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336 | /**
* MOAB, a Mesh-Oriented datABase, is a software component for creating,
* storing and accessing finite element mesh data.
*
* Copyright 2004 Sandia Corporation. Under the terms of Contract
* DE-AC04-94AL85000 with Sandia Corporation, the U.S. Government
* retains certain rights in this software.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
*/
/**
* \class WriteSTL
* \brief ASCII and Binary Stereo Lithography File writers.
* \author Jason Kraftcheck
*/
#include "WriteSTL.hpp"
#include "moab/CN.hpp"
#include "moab/Interface.hpp"
#include "moab/Range.hpp"
#include "moab/WriteUtilIface.hpp"
#include "moab/FileOptions.hpp"
#include "SysUtil.hpp"
#include <cstdio>
#include <sys/types.h>
#include <sys/stat.h>
#include <cerrno>
#include <cmath>
#include <fcntl.h>
#include <climits>
namespace moab
{
#if defined( _MSC_VER ) || defined( __MINGW32__ ) /* windows */
#include <io.h>
#ifndef __MINGW32__
typedef unsigned __int32 uint32_t;
#endif
#else /* posix */
#include <unistd.h>
#define _S_IREAD ( S_IRUSR | S_IRGRP | S_IROTH )
#define _S_IWRITE ( S_IWUSR | S_IWGRP | S_IWOTH )
#endif
const int DEFAULT_PRECISION = 6;
WriterIface* WriteSTL::factory( Interface* iface )
{
return new WriteSTL( iface );
}
WriteSTL::WriteSTL( Interface* impl ) : mbImpl( impl )
{
impl->query_interface( mWriteIface );
}
WriteSTL::~WriteSTL()
{
mbImpl->release_interface( mWriteIface );
}
ErrorCode WriteSTL::write_file( const char* file_name,
const bool overwrite,
const FileOptions& opts,
const EntityHandle* ent_handles,
const int num_sets,
const std::vector< std::string >& qa_list,
const Tag* tag_list,
int num_tags,
int /* export_dimension */ )
{
char header[81];
Range triangles;
ErrorCode rval;
if( tag_list && num_tags )
{
MB_SET_ERR( MB_TYPE_OUT_OF_RANGE, "STL file does not support tag data" );
}
rval = make_header( header, qa_list );
if( MB_SUCCESS != rval ) return rval;
rval = get_triangles( ent_handles, num_sets, triangles );
if( MB_SUCCESS != rval ) return rval;
if( triangles.empty() )
{
MB_SET_ERR( MB_ENTITY_NOT_FOUND, "No triangles to write" );
}
bool is_ascii = false, is_binary = false;
if( MB_SUCCESS == opts.get_null_option( "ASCII" ) ) is_ascii = true;
if( MB_SUCCESS == opts.get_null_option( "BINARY" ) ) is_binary = true;
if( is_ascii && is_binary )
{
MB_SET_ERR( MB_FAILURE, "Conflicting options: BINARY ASCII" );
}
bool big_endian = false, little_endian = false;
if( MB_SUCCESS == opts.get_null_option( "BIG_ENDIAN" ) ) big_endian = true;
if( MB_SUCCESS == opts.get_null_option( "LITTLE_ENDIAN" ) ) little_endian = true;
if( big_endian && little_endian )
{
MB_SET_ERR( MB_FAILURE, "Conflicting options: BIG_ENDIAN LITTLE_ENDIAN" );
}
ByteOrder byte_order = big_endian ? STL_BIG_ENDIAN : little_endian ? STL_LITTLE_ENDIAN : STL_UNKNOWN_BYTE_ORDER;
FILE* file = open_file( file_name, overwrite, is_binary );
if( !file ) return MB_FILE_DOES_NOT_EXIST;
if( is_binary )
rval = binary_write_triangles( file, header, byte_order, triangles );
else
{
// Get precision for node coordinates
int precision;
if( MB_SUCCESS != opts.get_int_option( "PRECISION", precision ) ) precision = DEFAULT_PRECISION;
rval = ascii_write_triangles( file, header, triangles, precision );
}
fclose( file );
return rval;
}
FILE* WriteSTL::open_file( const char* name, bool overwrite, bool binary )
{
// Open file with write access, and create it if it doesn't exist.
int flags = O_WRONLY | O_CREAT;
// Select behavior if the named file already exists. If
// overwrite is true, truncate the file. If it is false,
// make the call to open() fail.
if( overwrite )
flags |= O_TRUNC;
else
flags |= O_EXCL;
// If platform defines a "binary" bit in the file access
// flags (i.e. we're building on windows), then set it
// if we're writing a binary file.
#ifdef O_BINARY
if( binary ) flags |= O_BINARY;<--- Skipping configuration 'O_BINARY' since the value of 'O_BINARY' is unknown. Use -D if you want to check it. You can use -U to skip it explicitly.
#endif
// Give everyone read and write, but not execute, permission.
