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650 | //-- File: RefGroup.cc
#include <stdio.h>
#include <string.h>
#include <assert.h>
#include "RefGroup.hpp"
#include "CubitObservable.hpp"
#include "CubitBox.hpp"
#include "DLIList.hpp"
#include "CastTo.hpp"
#include "GeometryQueryTool.hpp"
#include "RefEntityFactory.hpp"
#include "AppUtil.hpp"
#include "GeometryEvent.hpp"
RefGroup::RefGroup( const char* name, int id)
{
recursionMark = 0;
if( id == 0 )
entityId = RefEntityFactory::instance()->next_ref_group_id();
else
entityId = id;
// assign default names
assign_default_name();
if (name != NULL)
entity_name( name );
}
RefGroup::RefGroup (DLIList<RefEntity*>& entity_list)
{
recursionMark = 0;
//entityList = entity_list;
int i;
for ( i = entity_list.size(); i > 0; i-- )
{
RefEntity *ent_ptr = entity_list.get_and_step();
if ( !entityList.move_to(ent_ptr) )
entityList.append(ent_ptr);
}
entityList.reset();
for (i=entityList.size(); i > 0; i--)
register_observable(entityList.get_and_step());
entityId = RefEntityFactory::instance()->next_ref_group_id();
// Notify Model about the creation of this object
AppUtil::instance()->send_event(GeometryEvent(GeometryEvent::TOPOLOGY_ENTITY_CONSTRUCTED, this)) ;
// assign default names
assign_default_name();
}
RefGroup::RefGroup(int /*proe_type*/)
{
// This constructor was created just to get around not doing a notify,
// so we can use it for Pro/E parts and assemblies.
recursionMark = 0;
}
RefGroup::~RefGroup ()
{
remove_all_ref_entities();
}
CubitStatus RefGroup::add_ref_entity(RefEntity *ref_entity, bool emit_event)
{
CubitStatus status = CUBIT_FAILURE;
// Force failure of commands like: group 3 add group 3
if ( ( ref_entity->entity_type_info() == entity_type_info() ) &&
( ref_entity->entity_name() == entity_name() ) )
return CUBIT_FAILURE;
if (!entityList.move_to(ref_entity))
{
entityList.append(ref_entity);
register_observable(ref_entity);
status = CUBIT_SUCCESS;
if (emit_event)
AppUtil::instance()->send_event(GeometryEvent(GeometryEvent::GROUP_MODIFIED, this));
}
return status;
}
CubitStatus RefGroup::add_ref_entity(DLIList<RefEntity*>& entity_list,
bool emit_event)
{
RefEntity* entity = NULL;
CubitStatus status = CUBIT_FAILURE;
for (int i=entity_list.size(); i > 0; i--)
{
entity = entity_list.get_and_step();
if ( entityList.move_to(entity) == CUBIT_FALSE )
{
entityList.append(entity);
register_observable(entity);
status = CUBIT_SUCCESS;
}
}
if (emit_event && status == CUBIT_SUCCESS)
AppUtil::instance()->send_event(GeometryEvent(GeometryEvent::GROUP_MODIFIED, this));
return status;
}
CubitStatus RefGroup::remove_ref_entity(RefEntity *entity,
bool emit_event)
{
CubitStatus status = CUBIT_FAILURE;
if (entityList.remove(entity)) {
unregister_observable(entity);
status = CUBIT_SUCCESS;
if (emit_event)
AppUtil::instance()->send_event(GeometryEvent(GeometryEvent::GROUP_MODIFIED, this));
}
return status;
}
CubitStatus RefGroup::remove_ref_entity(DLIList<RefEntity*> &entity_list,
bool emit_event)
{
int i;
RefEntity *entity;<--- The scope of the variable 'entity' can be reduced. [+]The scope of the variable 'entity' can be reduced. Warning: Be careful when fixing this message, especially when there are inner loops. Here is an example where cppcheck will write that the scope for 'i' can be reduced:
void f(int x)
{
int i = 0;
if (x) {
// it's safe to move 'int i = 0;' here
for (int n = 0; n < 10; ++n) {
// it is possible but not safe to move 'int i = 0;' here
do_something(&i);
}
}
}
When you see this message it is always safe to reduce the variable scope 1 level.
