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1646 | #include "moab/GeomQueryTool.hpp"
#ifdef WIN32 /* windows */
#define _USE_MATH_DEFINES // For M_PI
#endif
#include <string>
#include <iostream>
#include <fstream>
#include <sstream>
#include <limits>
#include <algorithm>
#include <set>
#include <cctype>
#include <cstring>
#include <cstdlib>
#include <cstdio>
#include "moab/OrientedBoxTreeTool.hpp"
const bool debug = false;
#ifdef __DEBUG
debug = true;
#endif
namespace moab
{
/** \class FindVolume_IntRegCtxt
*
*
*\brief An intersection context used for finding a volume
*
* This context is used to find the nearest intersection location
* and is intended for use with a global surface tree from
* the GeomTopoTool.
*
* The behavior of this context is relatively simple in that it
* returns only one intersection distance, surface, and facet.
* Intersections of any orientation are accepted. The positive
* value of the search window is limited to the current nearest
* intersection distance.
*
*/
class FindVolumeIntRegCtxt : public OrientedBoxTreeTool::IntRegCtxt
{
public:
// Constructor
FindVolumeIntRegCtxt()<--- Member variable 'FindVolumeIntRegCtxt::pos' is not initialized in the constructor.<--- Member variable 'FindVolumeIntRegCtxt::neg' is not initialized in the constructor.
{
// initialize return vectors
// only one hit is returned in this context
intersections.push_back( std::numeric_limits< double >::max() );
sets.push_back( 0 );
facets.push_back( 0 );
}
ErrorCode register_intersection( EntityHandle set,<--- Function in derived class
EntityHandle tri,
double dist,
OrientedBoxTreeTool::IntersectSearchWindow& search_win,
GeomUtil::intersection_type /*it*/ )
{
// update dist, set, and triangle hit if
// we found a new minimum distance
double abs_dist = fabs( dist );
if( abs_dist < fabs( intersections[0] ) )
{
intersections[0] = dist;
sets[0] = set;
facets[0] = tri;
// narrow search window based on the hit distance
pos = abs_dist;
neg = -abs_dist;
search_win.first = &pos;
search_win.second = &neg;
}
return MB_SUCCESS;
}
// storage for updated window values during search
double pos;
double neg;
};
/** \class GQT_IntRegCtxt
*
*\brief An implementation of an Intersection Registration Context for use GQT ray-firing
*
* This context uses a variety of tests and conditions to confirm whether or
* not to accumulate an intersection, to ensure robustness for ray firing.
*
* This context only accumulates intersections that are oriented parallel to
* the 'desiredOrient', if provided, with respect to 'geomVol', using
* information in the in 'senseTag'.
*
* This context only accumulates a single intersection out of a set of
* multiple intersections that fall in the same 'neighborhood', where a
* 'neighborhood' is defined as facets that share edges or vertices.
*
* This context only accumulates piercing intersections. This is relevant
* for intersections that are found to be on an edge or vertex by the
* Plucker test. Such intersections are piercing if the ray has the same
* orientation w.r.t. to all fecets that share that edge or vertex.
*
* This context tests intersections against a list of 'prevFacets' to
* prevent a ray from crossing the same facet more than once. The user is
* responsible for ensuring that this list is reset when appropriate.
*
* This context accumulates all intersections within 'tol' of the
* start of the ray and if the number of intersections within the
* 'tol' of the ray start point is less than 'minTolInt', the next
* closest intersection. If the desired result is only the closest
* intersection, 'minTolInt' should be 0. This function will return all
* intersections, regardless of distance from the start of the ray, if
* 'minTolInt' is negative.
*
*/
class GQT_IntRegCtxt : public OrientedBoxTreeTool::IntRegCtxt
{
private:
// Input
OrientedBoxTreeTool* tool;
const CartVect ray_origin;
const CartVect ray_direction;
const double tol; /* used for box.intersect_ray, radius of
neighborhood for adjacent triangles,
and old mode of add_intersection */
const int minTolInt;
// Optional Input - to screen RTIs by orientation and edge/node intersection
const EntityHandle* rootSet; /* used for sphere_intersect */
const EntityHandle* geomVol; /* used for determining surface sense */
const Tag* senseTag; /* allows screening by triangle orientation.
both geomVol and senseTag must be used together. */
const int* desiredOrient; /* points to desired orientation of ray with
respect to surf normal, if this feature is used.
Must point to -1 (reverse) or 1 (forward).
geomVol and senseTag are needed for this feature */
// Optional Input - to avoid returning these as RTIs
const std::vector< EntityHandle >* prevFacets; /* intersections on these triangles
will not be returned */
// Other Variables
std::vector< std::vector< EntityHandle > > neighborhoods;
std::vector< EntityHandle > neighborhood;
void add_intersection( EntityHandle set,
EntityHandle tri,
double dist,
OrientedBoxTreeTool::IntersectSearchWindow& search_win );
void append_intersection( EntityHandle set, EntityHandle facet, double dist );
void set_intersection( int len_idx, EntityHandle set, EntityHandle facet, double dist );
void add_mode1_intersection( EntityHandle set,
EntityHandle facet,
double dist,
OrientedBoxTreeTool::IntersectSearchWindow& search_win );
bool edge_node_piercing_intersect( const EntityHandle tri,
const CartVect& ray_direction,
const GeomUtil::intersection_type int_type,
const std::vector< EntityHandle >& close_tris,
const std::vector< int >& close_senses,
const Interface* MBI,
std::vector< EntityHandle >* neighborhood_tris = 0 );
bool in_prevFacets( const EntityHandle tri );
bool in_neighborhoods( const EntityHandle tri );
public:
GQT_IntRegCtxt( OrientedBoxTreeTool* obbtool,
const double ray_point[3],
const double ray_dir[3],
double tolerance,
int min_tolerance_intersections,
const EntityHandle* root_set,
const EntityHandle* geom_volume,
const Tag* sense_tag,
const int* desired_orient,
const std::vector< EntityHandle >* prev_facets )
: tool( obbtool ), ray_origin( ray_point ), ray_direction( ray_dir ), tol( tolerance ),
minTolInt( min_tolerance_intersections ), rootSet( root_set ), geomVol( geom_volume ), senseTag( sense_tag ),
desiredOrient( desired_orient ), prevFacets( prev_facets ){
};
virtual ErrorCode register_intersection( EntityHandle set,<--- Function in derived class
EntityHandle triangle,
double distance,
OrientedBoxTreeTool::IntersectSearchWindow&,
GeomUtil::intersection_type int_type );
virtual ErrorCode update_orient( EntityHandle set, int* surfTriOrient );<--- Function in derived class
virtual const int* getDesiredOrient()<--- Function in derived class
{
return desiredOrient;
};
};
ErrorCode GQT_IntRegCtxt::update_orient( EntityHandle set, int* surfTriOrient )
{
ErrorCode rval;
// Get desired orientation of surface wrt volume. Use this to return only
// exit or entrance intersections.
