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971
972 | #include "TypeSequenceManager.hpp"
#include "SequenceData.hpp"
#include "moab/Error.hpp"
#include <cassert>
#include <limits>
namespace moab
{
TypeSequenceManager::~TypeSequenceManager()
{
// We assume that for there to be multiple sequences referencing
// the same SequenceData, there must be some portion of the
// SequenceData that is unused. Otherwise the sequences should
// have been merged. Given that assumption, it is the case that
// either a) a SequenceData is in availableList or b) the
// SequenceData is referenced by exactly one sequence.
// Delete every entity sequence
for( iterator i = begin(); i != end(); ++i )
{
EntitySequence* seq = *i;
// Check for case b) above
if( seq->using_entire_data() )
{
// Delete sequence before data, because sequence
// has a pointer to data and may try to dereference
// that pointer during its destruction.
SequenceData* data = seq->data();
delete seq;
delete data;
}
else
{
delete seq;
}
}
sequenceSet.clear();
// Case a) above
for( data_iterator i = availableList.begin(); i != availableList.end(); ++i )
delete *i;
availableList.clear();
}
ErrorCode TypeSequenceManager::merge_internal( iterator i, iterator j )
{
EntitySequence* dead = *j;
sequenceSet.erase( j );
ErrorCode rval = ( *i )->merge( *dead );
if( MB_SUCCESS != rval )
{
sequenceSet.insert( dead );
return rval;
}
if( lastReferenced == dead ) lastReferenced = *i;
delete dead;
// If merging results in no unused portions of the SequenceData,
// remove it from the available list.
if( ( *i )->using_entire_data() ) availableList.erase( ( *i )->data() );
return MB_SUCCESS;
}
ErrorCode TypeSequenceManager::check_merge_next( iterator i )
{
iterator j = i;
++j;
if( j == end() || ( *j )->data() != ( *i )->data() || ( *j )->start_handle() > ( *i )->end_handle() + 1 )
return MB_SUCCESS;
assert( ( *i )->end_handle() + 1 == ( *j )->start_handle() );
return merge_internal( i, j );
}
ErrorCode TypeSequenceManager::check_merge_prev( iterator i )
{
if( i == begin() ) return MB_SUCCESS;
iterator j = i;
--j;
if( ( *j )->data() != ( *i )->data() || ( *j )->end_handle() + 1 < ( *i )->start_handle() ) return MB_SUCCESS;
assert( ( *j )->end_handle() + 1 == ( *i )->start_handle() );
return merge_internal( i, j );
}
ErrorCode TypeSequenceManager::insert_sequence( EntitySequence* seq_ptr )
{
if( !seq_ptr->data() ) return MB_FAILURE;
if( seq_ptr->data()->start_handle() > seq_ptr->start_handle() ||
seq_ptr->data()->end_handle() < seq_ptr->end_handle() || seq_ptr->end_handle() < seq_ptr->start_handle() )
return MB_FAILURE;
iterator i = lower_bound( seq_ptr->start_handle() );
if( i != end() )
{
if( ( *i )->start_handle() <= seq_ptr->end_handle() ) return MB_ALREADY_ALLOCATED;
if( seq_ptr->data() != ( *i )->data() && ( *i )->data()->start_handle() <= seq_ptr->data()->end_handle() )
return MB_ALREADY_ALLOCATED;
}
if( i != begin() )
{
iterator j = i;
--j;
if( seq_ptr->data() != ( *j )->data() && ( *j )->data()->end_handle() >= seq_ptr->data()->start_handle() )
return MB_ALREADY_ALLOCATED;
}
i = sequenceSet.insert( i, seq_ptr );
// Merge with previous sequence ?
if( seq_ptr->start_handle() > seq_ptr->data()->start_handle() && i != begin() )
{
if( MB_SUCCESS != check_merge_prev( i ) )
{
sequenceSet.erase( i );
return MB_FAILURE;
}
}
// Merge with next sequence ?
if( ( *i )->end_handle() < ( *i )->data()->end_handle() )
{
if( MB_SUCCESS != check_merge_next( i ) )
{
sequenceSet.erase( i );
return MB_FAILURE;
}
}
// We merged adjacent sequences sharing a SequenceData, so
// we can safely assume that unless this EntitySequence is
// using the entire SequenceData, there are unused portions.
