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245 | #include "EntityRefiner.hpp"
#include "EdgeSizeEvaluator.hpp"
#include "moab/Interface.hpp"
namespace moab
{
/// Construct an entity refiner.
EntityRefiner::EntityRefiner()
{
this->mesh_in = 0;
this->edge_size_evaluator = 0;
this->output_functor = 0;
// By default, allow at most one subdivision per edge
this->minimum_number_of_subdivisions = 0;
this->maximum_number_of_subdivisions = 1;
}
/// Destruction is virtual so subclasses may clean up after refinement.
EntityRefiner::~EntityRefiner()
{
if( this->edge_size_evaluator ) delete this->edge_size_evaluator;
}
/**\brief Prepare to start refining entities on a given mesh.
* This is called once before refine_entity() is ever invoked.
* The tag manager specifies the input and output meshes upon which the refiner will act.
*
* This function returns false if calling refine_entity() immediately
* afterwards would cause a failure (due, for example, to a NULL edge_size_evaluator).
* Otherwise it returns true.
*/
bool EntityRefiner::prepare( RefinerTagManager* tmgr, EntityRefinerOutputFunctor* ofunc )
{
bool rval = true;
if( this->edge_size_evaluator )
{
this->edge_size_evaluator->set_tag_manager( tmgr );
}
else
{
rval = false;
}
this->set_output_functor( ofunc );
this->mesh_in = tmgr->get_input_mesh();
this->update_heap_size();
return rval;
}
/**\fn bool EntityRefiner::refine_entity( EntityHandle )
*\brief Method implemented by subclasses to create decompositions of entities using edge
*subdivisions.
*/
/**\fn int EntityRefiner::get_heap_size_bound( int max_recursions ) const
*\brief When an entity is refined, what is the maximum number of new vertices that will be created?
*
* This must be the maximum number of initial corner vertices for any entity type (hex, tet, etc.)
* to be processed plus the maximum number of new vertices that might be created at edge or face
* mid-points during the refinement of a single entity.
*/
/**\brief Set the object that specifies which edges of a given entity should be subdivided.
*
* The entity refiner takes ownership of edge size evaluator and will delete it when
* a new value is set or when the entity refiner is destroyed.
*
* @param ese The new edge size evaluator object.
* @retval Returns true if the value was changed and false otherwise.
*/
bool EntityRefiner::set_edge_size_evaluator( EdgeSizeEvaluator* ese )
{
if( !ese || ese == this->edge_size_evaluator ) return false;
if( this->edge_size_evaluator )
{
delete this->edge_size_evaluator;
}
this->edge_size_evaluator = ese;
return true;
}
/**\fn EdgeSizeEvaluator* EntityRefiner::get_edge_size_evaluator()
*\brief Return a pointer to the object that specifies which edges of a given entity should be
*subdivided.
*
* This may return NULL if no value has been previously specified.
*
* @retval A pointer to an edge size evaluator object or NULL.
*/
/**\brief Set the functor through which output entities are streamed.
*
* Any previously assigned functor will be deleted when a new functor is set.
*
* @retvalReturns true if the value was changed and false otherwise.
*/
bool EntityRefiner::set_output_functor( EntityRefinerOutputFunctor* func_obj )
{
if( !func_obj || func_obj == this->output_functor ) return false;
if( this->output_functor )
{
delete this->output_functor;
}
this->output_functor = func_obj;
return true;
}
/**\fn EntityRefinerOutputFunctor* EntityRefiner::get_output_functor()
*\brief Return the functor used to stream output.
*
* @retval A pointer to the functor. This may be NULL.
*/
/**\brief Set the minimum number of recursive subdivisions that should occur, regardless of the
* edge_size_evaluator's response.
*
* This is useful for forcing global refinement.
*
* @retval True if the number of subdivisions was changed; false otherwise.
*/
bool EntityRefiner::set_minimum_number_of_subdivisions( int mn )<--- The function 'set_minimum_number_of_subdivisions' is never used.
{
if( mn < 0 || mn == this->minimum_number_of_subdivisions )
{
return false;
}
this->minimum_number_of_subdivisions = mn;
return true;
}
/**\fn int EntityRefiner::get_minimum_number_of_subdivisions() const
*\brief Return the minimum number of recursive edge subdivisions guaranteed to take place,
*regardless of the edge size evaluator.
*
* This may any non-negative integer.
*
* @retval The guaranteed minimum number of subdivisions that will take place on each and every edge
*of the mesh.
*/
/**\brief Set the maximum number of recursive subdivisions that should occur, regardless of the
* edge_size_evaluator's response.
*
* This is useful for preventing infinite recursion.
* A value of 0 is allowed although not terribly practical.
*
* @retval True if the number of subdivisions was changed; false otherwise.
*/
bool EntityRefiner::set_maximum_number_of_subdivisions( int mx )<--- The function 'set_maximum_number_of_subdivisions' is never used.
{
if( mx < 0 || mx == this->maximum_number_of_subdivisions )
{
return false;
}
this->maximum_number_of_subdivisions = mx;
this->update_heap_size();
return true;
}
/**\fn int EntityRefiner::get_maximum_number_of_subdivisions() const
*\brief Return the maximum number of recursive edge subdivisions guaranteed to take place,
*regardless of the edge size evaluator.
*
* This may any non-negative integer.
*
* @retval The guaranteed maximum number of subdivisions that will take place on each and every edge
*of the mesh.
*/
/**\brief This is called when the edge size evaluator or maximum number of subdivisions is changed
* to make sure the heaps are properly sized.
*
* Tag heap size cannot be computed if the edge_size_evaluator is NULL.
*/
void EntityRefiner::update_heap_size()
{
unsigned long n = this->get_heap_size_bound( this->maximum_number_of_subdivisions );
this->coord_heap.resize( 6 * n );
if( this->edge_size_evaluator )
{
unsigned long m = this->edge_size_evaluator->get_tag_manager()->get_vertex_tag_size();
this->tag_heap.resize( m * n );
}
}
/**\brief Subclasses should call this on entry to refine_entity().
*
* When called, future calls to heap_coord_storage() and heap_tag_storage() will
* re-use the allocated storage starting from the beginning.
*/
void EntityRefiner::reset_heap_pointers()
{
this->current_coord = this->coord_heap.begin();
this->current_tag = this->tag_heap.begin();
}
/**\brief Return a pointer to temporary storage for edge midpoint vertex coordinates inside
* refine_entity().
*
* The returned pointer references 6 uninitialized double values to hold parametric coordinates and
* world coordinates.
*/
double* EntityRefiner::heap_coord_storage()
{
double* rval;
if( this->current_coord != this->coord_heap.end() )
{
rval = &( *this->current_coord );
this->current_coord += 6;
}
else
{
rval = 0;
}
return rval;
}
/**\brief Return a pointer to temporary storage for edge midpoint vertex coordinates inside
* refine_entity().
*
* The returned pointer references enough bytes to store all the tags for a vertex as reported by
* the current edge size evaluator's EdgeSizeEvaluator::get_vertex_tag_size().
*/
void* EntityRefiner::heap_tag_storage()
{
void* rval;
if( this->edge_size_evaluator && this->current_tag != this->tag_heap.end() )
{
rval = (void*)&( *this->current_tag );
this->current_tag += this->edge_size_evaluator->get_tag_manager()->get_vertex_tag_size();
}
else
{
rval = 0;
}
return rval;
}
} // namespace moab
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