if( geomVol && senseTag && desiredOrient && surfTriOrient )
{
if( 1 != *desiredOrient && -1 != *desiredOrient )
{
std::cerr << "error: desired orientation must be 1 (forward) or -1 (reverse)" << std::endl;
}
EntityHandle vols[2];
rval = tool->get_moab_instance()->tag_get_data( *senseTag, &set, 1, vols );
assert( MB_SUCCESS == rval );
if( MB_SUCCESS != rval ) return rval;
if( vols[0] == vols[1] )
{
std::cerr << "error: surface has positive and negative sense wrt same volume" << std::endl;
return MB_FAILURE;
}
// surfTriOrient will be used by plucker_ray_tri_intersect to avoid
// intersections with wrong orientation.
if( *geomVol == vols[0] )
{
*surfTriOrient = *desiredOrient * 1;
}
else if( *geomVol == vols[1] )
{
*surfTriOrient = *desiredOrient * ( -1 );
}
else
{
assert( false );
return MB_FAILURE;
}
}
return MB_SUCCESS;
}
bool GQT_IntRegCtxt::in_prevFacets( const EntityHandle tri )
{
return ( prevFacets && ( ( *prevFacets ).end() != find( ( *prevFacets ).begin(), ( *prevFacets ).end(), tri ) ) );
}
bool GQT_IntRegCtxt::in_neighborhoods( const EntityHandle tri )
{
bool same_neighborhood = false;
for( unsigned i = 0; i < neighborhoods.size(); ++i )
{
if( neighborhoods[i].end() != find( neighborhoods[i].begin(), neighborhoods[i].end(), tri ) )
{
same_neighborhood = true;
continue;
}
}
return same_neighborhood;
}
/**\brief Determine if a ray-edge/node intersection is glancing or piercing.
* This function avoids asking for upward adjacencies to prevent their
* creation.
*\param tri The intersected triangle
*\param ray_dir The direction of the ray
*\param int_type The type of intersection (EDGE0, EDGE1, NODE2, ...)
*\param close_tris Vector of triangles in the proximity of the intersection
*\param close_senses Vector of surface senses for tris in the proximity of
* the intersection
*\param neighborhood Vector of triangles in the topological neighborhood of the intersection
*\return True if piercing, false otherwise.
*/
bool GQT_IntRegCtxt::edge_node_piercing_intersect( const EntityHandle tri,
const CartVect& ray_dir,
const GeomUtil::intersection_type int_type,
const std::vector< EntityHandle >& close_tris,
const std::vector< int >& close_senses,
const Interface* MBI,
std::vector< EntityHandle >* neighborhood_tris )
{
// get the node of the triangle
const EntityHandle* conn = NULL;
int len = 0;
ErrorCode rval = MBI->get_connectivity( tri, conn, len );MB_CHK_ERR_RET_VAL( rval, false );
// NOTE: original code is next line, but return type was wrong; returning true to get same net effect
if( 3 != len ) return false;
// get adjacent tris (and keep their corresponding senses)
std::vector< EntityHandle > adj_tris;
std::vector< int > adj_senses;
// node intersection
if( GeomUtil::NODE0 == int_type || GeomUtil::NODE1 == int_type || GeomUtil::NODE2 == int_type )
{
// get the intersected node
EntityHandle node;
if( GeomUtil::NODE0 == int_type )
node = conn[0];
else if( GeomUtil::NODE1 == int_type )
node = conn[1];
else
node = conn[2];
// get tris adjacent to node
for( unsigned i = 0; i < close_tris.size(); ++i )
{
const EntityHandle* con = NULL;
rval = MBI->get_connectivity( close_tris[i], con, len );MB_CHK_ERR_RET_VAL( rval, false );
if( 3 != len ) return false;
if( node == con[0] || node == con[1] || node == con[2] )
{
adj_tris.push_back( close_tris[i] );
adj_senses.push_back( close_senses[i] );
}
}
if( adj_tris.empty() )
{
std::cerr << "error: no tris are adjacent to the node" << std::endl;
return false;
}
// edge intersection
}
else if( GeomUtil::EDGE0 == int_type || GeomUtil::EDGE1 == int_type || GeomUtil::EDGE2 == int_type )
{
// get the endpoints of the edge
EntityHandle endpts[2];
if( GeomUtil::EDGE0 == int_type )
{
endpts[0] = conn[0];
endpts[1] = conn[1];
}
else if( GeomUtil::EDGE1 == int_type )
{
endpts[0] = conn[1];
endpts[1] = conn[2];
}
else
{
endpts[0] = conn[2];
endpts[1] = conn[0];
}
// get tris adjacent to edge
for( unsigned i = 0; i < close_tris.size(); ++i )
{
const EntityHandle* con = NULL;
rval = MBI->get_connectivity( close_tris[i], con, len );MB_CHK_ERR_RET_VAL( rval, false );
if( 3 != len ) return false;
// check both orientations in case close_tris are not on the same surface
if( ( endpts[0] == con[0] && endpts[1] == con[1] ) || ( endpts[0] == con[1] && endpts[1] == con[0] ) ||
( endpts[0] == con[1] && endpts[1] == con[2] ) || ( endpts[0] == con[2] && endpts[1] == con[1] ) ||
( endpts[0] == con[2] && endpts[1] == con[0] ) || ( endpts[0] == con[0] && endpts[1] == con[2] ) )
{
adj_tris.push_back( close_tris[i] );
adj_senses.push_back( close_senses[i] );
}
}
// In a 2-manifold each edge is adjacent to exactly 2 tris
if( 2 != adj_tris.size() )
{
std::cerr << "error: edge of a manifold must be topologically adjacent to exactly 2 tris" << std::endl;
MBI->list_entities( endpts, 2 );
return true;
}
}
else
{
std::cerr << "error: special case not an node/edge intersection" << std::endl;
return false;
}
// The close tris were in proximity to the intersection. The adj_tris are
// topologically adjacent to the intersection (the neighborhood).
if( neighborhood_tris ) ( *neighborhood_tris ).assign( adj_tris.begin(), adj_tris.end() );
// determine glancing/piercing
// If a desired_orientation was used in this call to ray_intersect_sets,
// the plucker_ray_tri_intersect will have already used it. For a piercing
// intersection, the normal of all tris must have the same orientation.