if( !seq_ptr->using_entire_data() ) availableList.insert( seq_ptr->data() );
// lastReferenced is only allowed to be NULL if there are
// no sequences (avoids unnecessary if's in fast path).
if( !lastReferenced ) lastReferenced = seq_ptr;
// Each SequenceData has a pointer to the first EntitySequence
// referencing it. Update that pointer if the new sequence is
// the first one.
if( ( *i )->start_handle() == ( *i )->data()->start_handle() || lower_bound( ( *i )->data()->start_handle() ) == i )
( *i )->data()->seqManData.firstSequence = i;
assert( check_valid_data( seq_ptr ) );
return MB_SUCCESS;
}
ErrorCode TypeSequenceManager::replace_subsequence( EntitySequence* seq_ptr, const int* tag_sizes, int num_tag_sizes )
{
// Find the sequence of interest
iterator i = lower_bound( seq_ptr->start_handle() );
if( i == end() || ( *i )->data() == seq_ptr->data() ) return MB_FAILURE;
// New sequence must be a subset of an existing one
if( seq_ptr->start_handle() < ( *i )->start_handle() || seq_ptr->end_handle() > ( *i )->end_handle() )
return MB_FAILURE;
// New sequence's data must be new also, and cannot intersect
// any existing sequence (just require that the data range
// matches the sequence range for now)
if( !seq_ptr->using_entire_data() ) return MB_FAILURE;
// Copy tag data (move ownership of var-len data)
SequenceData* const dead_data = ( *i )->data();
dead_data->move_tag_data( seq_ptr->data(), tag_sizes, num_tag_sizes );
// Split sequences sharing old data into two groups:
// p->i : first sequence to i
// i->n : i to one past last sequence
iterator p, n = i;
p = ( *i )->data()->seqManData.firstSequence;
for( ++n; n != end() && ( *n )->data() == ( *i )->data(); ++n )
;
// First subdivide EntitySequence as necessary
// Move i to be the first sequence past the insertion point
// such that the new order will be:
// [p,i-1] seq_ptr [i,n]
// where p == i if no previous sequence
// Four possible cases:
// 0. All entities in sequence are in new sequence
// 1. Old entities in sequence before and after new sequence,
// requiring sequence to be split.
// 2. Old entities after new sequence
// 3. Old entities before new sequence
const bool some_before = ( ( *i )->start_handle() < seq_ptr->start_handle() );
const bool some_after = ( ( *i )->end_handle() > seq_ptr->end_handle() );
// Case 0
if( !( some_before || some_after ) )
{
// Remove dead sequence from internal lists
EntitySequence* seq = *i;
iterator dead = i;
++i;
if( p == dead ) p = i;
sequenceSet.erase( dead );
// Delete old sequence
delete seq;
// Make sure lastReferenced isn't stale
if( lastReferenced == seq ) lastReferenced = seq_ptr;
}
// Case 1
else if( some_before && some_after )
{
i = split_sequence( i, seq_ptr->start_handle() );
( *i )->pop_front( seq_ptr->size() );
}
// Case 2
else if( some_after )
{
( *i )->pop_front( seq_ptr->size() );
}
// Case 3
else
{ // some_before
( *i )->pop_back( seq_ptr->size() );
++i;
}
// Now subdivide the underlying sequence data as necessary
availableList.erase( dead_data );
if( p != i )
{
iterator last = i;
--last;
SequenceData* new_data = ( *p )->create_data_subset( ( *p )->start_handle(), ( *last )->end_handle() );
new_data->seqManData.firstSequence = p;
for( ; p != i; ++p )
( *p )->data( new_data );
// Copy tag data (move ownership of var-len data)
dead_data->move_tag_data( new_data, tag_sizes, num_tag_sizes );
if( !( *new_data->seqManData.firstSequence )->using_entire_data() ) availableList.insert( new_data );
}
if( i != n )
{
iterator last = n;
--last;
SequenceData* new_data = ( *i )->create_data_subset( ( *i )->start_handle(), ( *last )->end_handle() );
new_data->seqManData.firstSequence = i;
for( ; i != n; ++i )
( *i )->data( new_data );
// Copy tag data (move ownership of var-len data)
dead_data->move_tag_data( new_data, tag_sizes, num_tag_sizes );
if( !( *new_data->seqManData.firstSequence )->using_entire_data() ) availableList.insert( new_data );
}
delete dead_data;
// Put new sequence in lists
return insert_sequence( seq_ptr );
}
TypeSequenceManager::iterator TypeSequenceManager::erase( iterator i )
{
EntitySequence* seq = *i;
SequenceData* data = seq->data();
iterator j;
// Check if we need to delete the referenced SequenceData also
bool delete_data;
if( seq->using_entire_data() ) // Only sequence
delete_data = true;
else if( data->seqManData.firstSequence != i )
{ // Earlier sequence?
