/* *****************************************************************
MESQUITE -- The Mesh Quality Improvement Toolkit
Copyright 2006 Sandia National Laboratories. Developed at the
University of Wisconsin--Madison under SNL contract number
624796. The U.S. Government and the University of Wisconsin
retain certain rights to this software.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
(lgpl.txt) along with this library; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
(2006) [email protected]
***************************************************************** */
/** \file ReferenceMesh.hpp
* \brief
* \author Jason Kraftcheck
*/
#ifndef MSQ_REFERENCE_MESH_HPP
#define MSQ_REFERENCE_MESH_HPP
#include "Mesquite.hpp"
#include "MsqVertex.hpp"
#include "MeshInterface.hpp"
namespace MBMesquite
{
class Mesh;
/**\brief Class for accessing reference element topology.
*
* This class is provided in order to access reference elements
* for target calculators, where there is a static 1-to-1 mapping
* between vertices in the active mesh and vertices in the
* reference mesh.
*/
class MESQUITE_EXPORT ReferenceMeshInterface
{
public:
virtual ~ReferenceMeshInterface();
virtual void get_reference_vertex_coordinates( const Mesh::VertexHandle* vertices,<--- Virtual function in base class<--- Virtual function in base class<--- Virtual function in base class<--- Virtual function in base class<--- Virtual function in base class
size_t num_vertices,
Vector3D* coordinates_out,
MsqError& err ) = 0;
};
class ReferenceMesh : public ReferenceMeshInterface
{
public:
MESQUITE_EXPORT ReferenceMesh( Mesh* mesh ) : mMesh( mesh ) {}<--- Class 'ReferenceMesh' has a constructor with 1 argument that is not explicit. [+]Class 'ReferenceMesh' has a constructor with 1 argument that is not explicit. Such constructors should in general be explicit for type safety reasons. Using the explicit keyword in the constructor means some mistakes when using the class can be avoided.
<--- Class 'ReferenceMesh' has a constructor with 1 argument that is not explicit. [+]Class 'ReferenceMesh' has a constructor with 1 argument that is not explicit. Such constructors should in general be explicit for type safety reasons. Using the explicit keyword in the constructor means some mistakes when using the class can be avoided.
<--- Class 'ReferenceMesh' has a constructor with 1 argument that is not explicit. [+]Class 'ReferenceMesh' has a constructor with 1 argument that is not explicit. Such constructors should in general be explicit for type safety reasons. Using the explicit keyword in the constructor means some mistakes when using the class can be avoided.
<--- Class 'ReferenceMesh' has a constructor with 1 argument that is not explicit. [+]Class 'ReferenceMesh' has a constructor with 1 argument that is not explicit. Such constructors should in general be explicit for type safety reasons. Using the explicit keyword in the constructor means some mistakes when using the class can be avoided.
<--- Class 'ReferenceMesh' has a constructor with 1 argument that is not explicit. [+]Class 'ReferenceMesh' has a constructor with 1 argument that is not explicit. Such constructors should in general be explicit for type safety reasons. Using the explicit keyword in the constructor means some mistakes when using the class can be avoided.
MESQUITE_EXPORT virtual ~ReferenceMesh();
MESQUITE_EXPORT virtual void get_reference_vertex_coordinates( const Mesh::VertexHandle* vertices,<--- Function in derived class<--- Function in derived class<--- Function in derived class<--- Function in derived class<--- Function in derived class
size_t num_vertices,
Vector3D* coordinates_out,
MsqError& err );
private:
Mesh* mMesh;
std::vector< MsqVertex > tmpStorage;
};
} // namespace MBMesquite
#endif