/* *****************************************************************
MESQUITE -- The Mesh Quality Improvement Toolkit
Copyright 2004 Sandia Corporation and Argonne National
Laboratory. Under the terms of Contract DE-AC04-94AL85000
with Sandia Corporation, the U.S. Government retains certain
rights in this software.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
(lgpl.txt) along with this library; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
[email protected], [email protected], [email protected],
[email protected], [email protected], [email protected]
***************************************************************** */
/*!
\file Randomize.hpp
\brief
The Randomize Class implements the Randomize Vertex Mover
for a patch with one free vertex.
\author Michael Brewer
\date 2002-10-27
*/
#ifndef Mesquite_Randomize_hpp
#define Mesquite_Randomize_hpp
#include "Mesquite.hpp"
#include "VertexMover.hpp"
#include "VertexPatches.hpp"
#include <vector>
namespace MBMesquite
{
/*! \class Randomize
\brief Randomly perftubs the (un-culled) vertices.
*/
class Randomize : public VertexMover
{
public:
//! Constructor defaulting mPercent to .05.
MESQUITE_EXPORT Randomize();
//! Constructor allowing user to set mPercent
MESQUITE_EXPORT Randomize( double percent );<--- Class 'Randomize' has a constructor with 1 argument that is not explicit. [+]Class 'Randomize' has a constructor with 1 argument that is not explicit. Such constructors should in general be explicit for type safety reasons. Using the explicit keyword in the constructor means some mistakes when using the class can be avoided.
MESQUITE_EXPORT virtual ~Randomize();
MESQUITE_EXPORT virtual std::string get_name() const;
MESQUITE_EXPORT virtual PatchSet* get_patch_set();
protected:
virtual void initialize( PatchData& pd, MsqError& err );
virtual void optimize_vertex_positions( PatchData& pd, MsqError& err );
virtual void initialize_mesh_iteration( PatchData& pd, MsqError& err );
virtual void terminate_mesh_iteration( PatchData& pd, MsqError& err );
virtual void cleanup();
private:
//! \param The percentage of the scale factor each vertex will be moved.
double mPercent;
std::vector< size_t > adjVtxList;
VertexPatches patchSet;
};
} // namespace MBMesquite
#endif