delete_data = false;
availableList.insert( data );
}
else
{ // Later sequence ?
j = i;
++j;
delete_data = ( j == end() || ( *j )->data() != data );
if( delete_data )
availableList.erase( data );
else
{
availableList.insert( data );
data->seqManData.firstSequence = j;
}
}
// Remove sequence, updating i to be next sequence
j = i++;
sequenceSet.erase( j );
// Make sure lastReferenced isn't stale. It can only be NULL if
// no sequences.
if( lastReferenced == seq ) lastReferenced = sequenceSet.empty() ? 0 : *sequenceSet.begin();
// Always delete sequence before the SequenceData it references.
assert( 0 == find( seq->start_handle() ) );
delete seq;
if( delete_data )
delete data;
else
{
assert( check_valid_data( *data->seqManData.firstSequence ) );
assert( lastReferenced != seq );
}
return i;
}
ErrorCode TypeSequenceManager::remove_sequence( const EntitySequence* seq_ptr, bool& unreferenced_data )
{
// Remove sequence from set
iterator i = lower_bound( seq_ptr->start_handle() );
if( i == end() || *i != seq_ptr ) return MB_ENTITY_NOT_FOUND;
sequenceSet.erase( i );
// Check if this is the only sequence referencing its data
if( seq_ptr->using_entire_data() )
unreferenced_data = true;
else
{
i = lower_bound( seq_ptr->data()->start_handle() );
unreferenced_data = i == end() || ( *i )->data() != seq_ptr->data();
if( unreferenced_data )
availableList.erase( seq_ptr->data() );
else
seq_ptr->data()->seqManData.firstSequence = i; // Might be 'i' already
}
if( lastReferenced == seq_ptr ) lastReferenced = sequenceSet.empty() ? 0 : *sequenceSet.begin();
return MB_SUCCESS;
}
TypeSequenceManager::iterator TypeSequenceManager::find_free_handle( EntityHandle min_start_handle,
EntityHandle max_end_handle,
bool& append_out,
int values_per_ent )
{
for( data_iterator i = availableList.begin(); i != availableList.end(); ++i )
{
if( ( *( *i )->seqManData.firstSequence )->values_per_entity() != values_per_ent ) continue;
if( ( *i )->start_handle() > max_end_handle || ( *i )->end_handle() < min_start_handle ) continue;
for( iterator j = ( *i )->seqManData.firstSequence;
j != end() && ( *j )->start_handle() <= ( max_end_handle + 1 ) && ( *j )->data() == *i; ++j )
{
if( ( *j )->end_handle() + 1 < min_start_handle ) continue;
if( ( *j )->start_handle() > ( *i )->start_handle() && ( *j )->start_handle() > min_start_handle )
{
append_out = false;
return j;
}
if( ( *j )->end_handle() < ( *i )->end_handle() && ( *j )->end_handle() < max_end_handle )
{
append_out = true;
return j;
}
}
}
return end();
}
bool TypeSequenceManager::is_free_sequence( EntityHandle start,
EntityID num_entities,
SequenceData*& data_out,
int values_per_ent )
{
data_out = 0;
if( empty() ) return true;
const_iterator i = lower_bound( start );
if( i == end() )
{
--i; // Safe because already tested empty()
// If we don't overlap the last data object...
