/* *****************************************************************
MESQUITE -- The Mesh Quality Improvement Toolkit
Copyright 2010 Sandia National Laboratories. Developed at the
University of Wisconsin--Madison under SNL contract number
624796. The U.S. Government and the University of Wisconsin
retain certain rights to this software.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
(lgpl.txt) along with this library; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
(2010) [email protected]
***************************************************************** */
/** \file ShapeImprover.hpp
* \brief
* \author Jason Kraftcheck
*/
#ifndef MSQ_SHAPE_IMPROVER_HPP
#define MSQ_SHAPE_IMPROVER_HPP
#include "Mesquite.hpp"
#include "Wrapper.hpp"
namespace MBMesquite
{
/**\brief Wrapper that implements TMP-based shape improvement
*/
class ShapeImprover : public Wrapper
{
public:
MESQUITE_EXPORT
ShapeImprover();
/*\brief Set limit on seconds of CPU time
*
* Default is no limit on CPU time.
*/
MESQUITE_EXPORT
void set_cpu_time_limit( double seconds );
/*\brief Set mean edge length factor for termination
*
* Optimization will cease when, for a given iteration,
* no vertex is moved more than beta * (mean - sigma)
* where mean is the average edge length of the initial mesh
* and sigma is the standard deviation of the edge lengths
* in the initial mesh. beta is the value passed to this
* function. beta must be greater than zero and less than one.
* The default value for beta is 10 percent of the meshes
* minimum edge length.
*/
MESQUITE_EXPORT
void set_vertex_movement_limit_factor( double beta );
MESQUITE_EXPORT
void set_parallel_iterations( int count );
protected:
MESQUITE_EXPORT
void run_wrapper( MeshDomainAssoc* mesh_and_domain,<--- Function in derived class
ParallelMesh* pmesh,
Settings* settings,
QualityAssessor* qa,
MsqError& err );
private:
double maxTime, mBeta;
int parallelIterations;
};
} // namespace MBMesquite
#endif