int sign = 0;
for( unsigned i = 0; i < adj_tris.size(); ++i )
{
const EntityHandle* con = NULL;
rval = MBI->get_connectivity( adj_tris[i], con, len );MB_CHK_ERR_RET_VAL( rval, false );
if( 3 != len ) return false;
CartVect coords[3];
rval = MBI->get_coords( con, len, coords[0].array() );MB_CHK_ERR_RET_VAL( rval, false );
// get normal of triangle
CartVect v0 = coords[1] - coords[0];
CartVect v1 = coords[2] - coords[0];
CartVect norm = adj_senses[i] * ( v0 * v1 );
double dot_prod = norm % ray_dir;
// if the sign has not yet been decided, choose it
if( 0 == sign && 0 != dot_prod )
{
if( 0 < dot_prod )
sign = 1;
else
sign = -1;
}
// intersection is glancing if tri and ray do not point in same direction
// for every triangle
if( 0 != sign && 0 > sign * dot_prod ) return false;
}
return true;
}
ErrorCode GQT_IntRegCtxt::register_intersection( EntityHandle set,
EntityHandle t,
double int_dist,
OrientedBoxTreeTool::IntersectSearchWindow& search_win,
GeomUtil::intersection_type int_type )
{
ErrorCode rval;
// Do not accept intersections if they are in the vector of previously intersected
// facets.
if( in_prevFacets( t ) ) return MB_SUCCESS;
// Do not accept intersections if they are in the neighborhood of previous
// intersections.
if( in_neighborhoods( t ) ) return MB_SUCCESS;
neighborhood.clear();
// Handle special case of edge/node intersection. Accept piercing
// intersections and reject glancing intersections.
// The edge_node_intersection function needs to know surface sense wrt volume.
// A less-robust implementation could work without sense information.
// Would it ever be useful to accept a glancing intersection?
if( GeomUtil::INTERIOR != int_type && rootSet && geomVol && senseTag )
{
// get triangles in the proximity of the intersection
std::vector< EntityHandle > close_tris;
std::vector< int > close_senses;
rval = tool->get_close_tris( ray_origin + int_dist * ray_direction, tol, rootSet, geomVol, senseTag, close_tris,
close_senses );
if( MB_SUCCESS != rval ) return rval;
if( !edge_node_piercing_intersect( t, ray_direction, int_type, close_tris, close_senses,
tool->get_moab_instance(), &neighborhood ) )
return MB_SUCCESS;
}
else
{
neighborhood.push_back( t );
}
// NOTE: add_intersection may modify the 'neg_ray_len' and 'nonneg_ray_len'
// members, which will affect subsequent calls to ray_tri_intersect
// in this loop.
add_intersection( set, t, int_dist, search_win );
return MB_SUCCESS;
}
void GQT_IntRegCtxt::append_intersection( EntityHandle set, EntityHandle facet, double dist )
{
intersections.push_back( dist );
sets.push_back( set );
facets.push_back( facet );
neighborhoods.push_back( neighborhood );
return;
}
void GQT_IntRegCtxt::set_intersection( int len_idx, EntityHandle set, EntityHandle facet, double dist )
{
intersections[len_idx] = dist;
sets[len_idx] = set;
facets[len_idx] = facet;
return;
}
/* Mode 1: Used if neg_ray_len and nonneg_ray_len are specified
variables used: nonneg_ray_len, neg_ray_len
variables not used: min_tol_int, tol
1) keep the closest nonneg intersection and one negative intersection, if closer
*/
void GQT_IntRegCtxt::add_mode1_intersection( EntityHandle set,
EntityHandle facet,
double dist,
OrientedBoxTreeTool::IntersectSearchWindow& search_win )
{
if( 2 != intersections.size() )
{
intersections.resize( 2, 0 );
sets.resize( 2, 0 );
facets.resize( 2, 0 );
// must initialize this for comparison below
intersections[0] = -std::numeric_limits< double >::max();
}
// negative case
if( 0.0 > dist )
{
set_intersection( 0, set, facet, dist );
search_win.second = &intersections[0];
// nonnegative case
}
else
{
set_intersection( 1, set, facet, dist );
search_win.first = &intersections[1];
// if the intersection is closer than the negative one, remove the negative one
if( dist < -*( search_win.second ) )
{
set_intersection( 0, 0, 0, -intersections[1] );
search_win.second = &intersections[0];
}
}
// std::cout << "add_intersection: dist = " << dist << " search_win.second=" <<
// *search_win.second
// << " search_win.first=" << *search_win.first << std::endl;
return;
}
void GQT_IntRegCtxt::add_intersection( EntityHandle set,
EntityHandle facet,
double dist,
OrientedBoxTreeTool::IntersectSearchWindow& search_win )
{
// Mode 1, detected by non-null neg_ray_len pointer
// keep the closest nonneg intersection and one negative intersection, if closer
if( search_win.second && search_win.first )
{
return add_mode1_intersection( set, facet, dist, search_win );
}
// ---------------------------------------------------------------------------
/* Mode 2: Used if neg_ray_len is not specified
variables used: min_tol_int, tol, search_win.first
variables not used: neg_ray_len
1) if(min_tol_int<0) return all intersections
2) otherwise return all inside tolerance and unless there are >min_tol_int
inside of tolerance, return the closest outside of tolerance */
// Mode 2
// If minTolInt is less than zero, return all intersections
if( minTolInt < 0 && dist > -tol )
{
append_intersection( set, facet, dist );
neighborhoods.push_back( neighborhood );
return;
}
// Check if the 'len' pointer is pointing into the intersection
// list. If this is the case, then the list contains, at that
// location, an intersection greater than the tolerance away from
// the base point of the ray.
int len_idx = -1;
if( search_win.first && search_win.first >= &intersections[0] &&
search_win.first < &intersections[0] + intersections.size() )
len_idx = search_win.first - &intersections[0];
// If the intersection is within tol of the ray base point, we
// always add it to the list.
if( dist <= tol )
{
// If the list contains an intersection outside the tolerance...
if( len_idx >= 0 )
{
// If we no longer want an intersection outside the tolerance,
// remove it.
if( (int)intersections.size() >= minTolInt )
{
set_intersection( len_idx, set, facet, dist );
// From now on, we want only intersections within the tolerance,
// so update length accordingly
search_win.first = &tol;
}
// Otherwise appended to the list and update pointer
else
{
append_intersection( set, facet, dist );
search_win.first = &intersections[len_idx];
}
}
// Otherwise just append it
else
{
append_intersection( set, facet, dist );
// If we have all the intersections we want, set
// length such that we will only find further intersections
// within the tolerance
if( (int)intersections.size() >= minTolInt ) search_win.first = &tol;
}
}
// Otherwise the intersection is outside the tolerance
// If we already have an intersection outside the tolerance and
// this one is closer, replace the existing one with this one.