// These are not the final permissions for the file. Permissions
// are removed according to the user's umask. All we want to
// say here is that the executable bits should not be set because
// this isn't an executable file. Everything else is a user
// preference and should be left up to the umask.
int creat_mode = _S_IREAD | _S_IWRITE;
// Open the file.
int fd = open( name, flags, creat_mode );
if( fd < 0 )
{
MB_SET_ERR_RET_VAL( name << ": " << strerror( errno ), NULL );
}
FILE* result = fdopen( fd, binary ? "wb" : "w" );
if( !result ) close( fd );
return result;
}
ErrorCode WriteSTL::make_header( char header[81], const std::vector< std::string >& qa_list )
{
memset( header, 0, 81 );
std::string result;
for( std::vector< std::string >::const_iterator i = qa_list.begin(); i != qa_list.end(); ++i )
{
result += " ";
result += *i;
}
size_t len = result.size();
if( len > 80 ) len = 80;
memcpy( header, result.c_str(), len );
return MB_SUCCESS;
}
ErrorCode WriteSTL::get_triangles( const EntityHandle* set_array, int set_array_length, Range& triangles )
{
if( !set_array || 0 == set_array_length ) return mbImpl->get_entities_by_type( 0, MBTRI, triangles );
const EntityHandle* iter = set_array;
const EntityHandle* end = iter + set_array_length;
for( ; iter != end; ++iter )
{
Range r;
ErrorCode rval = mbImpl->get_entities_by_type( *iter, MBTRI, r, true );
if( MB_SUCCESS != rval ) return rval;
triangles.merge( r );
}
return MB_SUCCESS;
}
ErrorCode WriteSTL::get_triangle_data( const double coords[9], float v1[3], float v2[3], float v3[3], float n[3] )
{
CartVect cv1, cv2, cv3, cn;
ErrorCode rval = get_triangle_data( coords, cv1, cv2, cv3, cn );
if( MB_SUCCESS != rval ) return rval;
cv1.get( v1 );
cv2.get( v2 );
cv3.get( v3 );
cn.get( n );
return MB_SUCCESS;
}
ErrorCode WriteSTL::get_triangle_data( const double coords[9], CartVect& v1, CartVect& v2, CartVect& v3, CartVect& n )
{
v1 = coords;
v2 = coords + 3;
v3 = coords + 6;
n = ( v2 - v1 ) * ( v3 - v1 );
n.normalize();
return MB_SUCCESS;
}
ErrorCode WriteSTL::ascii_write_triangles( FILE* file, const char header[81], const Range& triangles, int prec )
{
const char solid_name[] = "MOAB";
char myheader[81] = "solid ";
strcat( myheader, solid_name );
strncat( myheader, header, 80 );
if( EOF == fputs( myheader, file ) || EOF == fputs( "\n", file ) ) return MB_FILE_WRITE_ERROR;
ErrorCode rval;
double coords[9];
CartVect v1, v2, v3, n;
for( Range::const_iterator iter = triangles.begin(); iter != triangles.end(); ++iter )
{
const EntityHandle* conn;
int num_vtx;
rval = mbImpl->get_connectivity( *iter, conn, num_vtx );
if( MB_SUCCESS != rval ) return rval;
if( num_vtx != 3 ) return MB_FAILURE;
rval = mbImpl->get_coords( conn, 3, coords );
if( MB_SUCCESS != rval ) return rval;
rval = get_triangle_data( coords, v1, v2, v3, n );
if( MB_SUCCESS != rval ) return rval;
fprintf( file, "facet normal %e %e %e\n", n[0], n[1], n[2] );
fprintf( file, "outer loop\n" );
fprintf( file, "vertex %.*e %.*e %.*e\n", prec, (float)v1[0], prec, (float)v1[1], prec, (float)v1[2] );
fprintf( file, "vertex %.*e %.*e %.*e\n", prec, (float)v2[0], prec, (float)v2[1], prec, (float)v2[2] );
fprintf( file, "vertex %.*e %.*e %.*e\n", prec, (float)v3[0], prec, (float)v3[1], prec, (float)v3[2] );
fprintf( file, "endloop\n" );
fprintf( file, "endfacet\n" );
}
fprintf( file, "endsolid %s\n", solid_name );
return MB_SUCCESS;
}
struct BinTri
{
float normal[3];
float vertex1[3];
float vertex2[3];
float vertex3[3];
char pad[2];
};
ErrorCode WriteSTL::binary_write_triangles( FILE* file,
const char header[81],
ByteOrder byte_order,
const Range& triangles )
{
ErrorCode rval;
if( 1 != fwrite( header, 80, 1, file ) ) return MB_FILE_WRITE_ERROR;
// Default to little endian if byte_order == UNKNOWN_BYTE_ORDER
const bool want_big_endian = ( byte_order == STL_BIG_ENDIAN );
const bool am_big_endian = !SysUtil::little_endian();
const bool swap_bytes = ( want_big_endian == am_big_endian );
if( triangles.size() > INT_MAX ) // Can't write that many triangles
return MB_FAILURE;
uint32_t count = (uint32_t)triangles.size();
if( swap_bytes ) SysUtil::byteswap( &count, 1 );
if( 1 != fwrite( &count, 4, 1, file ) ) return MB_FILE_WRITE_ERROR;
double coords[9];
BinTri tri;
tri.pad[0] = tri.pad[1] = '\0';
for( Range::const_iterator iter = triangles.begin(); iter != triangles.end(); ++iter )
{
const EntityHandle* conn;
int num_vtx;
rval = mbImpl->get_connectivity( *iter, conn, num_vtx );
if( MB_SUCCESS != rval ) return rval;
if( num_vtx != 3 ) return MB_FAILURE;
rval = mbImpl->get_coords( conn, 3, coords );
if( MB_SUCCESS != rval ) return rval;
rval = get_triangle_data( coords, tri.vertex1, tri.vertex2, tri.vertex3, tri.normal );
if( MB_SUCCESS != rval ) return rval;
if( swap_bytes )
{
SysUtil::byteswap( tri.normal, 3 );
SysUtil::byteswap( tri.vertex1, 3 );
SysUtil::byteswap( tri.vertex2, 3 );
SysUtil::byteswap( tri.vertex3, 3 );
}
if( 1 != fwrite( &tri, 50, 1, file ) ) return MB_FILE_WRITE_ERROR;
}
return MB_SUCCESS;
}
} // namespace moab
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