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/* *****************************************************************
    MESQUITE -- The Mesh Quality Improvement Toolkit

    Copyright 2010 Sandia National Laboratories.  Developed at the
    University of Wisconsin--Madison under SNL contract number
    624796.  The U.S. Government and the University of Wisconsin
    retain certain rights to this software.

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public License
    (lgpl.txt) along with this library; if not, write to the Free Software
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    (2010) [email protected]

  ***************************************************************** */

/** \file EdgeIterator.cpp
 *  \brief
 *  \author Jason Kraftcheck
 */

#include "Mesquite.hpp"
#include "EdgeIterator.hpp"

#include <algorithm>

namespace MBMesquite
{

EdgeIterator::EdgeIterator( PatchData* p, MsqError& err ) : patchPtr( p ), vertIdx( 0 )
{
    p->generate_vertex_to_element_data();
    if( patchPtr->num_nodes() )
    {
        get_adjacent_vertices( err );
        if( adjIter == adjList.end() )
        {
            step( err );MSQ_ERRRTN( err );
        }
    }
    else
        adjIter = adjList.end();
}

void EdgeIterator::get_adjacent_vertices( MsqError& err )
{
    adjList.clear();

    // Get all adjacent elements
    size_t num_elem;
    const size_t* elems = patchPtr->get_vertex_element_adjacencies( vertIdx, num_elem, err );MSQ_ERRRTN( err );

    // Get all adjacent vertices from elements
    std::vector< size_t > elem_verts;<--- Unused variable: elem_verts
    for( size_t e = 0; e < num_elem; ++e )
    {
        MsqMeshEntity& elem = patchPtr->element_by_index( elems[e] );
        EntityTopology type = elem.get_element_type();
        size_t num_edges    = TopologyInfo::edges( type );

        bool mid_edge, mid_face, mid_vol;
        TopologyInfo::higher_order( type, elem.node_count(), mid_edge, mid_face, mid_vol, err );MSQ_ERRRTN( err );

        // For each edge
        for( size_t d = 0; d < num_edges; ++d )
        {
            const unsigned* edge = TopologyInfo::edge_vertices( type, d, err );MSQ_ERRRTN( err );
            size_t vert1 = elem.get_vertex_index( edge[0] );
            size_t vert2 = elem.get_vertex_index( edge[1] );

            size_t pmid = ~(size_t)0;
            if( mid_edge )
            {
                int p = TopologyInfo::higher_order_from_side( type, elem.node_count(), 1, d, err );MSQ_ERRRTN( err );
                pmid = elem.get_vertex_index_array()[p];
            }

            // If this edge contains the input vertex (vert_idx)
            // AND the input vertex index is less than the
            // other vertex (avoids iterating over this edge twice)
            // add it to the list.
            if( vert1 > vert2 )
            {
                if( vert2 == vertIdx ) adjList.push_back( Edge( vert1, pmid ) );
            }
            else
            {
                if( vert1 == vertIdx ) adjList.push_back( Edge( vert2, pmid ) );
            }
        }
    }

    // Remove duplicates
    std::sort( adjList.begin(), adjList.end() );
    adjIter = std::unique( adjList.begin(), adjList.end() );
    adjList.resize( adjIter - adjList.begin() );
    adjIter = adjList.begin();
}

}  // namespace MBMesquite