else if( len_idx >= 0 )
{
if( dist <= *search_win.first )
{
set_intersection( len_idx, set, facet, dist );
}
}
// Otherwise if we want an intersection outside the tolerance
// and don'thave one yet, add it.
else if( (int)intersections.size() < minTolInt )
{
append_intersection( set, facet, dist );
// update length. this is currently the closest intersection, so
// only want further intersections that are closer than this one.
search_win.first = &intersections.back();
}
}
GeomQueryTool::GeomQueryTool( Interface* impl,
bool find_geomsets,
EntityHandle modelRootSet,
bool p_rootSets_vector,
bool restore_rootSets,
bool trace_counting,
double overlap_thickness,
double numerical_precision )
: owns_gtt( true )
{
geomTopoTool = new GeomTopoTool( impl, find_geomsets, modelRootSet, p_rootSets_vector, restore_rootSets );<--- Class 'GeomQueryTool' does not have a copy constructor which is recommended since it has dynamic memory/resource allocation(s).<--- Class 'GeomQueryTool' does not have a operator= which is recommended since it has dynamic memory/resource allocation(s).
senseTag = geomTopoTool->get_sense_tag();
obbTreeTool = geomTopoTool->obb_tree();
MBI = geomTopoTool->get_moab_instance();
counting = trace_counting;
overlapThickness = overlap_thickness;
numericalPrecision = numerical_precision;
// reset query counters
n_pt_in_vol_calls = 0;
n_ray_fire_calls = 0;
}
GeomQueryTool::GeomQueryTool( GeomTopoTool* geomtopotool,
bool trace_counting,
double overlap_thickness,
double numerical_precision )
: owns_gtt( false )
{
geomTopoTool = geomtopotool;
senseTag = geomTopoTool->get_sense_tag();
obbTreeTool = geomTopoTool->obb_tree();
MBI = geomTopoTool->get_moab_instance();
counting = trace_counting;
overlapThickness = overlap_thickness;
numericalPrecision = numerical_precision;
// reset query counters
n_pt_in_vol_calls = 0;
n_ray_fire_calls = 0;
}
GeomQueryTool::~GeomQueryTool()
{
if( owns_gtt )
{
delete geomTopoTool;
}
}
ErrorCode GeomQueryTool::initialize()
{
ErrorCode rval;
rval = geomTopoTool->find_geomsets();MB_CHK_SET_ERR( rval, "Failed to find geometry sets" );
rval = geomTopoTool->setup_implicit_complement();MB_CHK_SET_ERR( rval, "Couldn't setup the implicit complement" );
rval = geomTopoTool->construct_obb_trees();MB_CHK_SET_ERR( rval, "Failed to construct OBB trees" );
return MB_SUCCESS;
}
void GeomQueryTool::RayHistory::reset()
{
prev_facets.clear();
}
void GeomQueryTool::RayHistory::reset_to_last_intersection()<--- The function 'reset_to_last_intersection' is never used.
{
if( prev_facets.size() > 1 )
{
prev_facets[0] = prev_facets.back();
prev_facets.resize( 1 );
}
}
void GeomQueryTool::RayHistory::rollback_last_intersection()<--- The function 'rollback_last_intersection' is never used.
{
if( prev_facets.size() ) prev_facets.pop_back();
}
ErrorCode GeomQueryTool::RayHistory::get_last_intersection( EntityHandle& last_facet_hit ) const<--- The function 'get_last_intersection' is never used.
{
if( prev_facets.size() > 0 )
{
last_facet_hit = prev_facets.back();
return MB_SUCCESS;
}
else
{
return MB_ENTITY_NOT_FOUND;
}
}
bool GeomQueryTool::RayHistory::in_history( EntityHandle ent ) const<--- The function 'in_history' is never used.
{
return std::find( prev_facets.begin(), prev_facets.end(), ent ) != prev_facets.end();
}
void GeomQueryTool::RayHistory::add_entity( EntityHandle ent )
{
prev_facets.push_back( ent );
}
ErrorCode GeomQueryTool::ray_fire( const EntityHandle volume,
const double point[3],
const double dir[3],
EntityHandle& next_surf,
double& next_surf_dist,
RayHistory* history,
double user_dist_limit,
int ray_orientation,
OrientedBoxTreeTool::TrvStats* stats )
{
// take some stats that are independent of nps
if( counting )
{
++n_ray_fire_calls;
if( 0 == n_ray_fire_calls % 10000000 )
{
std::cout << "n_ray_fires=" << n_ray_fire_calls << " n_pt_in_vols=" << n_pt_in_vol_calls << std::endl;
}
}
if( debug )
{
std::cout << "ray_fire:"
<< " xyz=" << point[0] << " " << point[1] << " " << point[2] << " uvw=" << dir[0] << " " << dir[1]
<< " " << dir[2] << " entity_handle=" << volume << std::endl;
}
const double huge_val = std::numeric_limits< double >::max();
double dist_limit = huge_val;
if( user_dist_limit > 0 ) dist_limit = user_dist_limit;
// don't recreate these every call
std::vector< double > dists;
std::vector< EntityHandle > surfs;
std::vector< EntityHandle > facets;
EntityHandle root;
ErrorCode rval = geomTopoTool->get_root( volume, root );MB_CHK_SET_ERR( rval, "Failed to get the obb tree root of the volume" );
// check behind the ray origin for intersections
double neg_ray_len;
if( 0 == overlapThickness )
{
neg_ray_len = -numericalPrecision;
}
else
{
neg_ray_len = -overlapThickness;
}
// optionally, limit the nonneg_ray_len with the distance to next collision.
double nonneg_ray_len = dist_limit;
// the nonneg_ray_len should not be less than -neg_ray_len, or an overlap
// may be missed due to optimization within ray_intersect_sets
if( nonneg_ray_len < -neg_ray_len ) nonneg_ray_len = -neg_ray_len;
if( 0 > nonneg_ray_len || 0 <= neg_ray_len )
{
MB_SET_ERR( MB_FAILURE, "Incorrect ray length provided" );
}
// min_tolerance_intersections is passed but not used in this call
const int min_tolerance_intersections = 0;
// numericalPrecision is used for box.intersect_ray and find triangles in the
// neighborhood of edge/node intersections.