CubitStatus status = CUBIT_FAILURE;
for (i = entity_list.size(); i > 0; i--) {
entity = entity_list.get_and_step();
if (entityList.remove(entity)) {
unregister_observable(entity);
status = CUBIT_SUCCESS;
}
}
if (emit_event && status == CUBIT_SUCCESS)
AppUtil::instance()->send_event(GeometryEvent(GeometryEvent::GROUP_MODIFIED, this));
return status;
}
int RefGroup::remove_all_ref_entities()
{
int num_entities = entityList.size();
for (int i=entityList.size(); i > 0; i--) {
unregister_observable(entityList.get_and_step());
}
entityList.clean_out();
return num_entities;
}
void RefGroup::get_child_ref_entities(DLIList<RefEntity*>& entity_list)
{
entityList.reset();
entity_list.merge_unique(entityList, CUBIT_TRUE );
}
int RefGroup::get_num_child_ref_entities_by_type(const std::type_info &entity_type)
{
int count = 0;
int size = entityList.size();
for(int i=0; i<size; i++)
{
RefEntity *cur_ent = entityList[i];
if(cur_ent->entity_type_info() == entity_type)
count++;
}
return count;
}
RefEntity* RefGroup::get_child_ref_entity_by_index(const std::type_info& entity_type, int index)
{
RefEntity *entity = NULL;
int size = entityList.size();
int type_index = 0;
for(int i=0; i<size && !entity; i++)
{
RefEntity *cur_ent = entityList[i];
if(cur_ent->entity_type_info() == entity_type)
{
if(type_index == index)
entity = cur_ent;
else
type_index++;
}
}
return entity;
}
void RefGroup::get_child_entities(DLIList<CubitEntity*>& cub_entity_list)
{
cub_entity_list.casting_merge_unique(entityList, CUBIT_TRUE);
}
void RefGroup::expand_group( DLIList<RefEntity*> & entity_list )
{
//This function will get the list of child entities for this group and
//if there are any groups in its child list, it will call this fucntion
//again on those groups. The end result should be that the returned
//list does not contain groups... just basic_topology entities
//(the other ref_entities)
DLIList<RefEntity*> group_list, mixed_list;
RefEntity *ref_entity_ptr;<--- The scope of the variable 'ref_entity_ptr' can be reduced. [+]The scope of the variable 'ref_entity_ptr' can be reduced. Warning: Be careful when fixing this message, especially when there are inner loops. Here is an example where cppcheck will write that the scope for 'i' can be reduced:
void f(int x)
{
int i = 0;
if (x) {
// it's safe to move 'int i = 0;' here
for (int n = 0; n < 10; ++n) {
// it is possible but not safe to move 'int i = 0;' here
do_something(&i);
}
}
}
When you see this message it is always safe to reduce the variable scope 1 level.
RefGroup *group;<--- The scope of the variable 'group' can be reduced. [+]The scope of the variable 'group' can be reduced. Warning: Be careful when fixing this message, especially when there are inner loops. Here is an example where cppcheck will write that the scope for 'i' can be reduced:
void f(int x)
{
int i = 0;
if (x) {
// it's safe to move 'int i = 0;' here
for (int n = 0; n < 10; ++n) {
// it is possible but not safe to move 'int i = 0;' here
do_something(&i);
}
}
}
When you see this message it is always safe to reduce the variable scope 1 level.
mixed_list.append( this );
// don't swap the upper and lower bounds on ii.
for ( int ii = 0; ii < mixed_list.size(); ii++ )
{
//Note, the list gets added to, so don't do a simple get_and_step
mixed_list.reset();
mixed_list.step(ii);
ref_entity_ptr = mixed_list.get();
group = CAST_TO( ref_entity_ptr, RefGroup );
if (group)
{
// avoid infinite recursion of groups A and B containing each other
if (!group_list.move_to(group)) {
group->get_child_ref_entities(mixed_list);
group_list.append(group);
}
}
// In the future if we have other RefEntities that are grouping
// entities then we should have another statement here...
else
entity_list.append( ref_entity_ptr );
}
return;
}
void RefGroup::get_parent_ref_entities(DLIList<RefEntity*>&)
{
//- appends all ref entities that own this to entity_list.
//- Goes up just one dimension.
// There is nothing above us. Do nothing
}
int RefGroup::maximum_dimension()
{
recursionMark = 1;
// This routine returns the maximum dimension of its owned subentities.
// The 'only' kludge is that if one of its subentities is a RefGroup, it
// must call 'maximum_dimension' on that entity instead of dimension().
