_segments[ii];
start1 = seg1->get_start();
end1 = seg1->get_end();
start_point1 = start1->coordinates();
end_point1 = end1->coordinates();
}
for ( jj = 0; jj < output_segments.size(); jj++)
{
if ( output_segments[jj] == NULL )
continue;
else
{
seg2 = output_segments[jj];
start2 = seg2->get_start();
end2 = seg2->get_end();
start_point2 = start2->coordinates();
end_point2 = end2->coordinates();
}// end of if ( output_segments[jj] == NULL )
if ( start_point1 == start_point2 || start_point1 == end_point2 || end_point1 == start_point2 || end_point1 == end_point2)
r=r+1;
}// end of for ( jj = 0; jj < output_segments.size(); jj++)
if( r == 2)
break;
else
r=0;
}// end of for( ii=0; ii < output_segments.size(); ii++)
seg1 = output_segments[ii];
output_segments[ii] = NULL;
seg_list = new DLIList<MedialSegment*>;
seg_list->append(seg1);
r = 0;
}
else
{
while( output_segments[z[x][y]] == NULL)<--- Negative array index
{
y = y-1;
if( y < 0)
{
x = x-1;
if( x < 1 )
break;
else
y = a[x];
}// end of if ( y < 0 )
} //end of while( output_segments[z[x][y]] == NULL)
if ( x <= 0 && y <= -1 ) <--- Assuming that condition 'y<=-1' is not redundant
{
for( ii=0; ii < output_segments.size(); ii++)
{
if ( output_segments [ii] == NULL)
continue;
else
{
seg1 = output_segments[ii];
start1 = seg1->get_start();
end1 = seg1->get_end();
start_point1 = start1->coordinates();
end_point1 = end1->coordinates();
}// end of if ( output_segments [ii] == NULL)
for ( jj = 0; jj < output_segments.size(); jj++)
{
if ( output_segments[jj] == NULL )
continue;
else
{
seg2 = output_segments[jj];
start2 = seg2->get_start();
end2 = seg2->get_end();
start_point2 = start2->coordinates();
end_point2 = end2->coordinates();
}// end of else to if ( output_segments[jj] == NULL )
if ( start_point1 == start_point2 || start_point1 == end_point2 || end_point1 == start_point2 || end_point1 == end_point2)
r=r+1;
}// end of for ( jj = 0; jj < output_segments.size(); jj++)
if( r == 2)
break;
else
r=0;
}// end of for( ii=0; ii < output_segments.size(); ii++)
seg1 = output_segments[ii];
output_segments[ii] = NULL;
seg_list = new DLIList<MedialSegment*>;
seg_list->append(seg1);
r = 0;
x = 0;
y = 0;
}
else
{
seg1 = output_segments[z[x][y]];
output_segments[z[x][y]] = NULL;
seg_list = new DLIList<MedialSegment*>;
seg_list->append(seg1);
r = 0;
}
}
}// end of if ( r == 0 )
else
{
if ( r>1 )//more than one segments attached to a given segment
{
segment_listoflist.append(seg_list);
x = x+1;
a[x] = w;
y = w;
b = w;
for( iii = 0; iii < r; iii++)
{
z[x][iii] = v[iii];
u[iii] = v[iii];
}
seg1 = output_segments[z[x][y]];
output_segments[z[x][y]] = NULL;
seg_list = new DLIList<MedialSegment*>;
seg_list->append(seg1);
r = 0;
}// end of if ( r > 1)
}// end of else to if ( r == 0 )
}// end of else to if ( r == 1)
}// end of for( ii=0; ii < output_segments.size()-1; ii++)
segment_listoflist.reset();
MedialSegment *first_seg, *second_seg;
MedialVertex *start, *end, *intermediate_start, *intermediate_end, *secondseg_start, *secondseg_end ;
Vec3D start_point, end_point, intermediate_prev_end_point, intermediate_curr_start_point, intermediate_curr_end_point, secondseg_startpoint, secondseg_endpoint;
DLIList<CubitVector*> curve_vectors;
CubitVector cubit_start_vertex, cubit_end_vertex, cubit_intermediate_vertex;
for ( ii = 0; ii < segment_listoflist.size(); ii++)
{
seg_list = new DLIList<MedialSegment*>;<--- seg_list is assigned
seg_list = segment_listoflist.get_and_step();<--- seg_list is overwritten