GQT_IntRegCtxt int_reg_ctxt( geomTopoTool->obb_tree(), point, dir, numericalPrecision, min_tolerance_intersections,
&root, &volume, &senseTag, &ray_orientation,
history ? &( history->prev_facets ) : NULL );
OrientedBoxTreeTool::IntersectSearchWindow search_win( &nonneg_ray_len, &neg_ray_len );
rval = geomTopoTool->obb_tree()->ray_intersect_sets( dists, surfs, facets, root, numericalPrecision, point, dir,
search_win, int_reg_ctxt, stats );
MB_CHK_SET_ERR( rval, "Ray query failed" );
// If no distances are returned, the particle is lost unless the physics limit
// is being used. If the physics limit is being used, there is no way to tell
// if the particle is lost. To avoid ambiguity, DO NOT use the distance limit
// unless you know lost particles do not occur.
if( dists.empty() )
{
next_surf = 0;
if( debug )
{
std::cout << " next_surf=0 dist=(undef)" << std::endl;
}
return MB_SUCCESS;
}
// Assume that a (neg, nonneg) pair of RTIs could be returned,
// however, only one or the other may exist. dists[] may be populated, but
// intersections are ONLY indicated by nonzero surfs[] and facets[].
if( 2 != dists.size() || 2 != facets.size() )
{
MB_SET_ERR( MB_FAILURE, "Incorrect number of facets/distances" );
}
if( 0.0 < dists[0] || 0.0 > dists[1] )
{
MB_SET_ERR( MB_FAILURE, "Invalid intersection distance signs" );
}
// If both negative and nonnegative RTIs are returned, the negative RTI must
// closer to the origin.
if( ( 0 != facets[0] && 0 != facets[1] ) && ( -dists[0] > dists[1] ) )
{
MB_SET_ERR( MB_FAILURE, "Invalid intersection distance values" );
}
// If an RTI is found at negative distance, perform a PMT to see if the
// particle is inside an overlap.
int exit_idx = -1;
if( 0 != facets[0] )
{
// get the next volume
std::vector< EntityHandle > vols;
EntityHandle nx_vol;
rval = MBI->get_parent_meshsets( surfs[0], vols );MB_CHK_SET_ERR( rval, "Failed to get the parent meshsets" );
if( 2 != vols.size() )
{
MB_SET_ERR( MB_FAILURE, "Invaid number of parent volumes found" );
}
if( vols.front() == volume )
{
nx_vol = vols.back();
}
else
{
nx_vol = vols.front();
}
// Check to see if the point is actually in the next volume.
// The list of previous facets is used to topologically identify the
// "on_boundary" result of the PMT. This avoids a test that uses proximity
// (a tolerance).
int result;
rval = point_in_volume( nx_vol, point, result, dir, history );MB_CHK_SET_ERR( rval, "Point in volume query failed" );
if( 1 == result ) exit_idx = 0;
}
// if the negative distance is not the exit, try the nonnegative distance
if( -1 == exit_idx && 0 != facets[1] ) exit_idx = 1;
// if the exit index is still unknown, the particle is lost
if( -1 == exit_idx )
{
next_surf = 0;
if( debug )
{
std::cout << "next surf hit = 0, dist = (undef)" << std::endl;
}
return MB_SUCCESS;
}
// return the intersection
next_surf = surfs[exit_idx];
next_surf_dist = ( 0 > dists[exit_idx] ? 0 : dists[exit_idx] );
if( history )
{
history->prev_facets.push_back( facets[exit_idx] );
}
if( debug )
{
if( 0 > dists[exit_idx] )
{
std::cout << " OVERLAP track length=" << dists[exit_idx] << std::endl;
}
std::cout << " next_surf = " << next_surf // todo: use geomtopotool to get id by entity handle
<< ", dist = " << next_surf_dist << " new_pt=";
for( int i = 0; i < 3; ++i )
{
std::cout << point[i] + dir[i] * next_surf_dist << " ";
}
std::cout << std::endl;
}
return MB_SUCCESS;
}
ErrorCode GeomQueryTool::point_in_volume( const EntityHandle volume,
const double xyz[3],
int& result,
const double* uvw,
const RayHistory* history )
{
// take some stats that are independent of nps
if( counting ) ++n_pt_in_vol_calls;
// early fail for piv - see if point inside the root level obb
// if its not even in the box dont bother doing anything else
ErrorCode rval = point_in_box( volume, xyz, result );<--- rval is initialized
if( !result )
{
result = 0;
return MB_SUCCESS;
}
// get OBB Tree for volume
EntityHandle root;
rval = geomTopoTool->get_root( volume, root );MB_CHK_SET_ERR( rval, "Failed to find the volume's obb tree root" );<--- rval is overwritten
// Don't recreate these every call. These cannot be the same as the ray_fire
// vectors because both are used simultaneously.
std::vector< double > dists;
std::vector< EntityHandle > surfs;
std::vector< EntityHandle > facets;
std::vector< int > dirs;
// if uvw is not given or is full of zeros, use a random direction
double u = 0, v = 0, w = 0;
if( uvw )
{
u = uvw[0];
v = uvw[1], w = uvw[2];
}
if( u == 0 && v == 0 && w == 0 )
{
u = rand();
v = rand();
w = rand();
const double magnitude = sqrt( u * u + v * v + w * w );
u /= magnitude;
v /= magnitude;
w /= magnitude;
}
const double ray_direction[] = { u, v, w };
// if overlaps, ray must be cast to infinity and all RTIs must be returned
const double large = 1e15;
double ray_length = large;
// If overlaps occur, the pt is inside if traveling along the ray from the
// origin, there are ever more exits than entrances. In lieu of implementing
// that, all intersections to infinity are required if overlaps occur (expensive)
int min_tolerance_intersections;
if( 0 != overlapThickness )
{
min_tolerance_intersections = -1;
// only the first intersection is needed if overlaps do not occur (cheap)
}
else
{
min_tolerance_intersections = 1;
}
// Get intersection(s) of forward and reverse orientation. Do not return
// glancing intersections or previous facets.