if( ( *i )->data()->end_handle() < start ) return true;
data_out = ( *i )->data();
if( ( *i )->values_per_entity() != values_per_ent ) return false;
// If we overlap a data object, we must be entirely inside of it
return start + num_entities - 1 <= ( *i )->data()->end_handle();
}
#ifndef NDEBUG
if( i != begin() )
{
const_iterator j = i;
--j;
assert( ( *j )->end_handle() < start );
}
#endif
// Check if we fit in the block of free handles
if( start + num_entities > ( *i )->start_handle() ) // start + num + 1 >= i->start
return false;
// Check if we overlap the data for the next sequence
if( start + num_entities > ( *i )->data()->start_handle() )
{
data_out = ( *i )->data();
if( ( *i )->values_per_entity() != values_per_ent ) return false;
// If overlap, must be entirely contained
return start >= data_out->start_handle() && start + num_entities - 1 <= data_out->end_handle();
}
// Check if we overlap the data for the previous sequence
if( i != begin() )
{
--i;
if( ( *i )->data()->end_handle() >= start )
{
data_out = ( *i )->data();
if( ( *i )->values_per_entity() != values_per_ent ) return false;
return start + num_entities - 1 <= ( *i )->data()->end_handle();
}
}
// Unused handle block that overlaps no SequenceData
return true;
}
EntityHandle TypeSequenceManager::find_free_block( EntityID num_entities,<--- The function 'find_free_block' is never used.
EntityHandle min_start_handle,
EntityHandle max_end_handle )
{
const_iterator i = lower_bound( min_start_handle );
if( i == end() ) return min_start_handle;
if( ( *i )->start_handle() < min_start_handle + num_entities ) return min_start_handle;
EntityHandle prev_end = ( *i )->end_handle();
++i;
for( ; i != end(); prev_end = ( *i )->end_handle(), ++i )
{
EntityID len = ( *i )->start_handle() - prev_end - 1;
if( len >= num_entities ) break;
}
if( prev_end + num_entities > max_end_handle )
return 0;
else
return prev_end + 1;
}
struct range_data
{
EntityID num_entities;
EntityHandle min_start_handle, max_end_handle;
EntityHandle first, last;
};
static bool check_range( const range_data& d, bool prefer_end, EntityHandle& result )
{
EntityHandle first = std::max( d.min_start_handle, d.first );
EntityHandle last = std::min( d.max_end_handle, d.last );
if( last < first + d.num_entities - 1 )
{
result = 0;
return false;
}
result = prefer_end ? last + 1 - d.num_entities : first;
return true;
}
EntityHandle TypeSequenceManager::find_free_sequence( EntityID num_entities,
EntityHandle min_start_handle,
EntityHandle max_end_handle,
SequenceData*& data_out,
EntityID& data_size,
int num_verts )
{
if( max_end_handle < min_start_handle + num_entities - 1 ) return 0;
EntityHandle result;
iterator p, i = lower_bound( min_start_handle );
range_data d = { num_entities, min_start_handle, max_end_handle, 0, 0 };
if( i == end() )
{
data_out = 0;
return min_start_handle;
}
else if( i == begin() )
{
if( ( *i )->values_per_entity() == num_verts )
{
d.first = ( *i )->data()->start_handle();
d.last = ( *i )->start_handle() - 1;
if( check_range( d, true, result ) )
{
data_out = ( *i )->data();
return result;
}
}
d.first = min_start_handle;
d.last = ( *i )->data()->start_handle() - 1;
if( check_range( d, true, result ) )
{
data_out = 0;
// This will back up against the end of the seq data, so
// size the data that way
data_size = num_entities;
return result;
}
p = i++;
}
else
{
p = i;
--p;
}
for( ; i != end() && ( *i )->start_handle() < max_end_handle; p = i++ )
{
if( ( *p )->data() == ( *i )->data() )
{
if( ( *p )->values_per_entity() == num_verts )
{
d.first = ( *p )->end_handle() + 1;
d.last = ( *i )->start_handle() - 1;
if( check_range( d, false, result ) )
{
data_out = ( *p )->data();
return result;
}
}
}
else
{
if( ( *p )->values_per_entity() == num_verts )
{
d.first = ( *p )->end_handle() + 1;
d.last = ( *p )->data()->end_handle();
if( check_range( d, false, result ) )
{
data_out = ( *p )->data();
return result;
}
}
if( ( *i )->values_per_entity() == num_verts )
{
d.first = ( *i )->data()->start_handle();
d.last = ( *i )->start_handle() - 1;
if( check_range( d, true, result ) )
{
data_out = ( *i )->data();
return result;
}
}
d.first = ( *p )->data()->end_handle() + 1;
d.last = ( *i )->data()->start_handle() - 1;
if( check_range( d, false, result ) )
{
data_out = 0;
data_size = d.last - d.first + 1;
return result;
}
}
}
if( ( *p )->values_per_entity() == num_verts )
{
d.first = ( *p )->end_handle() + 1;
d.last = ( *p )->data()->end_handle();
if( check_range( d, false, result ) )
{
data_out = ( *p )->data();
return result;
}
}
d.first = ( *p )->data()->end_handle() + 1;
d.last = max_end_handle;
if( check_range( d, false, result ) )
{
data_out = 0;
return result;
}
data_out = 0;
return 0;
}
EntityHandle TypeSequenceManager::last_free_handle( EntityHandle after_this ) const
{
int junk;<--- The scope of the variable 'junk' can be reduced. [+]The scope of the variable 'junk' can be reduced. Warning: Be careful when fixing this message, especially when there are inner loops. Here is an example where cppcheck will write that the scope for 'i' can be reduced:
void f(int x)
{
int i = 0;
if (x) {
// it's safe to move 'int i = 0;' here
for (int n = 0; n < 10; ++n) {
// it is possible but not safe to move 'int i = 0;' here
do_something(&i);
}
}
}
When you see this message it is always safe to reduce the variable scope 1 level.