RefEntity *entity;
int test_dim = 0;
int dimension = 0;
for (int i = entityList.size(); i > 0; i--)
{
entity = entityList.get_and_step();
RefGroup* group;
if ( (group = CAST_TO(entity,RefGroup) ) != NULL )
{
if (group->recursionMark == 0)
test_dim = group->maximum_dimension();
}
else
{
test_dim = entity->dimension();
}
dimension = CUBIT_MAX(dimension, test_dim);
}
recursionMark = 0;
return dimension;
}
CubitBox RefGroup::bounding_box()
{
recursionMark = 1;
CubitBox super_box = CubitBox();
int super_box_defined = CUBIT_FALSE;
for (int i = entityList.size(); i > 0; i--) {
RefEntity *entity = entityList.get_and_step();
RefGroup *group = CAST_TO(entity, RefGroup);
if (!group || group->recursionMark == 0) {
CubitBox entity_box = entity->bounding_box();
// "Concatenate" this box with the super_box, creating a bounding
// box that bounds the entities (from the list), processed so far.
if (super_box_defined)
super_box |= entity_box;
else {
super_box = entity_box;
super_box_defined = CUBIT_TRUE;
}
}
}
recursionMark = 0;
return super_box;
}
void RefGroup::get_sub_entities(DLIList<RefEntity*> &entity_list)
{
recursionMark = 1;
//- appends all ref entities owned by this entity on entity_list
//- and recurses all the way down to dimension 0
DLIList<RefEntity*> local_entity_list;
get_child_ref_entities(local_entity_list);
// *need* to merge now if a group
// else more efficient to merge later
entity_list.merge_unique(local_entity_list, CUBIT_TRUE);
DLIList<RefEntity*> temp_list, temp_list2;
for (int i=local_entity_list.size(); i > 0; i--) {
// take some care to avoid infinite recursion
RefEntity *child = local_entity_list.get_and_step();
RefGroup *group = CAST_TO(child, RefGroup);
if (!group || group->recursionMark == 0) {
temp_list2.clean_out();
child->get_all_child_ref_entities(temp_list2);
temp_list.merge_unique(temp_list2);
}
}
entity_list.merge_unique(temp_list);
recursionMark = 0;
}
void RefGroup::is_mergeable(AutoMergeStatus val)
{
recursionMark = 1;
autoMergeStatus = val;
DLIList<RefEntity*> children;
get_child_ref_entities( children );
for ( int i = children.size(); i > 0; i-- ) {
RefEntity *child = children.get_and_step();
RefGroup *group = CAST_TO(child, RefGroup);
if (!group || group->recursionMark == 0)
child->is_mergeable(val);
}
recursionMark = 0;
}
CubitVector RefGroup::center_point()
{ return bounding_box().center(); }
int RefGroup::subtract(RefGroup *group_to_subtract, RefGroup *target_group)
{
// Get the list of RefEntities associated with each group
DLIList<RefEntity*> final_list;
DLIList<RefEntity*> entity_list_2;
get_child_ref_entities(final_list);
group_to_subtract->get_child_ref_entities(entity_list_2);
// At this point, we have three groups, all non-null. Note that
// some or all of these may be the same group, so don't destroy
// the target group until all information is generated.
// 1. Final = group 2
// 2. Remove from final all items that are in both final and group 1
for (int i=entity_list_2.size(); i > 0; i--) {
RefEntity *entity = entity_list_2.get_and_step();
final_list.remove(entity);
}
target_group->remove_all_ref_entities();
target_group->add_ref_entity(final_list);
return CUBIT_SUCCESS;
}
int RefGroup::intersect(RefGroup *other_group, RefGroup *target_group)
{
// Get the list of RefEntities associated with each group
DLIList<RefEntity*> entity_list_1;
DLIList<RefEntity*> entity_list_2;
get_child_ref_entities(entity_list_1);
other_group->get_child_ref_entities(entity_list_2);
DLIList<RefEntity*> final_list;
// At this point, we have three groups, all non-null. Note that
// some or all of these may be the same group, so don't destroy
// the target group until all information is generated.
// Final = all items in both group 1 and group 2.
for (int i=entity_list_2.size(); i > 0; i--) {
RefEntity *entity = entity_list_2.get_and_step();
if (entity_list_1.move_to(entity)) {
final_list.append_unique(entity);
}
}
target_group->remove_all_ref_entities();
target_group->add_ref_entity(final_list);
return CUBIT_SUCCESS;
}
int RefGroup::unite(RefGroup *other_group, RefGroup *target_group)
{
// Get the list of RefEntities associated with each group
DLIList<RefEntity*> final_list;
DLIList<RefEntity*> entity_list_2;
get_child_ref_entities(final_list);
other_group->get_child_ref_entities(entity_list_2);
// At this point, we have three groups, all non-null. Note that
// some or all of these may be the same group, so don't destroy
// the target group until all information is generated.