curve_vectors.clean_out();
for ( jj = 0; jj < seg_list->size(); jj++)
{
first_seg = seg_list->next(jj);
if ( seg_list->size() == 1 )//seg_list contains only one segment
{
start =first_seg->get_start();
end =first_seg->get_end();
start_point = start->coordinates();
end_point = end->coordinates();
convert_from_vec3d(start_point,cubit_start_vertex);
convert_from_vec3d(end_point,cubit_end_vertex);
}// end of if ( seg_list->size() == 1 )
else
{
if ( jj == 0)//for the first segment in the seg_list list<--- Assuming that condition 'jj==0' is not redundant
{
start =first_seg->get_start();
end =first_seg->get_end();
start_point = start->coordinates();
end_point = end->coordinates();
second_seg = seg_list->next(jj+1);<--- Argument 'jj+1' to function next is always 1
secondseg_start = second_seg->get_start();
secondseg_end = second_seg->get_end();
secondseg_startpoint = secondseg_start->coordinates();
secondseg_endpoint = secondseg_end->coordinates();
if ( end_point == secondseg_startpoint || end_point == secondseg_endpoint )
{
convert_from_vec3d(start_point,cubit_start_vertex);
intermediate_prev_end_point = end_point;
}// end of if ( end_point == secondseg_startpoint || end_point == secondseg_endpoint )
else if ( start_point == secondseg_startpoint || start_point == secondseg_endpoint )
{
convert_from_vec3d(end_point,cubit_start_vertex);
intermediate_prev_end_point = start_point;
}//end of if ( start_point == secondseg_startpoint || start_point == secondseg_endpoint )
}// end of if ( jj== 0 )
else
{
intermediate_start =first_seg->get_start();
intermediate_end =first_seg->get_end();
intermediate_curr_start_point = intermediate_start->coordinates();
intermediate_curr_end_point = intermediate_end->coordinates();
if ( intermediate_curr_start_point == intermediate_prev_end_point )
{
convert_from_vec3d(intermediate_curr_start_point,cubit_intermediate_vertex);
intermediate_prev_end_point = intermediate_curr_end_point;
}// end of if ( intermediate_curr_start_point == intermediate_prev_end_point )
else if ( intermediate_curr_end_point == intermediate_prev_end_point )
{
convert_from_vec3d(intermediate_curr_end_point,cubit_intermediate_vertex);
intermediate_prev_end_point = intermediate_curr_start_point;
}// end of if ( intermediate_curr_end_point == intermediate_prev_end_point )
curve_vectors.append(&cubit_intermediate_vertex);
if ( jj == seg_list->size()-1 )//for the last segment in the seg_list
{
convert_from_vec3d(intermediate_prev_end_point,cubit_end_vertex);
}// end of if ( jj == seg_list->size()-1 )
}//end of else to if ( jj == 0 )
}//end of else to if ( seg_list->size() == 1 )
}// end of for ( jj = 0; jj < seg_list->size(); jj++)
RefVertex *first_ref = VirtualGeometryEngine::instance()->create_VirtualVertex(cubit_start_vertex);
RefVertex *last_ref = VirtualGeometryEngine::instance()->create_VirtualVertex(cubit_end_vertex);;
assert( first_ref && last_ref );
RefEdge *ref_edge = NULL;
if ( curve_vectors.size() == 0)//only one segment
{
ref_edge = VirtualGeometryEngine::instance()->create_VirtualEdge(first_ref, last_ref);
medial_axis.append( ref_edge );
}//end of if ( curve_vectors.size() == 0)
else
{
ref_edge = VirtualGeometryEngine::instance()->create_VirtualEdge(first_ref, last_ref, curve_vectors);
medial_axis.append( ref_edge );
}// end of if ( curve_vectors.size() == 0)
seg_list->clean_out();
}//end of for ( ii = 0; ii < segment_listoflist.size(); ii++)
return CUBIT_SUCCESS;
}
#endif //USING_MEDIAL
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