const_iterator it = lower_bound( after_this );
if( it == end() )
return CREATE_HANDLE( TYPE_FROM_HANDLE( after_this ), MB_END_ID, junk );
else if( ( *it )->start_handle() > after_this )
{
// Need to check against the sequence data first
EntityHandle rhandle = ( *it )->data()->start_handle();
return rhandle - 1;
}
else
return 0;
}
ErrorCode TypeSequenceManager::check_valid_handles( Error* /* error_handler */,
EntityHandle first,
EntityHandle last ) const
{
const_iterator i = lower_bound( first );
if( i == end() || ( *i )->start_handle() > first )
{
#if 0
// MB_ENTITY_NOT_FOUND could be a non-error condition, do not call
// MB_SET_ERR on it
fprintf(
stderr,
"[Warning]: Invalid entity handle: 0x%lx\n", (unsigned long)first
);
#endif
return MB_ENTITY_NOT_FOUND;
}
while( ( *i )->end_handle() < last )
{
EntityHandle prev_end = ( *i )->end_handle();
++i;
if( i == end() || prev_end + 1 != ( *i )->start_handle() ) return MB_ENTITY_NOT_FOUND;
}
return MB_SUCCESS;
}
ErrorCode TypeSequenceManager::erase( Error* /* error_handler */, EntityHandle h )
{
EntitySequence* seq = find( h );
if( !seq )
{
#if 0
// MB_ENTITY_NOT_FOUND could be a non-error condition, do not call
// MB_SET_ERR on it
fprintf(
stderr,
"[Warning]: Invalid entity handle: 0x%lx\n", (unsigned long)h
);
#endif
return MB_ENTITY_NOT_FOUND;
}
if( seq->start_handle() == h )
{
if( seq->end_handle() != h )
{
if( seq->using_entire_data() ) availableList.insert( seq->data() );
seq->pop_front( 1 );
return MB_SUCCESS;
}
SequenceData* data = seq->data();
bool delete_data;
ErrorCode rval = remove_sequence( seq, delete_data );
if( MB_SUCCESS != rval ) return rval;
delete seq;
if( delete_data ) delete data;
}
else if( seq->end_handle() == h )
{
if( seq->using_entire_data() ) availableList.insert( seq->data() );
seq->pop_back( 1 );
}
else
{
iterator i = lower_bound( h );
if( ( *i )->using_entire_data() ) availableList.insert( ( *i )->data() );
i = split_sequence( i, h );
seq = *i;
assert( seq->start_handle() == h );
seq->pop_front( 1 );
}
return MB_SUCCESS;
}
ErrorCode TypeSequenceManager::erase( Error* /* error */, EntityHandle first, EntityHandle last )
{
// First check that all entities in range are valid
ErrorCode rval = check_valid_handles( NULL, first, last );
if( MB_SUCCESS != rval ) return rval;
// Now remove entities
// Get first sequence intersecting range
iterator i = lower_bound( first );
if( i == end() ) // Shouldn't be possible given check_valid_handles call above.