// 1. Final = group 1
// 2. Add all items that are in group 2, but not already in group 1
for (int i=entity_list_2.size(); i > 0; i--) {
RefEntity *entity = entity_list_2.get_and_step();
final_list.append_unique(entity);
}
target_group->remove_all_ref_entities();
target_group->add_ref_entity(final_list);
return CUBIT_SUCCESS;
}
int RefGroup::validate()
{
// NOTE: RefGroup::validate() should not call RefEntity::validate()
// directly since the contained entities will make that
// call in their respective validate() functions.
recursionMark = 1;
int error = 0;
for (int i = entityList.size(); i > 0; i--) {
RefEntity *entity = entityList.get_and_step();
RefGroup *group = CAST_TO(entity, RefGroup);
if (!group || group->recursionMark == 0)
error += entity->validate();
}
recursionMark = 0;
return error;
}
CubitStatus RefGroup::delete_group(RefGroup *group_ptr, CubitBoolean propagate)
{
// This function will delete the corresponding group from the Model
// If propagate is CUBIT_TRUE, the contained groups are deleted also.
AppUtil::instance()->send_event(GeometryEvent(GeometryEvent::TOPOLOGY_ENTITY_DESTRUCTED, group_ptr));
if( propagate )
{
DLIList<RefGroup*> contained_groups;
get_contained_groups ( group_ptr, contained_groups );
for( int i=0; i<contained_groups.size(); i++ )
{
delete_group( contained_groups.get_and_step(), false );
}
}
group_ptr->remove_all_ref_entities();
delete group_ptr;
return CUBIT_SUCCESS;
}
void RefGroup::delete_all_groups()
{
DLIList<RefGroup*> ref_groups;
GeometryQueryTool::instance()->ref_groups(ref_groups);
int num_groups = ref_groups.size();
for( int i=0; i<num_groups; i++ )
delete_group( ref_groups.get_and_step() );
}
void RefGroup::get_contained_groups (RefGroup *group_ptr, DLIList<RefGroup*> &contained_groups)
{
DLIList<RefEntity*> group_list, mixed_list;
RefEntity *ref_entity_ptr;<--- The scope of the variable 'ref_entity_ptr' can be reduced. [+]The scope of the variable 'ref_entity_ptr' can be reduced. Warning: Be careful when fixing this message, especially when there are inner loops. Here is an example where cppcheck will write that the scope for 'i' can be reduced:
void f(int x)
{
int i = 0;
if (x) {
// it's safe to move 'int i = 0;' here
for (int n = 0; n < 10; ++n) {
// it is possible but not safe to move 'int i = 0;' here
do_something(&i);
}
}
}
When you see this message it is always safe to reduce the variable scope 1 level.
RefGroup *group;<--- The scope of the variable 'group' can be reduced. [+]The scope of the variable 'group' can be reduced. Warning: Be careful when fixing this message, especially when there are inner loops. Here is an example where cppcheck will write that the scope for 'i' can be reduced:
void f(int x)
{
int i = 0;
if (x) {
// it's safe to move 'int i = 0;' here
for (int n = 0; n < 10; ++n) {
// it is possible but not safe to move 'int i = 0;' here
do_something(&i);
}
}
}
When you see this message it is always safe to reduce the variable scope 1 level.
mixed_list.append( group_ptr );
// Using expand_group algorithm to get sub_groups of group_ptr
// don't swap the upper and lower bounds on ii.
for ( int ii = 0; ii < mixed_list.size(); ii++ )
{
// Note, the list gets added to, so don't do a simple get_and_step
mixed_list.reset();
mixed_list.step(ii);
ref_entity_ptr = mixed_list.get();
group = CAST_TO( ref_entity_ptr, RefGroup ); //which it should be the first time around
if (group)
{
// avoid infinite recursion of groups A and B containing each other
if (!group_list.move_to(group)) {
group->get_child_ref_entities(mixed_list);
group_list.append(group);
}
}
}
CAST_LIST(group_list, contained_groups, RefGroup);
}
void RefGroup::get_groups_within( CubitEntity* cubit_entity_ptr,
DLIList<RefGroup*> &groups_within,
const CubitBoolean recursive)
{
RefEntity* ref_entity_ptr = CAST_TO( cubit_entity_ptr, RefEntity );
if( ref_entity_ptr != NULL )
{
get_groups_within( ref_entity_ptr, groups_within, recursive);
return;
}
return;
}
void RefGroup::get_groups_within( RefEntity* ref_entity_ptr,
DLIList<RefGroup*> &groups_within,
const CubitBoolean recursive)
{
RefGroup* ref_group_ptr;<--- The scope of the variable 'ref_group_ptr' can be reduced. [+]The scope of the variable 'ref_group_ptr' can be reduced. Warning: Be careful when fixing this message, especially when there are inner loops. Here is an example where cppcheck will write that the scope for 'i' can be reduced:
void f(int x)
{
int i = 0;
if (x) {
// it's safe to move 'int i = 0;' here
for (int n = 0; n < 10; ++n) {
// it is possible but not safe to move 'int i = 0;' here
do_something(&i);
}
}
}
When you see this message it is always safe to reduce the variable scope 1 level.