GQT_IntRegCtxt int_reg_ctxt( geomTopoTool->obb_tree(), xyz, ray_direction, numericalPrecision,
min_tolerance_intersections, &root, &volume, &senseTag, NULL,
history ? &( history->prev_facets ) : NULL );
OrientedBoxTreeTool::IntersectSearchWindow search_win( &ray_length, (double*)NULL );
rval = geomTopoTool->obb_tree()->ray_intersect_sets( dists, surfs, facets, root, numericalPrecision, xyz,
ray_direction, search_win, int_reg_ctxt );MB_CHK_SET_ERR( rval, "Ray fire query failed" );
// determine orientation of all intersections
// 1 for entering, 0 for leaving, -1 for tangent
// Tangent intersections are not returned from ray_tri_intersect.
dirs.resize( dists.size() );
for( unsigned i = 0; i < dists.size(); ++i )
{
rval = boundary_case( volume, dirs[i], u, v, w, facets[i], surfs[i] );MB_CHK_SET_ERR( rval, "Failed to resolve boundary case" );
}
// count all crossings
if( 0 != overlapThickness )
{
int sum = 0;
for( unsigned i = 0; i < dirs.size(); ++i )
{
if( 1 == dirs[i] )
sum += 1; // +1 for entering
else if( 0 == dirs[i] )
sum -= 1; // -1 for leaving
else if( -1 == dirs[i] )
{ // 0 for tangent
std::cout << "direction==tangent" << std::endl;
sum += 0;
}
else
{
MB_SET_ERR( MB_FAILURE, "Error: unknown direction" );
}
}
// inside/outside depends on the sum
if( 0 < sum )
result = 0; // pt is outside (for all vols)
else if( 0 > sum )
result = 1; // pt is inside (for all vols)
else if( geomTopoTool->is_implicit_complement( volume ) )
result = 1; // pt is inside (for impl_compl_vol)
else
result = 0; // pt is outside (for all other vols)
// Only use the first crossing
}
else
{
if( dirs.empty() )
{
result = 0; // pt is outside
}
else
{
int smallest = std::min_element( dists.begin(), dists.end() ) - dists.begin();
if( 1 == dirs[smallest] )
result = 0; // pt is outside
else if( 0 == dirs[smallest] )
result = 1; // pt is inside
else if( -1 == dirs[smallest] )
{
// Should not be here because Plucker ray-triangle test does not
// return coplanar rays as intersections.
std::cout << "direction==tangent" << std::endl;
result = -1;
}
else
{
MB_SET_ERR( MB_FAILURE, "Error: unknown direction" );
}
}
}
if( debug )
std::cout << "pt_in_vol: result=" << result << " xyz=" << xyz[0] << " " << xyz[1] << " " << xyz[2]
<< " uvw=" << u << " " << v << " " << w << " vol_id=" << volume
<< std::endl; // todo: use geomtopotool to get id by entity handle
return MB_SUCCESS;
}
/**
* \brief For the volume pointed to and the point wished to be tested, returns
* whether the point is inside or outside the bounding box of the volume.
* inside = 0, not inside, inside = 1, inside
*/
ErrorCode GeomQueryTool::point_in_box( EntityHandle volume, const double point[3], int& inside )
{
double minpt[3];
double maxpt[3];
ErrorCode rval = geomTopoTool->get_bounding_coords( volume, minpt, maxpt );MB_CHK_SET_ERR( rval, "Failed to get the bounding coordinates of the volume" );
// early exits
if( point[0] > maxpt[0] || point[0] < minpt[0] )
{
inside = 0;
return rval;
}
if( point[1] > maxpt[1] || point[1] < minpt[1] )
{
inside = 0;
return rval;
}
if( point[2] > maxpt[2] || point[2] < minpt[2] )
{
inside = 0;
return rval;
}
inside = 1;
return rval;
}
ErrorCode GeomQueryTool::test_volume_boundary( const EntityHandle volume,
const EntityHandle surface,
const double xyz[3],
const double uvw[3],
int& result,
const RayHistory* history )
{
ErrorCode rval;
int dir;
if( history && history->prev_facets.size() )
{
// the current facet is already available
rval = boundary_case( volume, dir, uvw[0], uvw[1], uvw[2], history->prev_facets.back(), surface );MB_CHK_SET_ERR( rval, "Failed to resolve the boundary case" );
}
else
{
// look up nearest facet
// Get OBB Tree for surface
EntityHandle root;
rval = geomTopoTool->get_root( volume, root );MB_CHK_SET_ERR( rval, "Failed to get the volume's OBB tree root" );
// Get closest triangle on surface
const CartVect point( xyz );
CartVect nearest;
EntityHandle facet_out;
rval = geomTopoTool->obb_tree()->closest_to_location( point.array(), root, nearest.array(), facet_out );MB_CHK_SET_ERR( rval, "Failed to find the closest point to location" );
rval = boundary_case( volume, dir, uvw[0], uvw[1], uvw[2], facet_out, surface );MB_CHK_SET_ERR( rval, "Failed to resolve the boundary case" );
}
result = dir;
return MB_SUCCESS;
}
// use spherical area test to determine inside/outside of a polyhedron.
ErrorCode GeomQueryTool::point_in_volume_slow( EntityHandle volume, const double xyz[3], int& result )
{
ErrorCode rval;
Range faces;
std::vector< EntityHandle > surfs;
std::vector< int > senses;
double sum = 0.0;
const CartVect point( xyz );
rval = MBI->get_child_meshsets( volume, surfs );MB_CHK_SET_ERR( rval, "Failed to get the volume's child surfaces" );
senses.resize( surfs.size() );
rval = geomTopoTool->get_surface_senses( volume, surfs.size(), &surfs[0], &senses[0] );MB_CHK_SET_ERR( rval, "Failed to get the volume's surface senses" );
for( unsigned i = 0; i < surfs.size(); ++i )
{
if( !senses[i] ) // skip non-manifold surfaces
continue;
double surf_area = 0.0, face_area;
faces.clear();
rval = MBI->get_entities_by_dimension( surfs[i], 2, faces );MB_CHK_SET_ERR( rval, "Failed to get the surface entities by dimension" );
for( Range::iterator j = faces.begin(); j != faces.end(); ++j )
{
rval = poly_solid_angle( *j, point, face_area );MB_CHK_SET_ERR( rval, "Failed to determin the polygon's solid angle" );
surf_area += face_area;
}
sum += senses[i] * surf_area;
}
result = fabs( sum ) > 2.0 * M_PI;
return MB_SUCCESS;
}
ErrorCode GeomQueryTool::find_volume( const double xyz[3], EntityHandle& volume, const double* dir )<--- The function 'find_volume' is never used.