return MB_ENTITY_NOT_FOUND;
// If range is entirely in interior of sequence, need to split sequence.
if( ( *i )->start_handle() < first && ( *i )->end_handle() > last )
{
if( ( *i )->using_entire_data() ) availableList.insert( ( *i )->data() );
i = split_sequence( i, first );
( *i )->pop_front( last - first + 1 );
assert( check_valid_data( *i ) );
return MB_SUCCESS;
}
// If range doesn't entirely contain first sequence, remove some
// handles from the end of the sequence and advance to the next
// sequence.
if( ( *i )->start_handle() < first )
{
if( ( *i )->using_entire_data() ) availableList.insert( ( *i )->data() );
( *i )->pop_back( ( *i )->end_handle() - first + 1 );
++i;
}
// Destroy all sequences contained entirely within the range
while( i != end() && ( *i )->end_handle() <= last )
i = erase( i );
// If necessary, remove entities from the beginning of the
// last sequence.
if( i != end() && ( *i )->start_handle() <= last )
{
if( ( *i )->using_entire_data() ) availableList.insert( ( *i )->data() );
( *i )->pop_front( last - ( *i )->start_handle() + 1 );
assert( check_valid_data( *i ) );
}
return MB_SUCCESS;
}
TypeSequenceManager::iterator TypeSequenceManager::split_sequence( iterator i, EntityHandle h )
{
EntitySequence* seq = ( *i )->split( h );
if( !seq ) return end();
i = sequenceSet.insert( i, seq );
assert( check_valid_data( *i ) );
return i;
}
ErrorCode TypeSequenceManager::is_free_handle( EntityHandle handle,
iterator& seq_iter_out,
SequenceData*& data_ptr_out,
EntityHandle& block_start,
EntityHandle& block_end,
int values_per_ent )
{
int junk;
block_start = CREATE_HANDLE( TYPE_FROM_HANDLE( handle ), MB_START_ID, junk );
block_end = CREATE_HANDLE( TYPE_FROM_HANDLE( handle ), MB_END_ID, junk );
iterator i = lower_bound( handle );
if( i != end() )
{
block_end = ( *i )->start_handle() - 1;
// If sequence contains handle, then already allocated
if( ( *i )->start_handle() <= handle ) return MB_ALREADY_ALLOCATED;
// Handle is not within an existing sequence, but is
// within an existing SequenceData...
if( ( *i )->data()->start_handle() <= handle )
{
// If values_per_entity don't match, can't put new entity
// in existing SequenceData
if( ( *i )->values_per_entity() != values_per_ent ) return MB_ALREADY_ALLOCATED;
data_ptr_out = ( *i )->data();
if( block_end == handle )
{
// Prepend to existing sequence
seq_iter_out = i;
block_start = handle;
}
else
{
// Add new sequence to existing SequenceData
seq_iter_out = end();
if( i == begin() || ( *--i )->data() != data_ptr_out )
block_start = data_ptr_out->start_handle();
else
block_start = ( *i )->end_handle() + 1;
}
return MB_SUCCESS;
}
}
if( i != begin() )
{
--i;
block_start = ( *i )->end_handle() + 1;
// Handle is within previous sequence data...