// Get the observer's of this entity
DLIList <CubitObserver*> observer_list;
ref_entity_ptr->get_observer_list( observer_list );
// Now, loop through the observer list, adding them
for (int i=0; i<observer_list.size(); i++)
{
ref_group_ptr = CAST_TO (observer_list.get(), RefGroup);
if( ref_group_ptr != NULL )
{
// Add this observer
groups_within.append_unique( ref_group_ptr );
// Add all the groups the observer is within
if (recursive) get_groups_within( ref_group_ptr, groups_within );
}
observer_list.step();
}
}
// Here we need to move through all the model's group's, since observer's
// aren't recursive (i.e., if group 2 contains group 3 which contains
// hex 1, then hex 1's observer is only group 3. Group 2 actually
// contains hex 1 however, but through group 3).
void RefGroup::get_groups_within( RefGroup* ref_group_ptr,
DLIList<RefGroup*> &groups_within,
const CubitBoolean recursive)
{
// Get the model's groups
DLIList<RefGroup*> model_group_list;
GeometryQueryTool::instance()->ref_groups(model_group_list);
int i, j;
RefGroup* model_group;<--- The scope of the variable 'model_group' can be reduced. [+]The scope of the variable 'model_group' can be reduced. Warning: Be careful when fixing this message, especially when there are inner loops. Here is an example where cppcheck will write that the scope for 'i' can be reduced:
void f(int x)
{
int i = 0;
if (x) {
// it's safe to move 'int i = 0;' here
for (int n = 0; n < 10; ++n) {
// it is possible but not safe to move 'int i = 0;' here
do_something(&i);
}
}
}
When you see this message it is always safe to reduce the variable scope 1 level.
RefGroup* contained_group;
// Go through all the groups, finding which ones contain
// the entity, at any level below (checks groups within
// groups).
for( i=0; i<model_group_list.size(); i++ )
{
model_group = model_group_list.get_and_step();
// See if it exists directly in model_group
DLIList<RefEntity*> contained_ref_entities;
model_group->get_child_ref_entities( contained_ref_entities );
if( contained_ref_entities.move_to( (RefEntity*)ref_group_ptr ) )
groups_within.append_unique( model_group );
if (!recursive) continue;
// Now check all of model group's contained groups
DLIList<RefGroup*> contained_group_list;
model_group->get_contained_groups( model_group, contained_group_list );
contained_group_list.remove( model_group );
for( j=0; j<contained_group_list.size(); j++ )
{
contained_group = contained_group_list.get_and_step();
contained_ref_entities.clean_out();
contained_group->get_child_ref_entities( contained_ref_entities );
if( contained_ref_entities.move_to( (RefEntity*)ref_group_ptr ) )
groups_within.append_unique( model_group );
}
}
}
void RefGroup::notify_observer(const CubitEvent *observer_event)
{
const GeometryEvent* geom_event = dynamic_cast<const GeometryEvent*>(observer_event);
if (geom_event != NULL)
{
RefEntity *entity = geom_event->get_entity();
int event = geom_event->get_type();
if (event == GeometryEvent::TOPOLOGY_ENTITY_CONSTRUCTED) {
add_ref_entity(entity);
return;
}
else if (event ==GeometryEvent:: TOPOLOGY_ENTITY_DESTRUCTED) {
remove_ref_entity(entity);
return;
}
else if ( event == GeometryEvent::ENTITIES_MERGED )
{
// Out with the old...
remove_ref_entity(entity);
// ...in with the new.
const MergeEvent *merge_event = static_cast<const MergeEvent*>(geom_event);
RefEntity *kept_entity =
CAST_TO( merge_event->get_kept_entity(), RefEntity );
add_ref_entity(kept_entity);
}
}
return;
}
/*
void RefGroup::draw (int color)
{
recursionMark = 1;
if (is_visible())
{
for (int i = entityList.size(); i > 0; i--)
{
RefEntity *entity = entityList.get_and_step();
RefGroup *group = CAST_TO(entity, RefGroup);
if (!group || group->recursionMark == 0)
entity->draw(color);
}
}
recursionMark = 0;
}
*/
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