{
ErrorCode rval;
volume = 0;
EntityHandle global_surf_tree_root = geomTopoTool->get_one_vol_root();
// fast check - make sure point is in the implicit complement bounding box
int ic_result;
EntityHandle ic_handle;
rval = geomTopoTool->get_implicit_complement( ic_handle );MB_CHK_SET_ERR( rval, "Failed to get the implicit complement handle" );
rval = point_in_box( ic_handle, xyz, ic_result );MB_CHK_SET_ERR( rval, "Failed to check implicit complement for containment" );
if( ic_result == 0 )
{
volume = 0;
return MB_ENTITY_NOT_FOUND;
}
// if geomTopoTool doesn't have a global tree, use a loop over vols (slow)
if( !global_surf_tree_root )
{
rval = find_volume_slow( xyz, volume, dir );
return rval;
}
moab::CartVect uvw( 0.0 );
if( dir )
{
uvw[0] = dir[0];
uvw[1] = dir[1];
uvw[2] = dir[2];
}
if( uvw == 0.0 )
{
uvw[0] = rand();
uvw[1] = rand();
uvw[2] = rand();
}
// always normalize direction
uvw.normalize();
// fire a ray along dir and get surface
const double huge_val = std::numeric_limits< double >::max();
double pos_ray_len = huge_val;
double neg_ray_len = -huge_val;
// RIS output data
std::vector< double > dists;
std::vector< EntityHandle > surfs;
std::vector< EntityHandle > facets;
FindVolumeIntRegCtxt find_vol_reg_ctxt;
OrientedBoxTreeTool::IntersectSearchWindow search_win( &pos_ray_len, &neg_ray_len );
rval =
geomTopoTool->obb_tree()->ray_intersect_sets( dists, surfs, facets, global_surf_tree_root, numericalPrecision,
xyz, uvw.array(), search_win, find_vol_reg_ctxt );MB_CHK_SET_ERR( rval, "Failed in global tree ray fire" );
// if there was no intersection, no volume is found
if( surfs.size() == 0 || surfs[0] == 0 )
{
volume = 0;
return MB_ENTITY_NOT_FOUND;
}
// get the positive distance facet, surface hit
EntityHandle facet = facets[0];
EntityHandle surf = surfs[0];
// get these now, we're going to use them no matter what
EntityHandle fwd_vol, bwd_vol;
rval = geomTopoTool->get_surface_senses( surf, fwd_vol, bwd_vol );MB_CHK_SET_ERR( rval, "Failed to get sense data" );
EntityHandle parent_vols[2];
parent_vols[0] = fwd_vol;
parent_vols[1] = bwd_vol;
// get triangle normal
std::vector< EntityHandle > conn;
CartVect coords[3];
rval = MBI->get_connectivity( &facet, 1, conn );MB_CHK_SET_ERR( rval, "Failed to get triangle connectivity" );
rval = MBI->get_coords( &conn[0], 3, coords[0].array() );MB_CHK_SET_ERR( rval, "Failed to get triangle coordinates" );
CartVect normal = ( coords[1] - coords[0] ) * ( coords[2] - coords[0] );
normal.normalize();
// reverse direction if a hit in the negative direction is found
if( dists[0] < 0 )
{
uvw *= -1;
}
// if this is a "forward" intersection return the first sense entity
// otherwise return the second, "reverse" sense entity
double dot_prod = uvw % normal;
int idx = dot_prod > 0.0 ? 0 : 1;
if( dot_prod == 0.0 )
{
std::cerr << "Tangent dot product in find_volume. Shouldn't be here." << std::endl;
volume = 0;
return MB_FAILURE;
}
volume = parent_vols[idx];
return MB_SUCCESS;
}
ErrorCode GeomQueryTool::find_volume_slow( const double xyz[3], EntityHandle& volume, const double* dir )
{
ErrorCode rval;
volume = 0;
// get all volumes
Range all_vols;
rval = geomTopoTool->get_gsets_by_dimension( 3, all_vols );MB_CHK_SET_ERR( rval, "Failed to get all volumes in the model" );
Range::iterator it;
int result = 0;
for( it = all_vols.begin(); it != all_vols.end(); it++ )<--- Prefer prefix ++/-- operators for non-primitive types. [+]Prefix ++/-- operators should be preferred for non-primitive types. Pre-increment/decrement can be more efficient than post-increment/decrement. Post-increment/decrement usually involves keeping a copy of the previous value around and adds a little extra code.
{
rval = point_in_volume( *it, xyz, result, dir );MB_CHK_SET_ERR( rval, "Failed in point in volume loop" );
if( result )
{
volume = *it;
break;
}
}
return volume ? MB_SUCCESS : MB_ENTITY_NOT_FOUND;
}
// detemine distance to nearest surface
ErrorCode GeomQueryTool::closest_to_location( EntityHandle volume,
const double coords[3],
double& result,
EntityHandle* closest_surface )
{
// Get OBB Tree for volume
EntityHandle root;
ErrorCode rval = geomTopoTool->get_root( volume, root );MB_CHK_SET_ERR( rval, "Failed to get the volume's obb tree root" );
// Get closest triangles in volume
const CartVect point( coords );
CartVect nearest;
EntityHandle facet_out;
rval = geomTopoTool->obb_tree()->closest_to_location( point.array(), root, nearest.array(), facet_out,
closest_surface );MB_CHK_SET_ERR( rval, "Failed to get the closest intersection to location" );
// calculate distance between point and nearest facet
result = ( point - nearest ).length();
return MB_SUCCESS;
}
// calculate volume of polyhedron
ErrorCode GeomQueryTool::measure_volume( EntityHandle volume, double& result )
{
ErrorCode rval;
std::vector< EntityHandle > surfaces;
result = 0.0;
// don't try to calculate volume of implicit complement
if( geomTopoTool->is_implicit_complement( volume ) )
{
result = 1.0;
return MB_SUCCESS;
}
// get surfaces from volume
rval = MBI->get_child_meshsets( volume, surfaces );MB_CHK_SET_ERR( rval, "Failed to get the volume's child surfaces" );
// get surface senses
std::vector< int > senses( surfaces.size() );
rval = geomTopoTool->get_surface_senses( volume, surfaces.size(), &surfaces[0], &senses[0] );MB_CHK_SET_ERR( rval, "Failed to retrieve surface-volume sense data. Cannot calculate volume" );
for( unsigned i = 0; i < surfaces.size(); ++i )
{
// skip non-manifold surfaces
if( !senses[i] ) continue;
// get triangles in surface
Range triangles;
rval = MBI->get_entities_by_dimension( surfaces[i], 2, triangles );MB_CHK_SET_ERR( rval, "Failed to get the surface triangles" );
if( !triangles.all_of_type( MBTRI ) )
{
std::cout << "WARNING: Surface " << surfaces[i] // todo: use geomtopotool to get id by entity handle
<< " contains non-triangle elements. Volume calculation may be incorrect." << std::endl;
triangles.clear();
rval = MBI->get_entities_by_type( surfaces[i], MBTRI, triangles );MB_CHK_SET_ERR( rval, "Failed to get the surface triangles" );