if( ( *i )->data()->end_handle() >= handle )
{
// If values_per_entity don't match, can't put new entity
// in existing SequenceData
if( ( *i )->values_per_entity() != values_per_ent ) return MB_ALREADY_ALLOCATED;
data_ptr_out = ( *i )->data();
if( block_start == handle )
{
// Append to existing sequence
seq_iter_out = i;
block_end = handle;
}
else
{
// Add new sequence to existing SequenceData
seq_iter_out = end();
if( ++i == end() || ( *i )->data() != data_ptr_out )
block_end = data_ptr_out->end_handle();
else
block_end = ( *i )->start_handle() - 1;
}
return MB_SUCCESS;
}
}
seq_iter_out = end();
data_ptr_out = 0;
return MB_SUCCESS;
}
ErrorCode TypeSequenceManager::notify_appended( iterator seq )
{
ErrorCode rval = check_merge_next( seq );
if( ( *seq )->using_entire_data() ) availableList.erase( ( *seq )->data() );
return rval;
}
ErrorCode TypeSequenceManager::notify_prepended( iterator seq )
{
ErrorCode rval = check_merge_prev( seq );
if( ( *seq )->using_entire_data() ) availableList.erase( ( *seq )->data() );
return rval;
}
void TypeSequenceManager::get_memory_use( unsigned long long& entity_storage, unsigned long long& total_storage ) const
{
entity_storage = total_storage = 0;
if( empty() ) return;
EntityType mytype = TYPE_FROM_HANDLE( lastReferenced->start_handle() );
int junk;
get_memory_use( CREATE_HANDLE( mytype, MB_START_ID, junk ), CREATE_HANDLE( mytype, MB_END_ID, junk ),
entity_storage, total_storage );
}
void TypeSequenceManager::append_memory_use( EntityHandle first,
EntityHandle last,
const SequenceData* data,
unsigned long long& entity_storage,
unsigned long long& total_storage ) const
{
const unsigned long allocated_count = data->size();
unsigned long bytes_per_ent, seq_size;
const_iterator i = data->seqManData.firstSequence;
( *i )->get_const_memory_use( bytes_per_ent, seq_size );
unsigned long other_ent_mem = 0;
unsigned long occupied_count = 0, entity_count = 0, sequence_count = 0;
for( ; i != end() && ( *i )->data() == data; ++i )
{
occupied_count += ( *i )->size();
++sequence_count;
EntityHandle start = std::max( first, ( *i )->start_handle() );
EntityHandle stop = std::min( last, ( *i )->end_handle() );
if( stop < start ) continue;
entity_count += stop - start + 1;
other_ent_mem += ( *i )->get_per_entity_memory_use( start, stop );
}
unsigned long sum = sequence_count * seq_size + allocated_count * bytes_per_ent;
// Watch for overflow
assert( entity_count > 0 && occupied_count > 0 && allocated_count > 0 );
if( std::numeric_limits< unsigned long >::max() / entity_count <= sum )
{
total_storage += sum * ( entity_count / occupied_count ) + other_ent_mem;
entity_storage += sum * ( entity_count / allocated_count ) + other_ent_mem;
}
else
{
total_storage += sum * entity_count / occupied_count + other_ent_mem;
entity_storage += sum * entity_count / allocated_count + other_ent_mem;
}
}
void TypeSequenceManager::get_memory_use( EntityHandle first,
EntityHandle last,
unsigned long long& entity_storage,
unsigned long long& total_storage ) const
{
entity_storage = total_storage = 0;
while( first <= last )
{
const_iterator i = lower_bound( first );
if( i == end() ) return;
SequenceData* data = ( *i )->data();
if( first < data->end_handle() )
{
append_memory_use( first, last, data, entity_storage, total_storage );
}
first = data->end_handle() + 1;
}
}
EntityID TypeSequenceManager::get_occupied_size( const SequenceData* data ) const
{
EntityID result = 0;
for( const_iterator i = data->seqManData.firstSequence; i != end() && ( *i )->data() == data; ++i )
result += ( *i )->size();
return result;
}
#ifndef NDEBUG
bool TypeSequenceManager::check_valid_data( const EntitySequence* seq ) const
{
// Caller passed a sequence that should be contained, so cannot be empty
if( empty() ) return false;
// Make sure lastReferenced points to something
if( !lastReferenced ) return false;
const_iterator seqi = sequenceSet.lower_bound( lastReferenced );
if( seqi == sequenceSet.end() || *seqi != lastReferenced ) return false;
// Make sure passed sequence is in list
const EntitySequence* seq2 = find( seq->start_handle() );
if( seq2 != seq ) return false;
// Check all sequences referencing the same SequenceData
const SequenceData* data = seq->data();
const_iterator i = lower_bound( data->start_handle() );
if( i != data->seqManData.firstSequence ) return false;
if( i != begin() )
{
const_iterator j = i;
--j;
if( ( *j )->end_handle() >= data->start_handle() ) return false;
if( ( *j )->data()->end_handle() >= data->start_handle() ) return false;
}
for( ;; )
{
seq2 = *i;
++i;
if( i == end() ) return true;
if( ( *i )->data() != data ) break;
if( seq2->end_handle() >= ( *i )->start_handle() ) return false;
}
if( ( *i )->start_handle() <= data->end_handle() ) return false;
if( ( *i )->data()->start_handle() <= data->end_handle() ) return false;
return true;
}
#endif
} // namespace moab
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