}
// calculate signed volume beneath surface (x 6.0)
double surf_sum = 0.0;
const EntityHandle* conn;
int len;
CartVect coords[3];
for( Range::iterator j = triangles.begin(); j != triangles.end(); ++j )
{
rval = MBI->get_connectivity( *j, conn, len, true );MB_CHK_SET_ERR( rval, "Failed to get the connectivity of the current triangle" );
if( 3 != len )
{
MB_SET_ERR( MB_FAILURE, "Incorrect connectivity length for triangle" );
}
rval = MBI->get_coords( conn, 3, coords[0].array() );MB_CHK_SET_ERR( rval, "Failed to get the coordinates of the current triangle's vertices" );
coords[1] -= coords[0];
coords[2] -= coords[0];
surf_sum += ( coords[0] % ( coords[1] * coords[2] ) );
}
result += senses[i] * surf_sum;
}
result /= 6.0;
return MB_SUCCESS;
}
// sum area of elements in surface
ErrorCode GeomQueryTool::measure_area( EntityHandle surface, double& result )
{
// get triangles in surface
Range triangles;
ErrorCode rval = MBI->get_entities_by_dimension( surface, 2, triangles );MB_CHK_SET_ERR( rval, "Failed to get the surface entities" );
if( !triangles.all_of_type( MBTRI ) )
{
std::cout << "WARNING: Surface " << surface // todo: use geomtopotool to get id by entity handle
<< " contains non-triangle elements. Area calculation may be incorrect." << std::endl;
triangles.clear();
rval = MBI->get_entities_by_type( surface, MBTRI, triangles );MB_CHK_SET_ERR( rval, "Failed to the surface's triangle entities" );
}
// calculate sum of area of triangles
result = 0.0;
const EntityHandle* conn;
int len;
CartVect coords[3];
for( Range::iterator j = triangles.begin(); j != triangles.end(); ++j )
{
rval = MBI->get_connectivity( *j, conn, len, true );MB_CHK_SET_ERR( rval, "Failed to get the current triangle's connectivity" );
if( 3 != len )
{
MB_SET_ERR( MB_FAILURE, "Incorrect connectivity length for triangle" );
}
rval = MBI->get_coords( conn, 3, coords[0].array() );MB_CHK_SET_ERR( rval, "Failed to get the current triangle's vertex coordinates" );
// calculated area using cross product of triangle edges
CartVect v1 = coords[1] - coords[0];
CartVect v2 = coords[2] - coords[0];
CartVect xp = v1 * v2;
result += xp.length();
}
result *= 0.5;
return MB_SUCCESS;
}
ErrorCode GeomQueryTool::get_normal( EntityHandle surf,
const double in_pt[3],
double angle[3],
const RayHistory* history )
{
EntityHandle root;
ErrorCode rval = geomTopoTool->get_root( surf, root );MB_CHK_SET_ERR( rval, "Failed to get the surface's obb tree root" );
std::vector< EntityHandle > facets;
// if no history or history empty, use nearby facets
if( !history || ( history->prev_facets.size() == 0 ) )
{
rval = geomTopoTool->obb_tree()->closest_to_location( in_pt, root, numericalPrecision, facets );MB_CHK_SET_ERR( rval, "Failed to get closest intersection to location" );
}
// otherwise use most recent facet in history
else
{
facets.push_back( history->prev_facets.back() );
}
CartVect coords[3], normal( 0.0 );
const EntityHandle* conn;
int len;
for( unsigned i = 0; i < facets.size(); ++i )
{
rval = MBI->get_connectivity( facets[i], conn, len );MB_CHK_SET_ERR( rval, "Failed to get facet connectivity" );
if( 3 != len )
{
MB_SET_ERR( MB_FAILURE, "Incorrect connectivity length for triangle" );
}
rval = MBI->get_coords( conn, 3, coords[0].array() );MB_CHK_SET_ERR( rval, "Failed to get vertex coordinates" );
coords[1] -= coords[0];
coords[2] -= coords[0];
normal += coords[1] * coords[2];
}
normal.normalize();
normal.get( angle );
return MB_SUCCESS;
}
/* SECTION II (private) */
// If point is on boundary, then this function is called to
// discriminate cases in which the ray is entering or leaving.
// result= 1 -> inside volume or entering volume
// result= 0 -> outside volume or leaving volume
// result=-1 -> on boundary with null or tangent uvw
ErrorCode GeomQueryTool::boundary_case( EntityHandle volume,
int& result,
double u,
double v,
double w,
EntityHandle facet,
EntityHandle surface )
{
ErrorCode rval;
// test to see if uvw is provided
if( u <= 1.0 && v <= 1.0 && w <= 1.0 )
{
const CartVect ray_vector( u, v, w );
CartVect coords[3], normal( 0.0 );
const EntityHandle* conn;
int len, sense_out;
rval = MBI->get_connectivity( facet, conn, len );MB_CHK_SET_ERR( rval, "Failed to get the triangle's connectivity" );
if( 3 != len )
{
MB_SET_ERR( MB_FAILURE, "Incorrect connectivity length for triangle" );
}
rval = MBI->get_coords( conn, 3, coords[0].array() );MB_CHK_SET_ERR( rval, "Failed to get vertex coordinates" );
rval = geomTopoTool->get_sense( surface, volume, sense_out );MB_CHK_SET_ERR( rval, "Failed to get the surface's sense with respect to it's volume" );
coords[1] -= coords[0];
coords[2] -= coords[0];
normal = sense_out * ( coords[1] * coords[2] );
double sense = ray_vector % normal;
if( sense < 0.0 )
{
result = 1; // inside or entering
}
else if( sense > 0.0 )
{
result = 0; // outside or leaving
}
else if( sense == 0.0 )
{
result = -1; // tangent, therefore on boundary
}
else
{
result = -1; // failure
MB_SET_ERR( MB_FAILURE, "Failed to resolve boundary case" );
}
// if uvw not provided, return on_boundary.
}
else
{
result = -1; // on boundary
return MB_SUCCESS;
}
return MB_SUCCESS;
}
// point_in_volume_slow, including poly_solid_angle helper subroutine
// are adapted from "Point in Polyhedron Testing Using Spherical Polygons", Paulo Cezar
// Pinto Carvalho and Paulo Roma Cavalcanti, _Graphics Gems V_, pg. 42. Original algorithm
// was described in "An Efficient Point In Polyhedron Algorithm", Jeff Lane, Bob Magedson,
// and Mike Rarick, _Computer Vision, Graphics, and Image Processing 26_, pg. 118-225, 1984.
// helper function for point_in_volume_slow. calculate area of a polygon
// projected into a unit-sphere space
ErrorCode GeomQueryTool::poly_solid_angle( EntityHandle face, const CartVect& point, double& area )
{
ErrorCode rval;
// Get connectivity
const EntityHandle* conn;
int len;
rval = MBI->get_connectivity( face, conn, len, true );MB_CHK_SET_ERR( rval, "Failed to get the connectivity of the polygon" );
// Allocate space to store vertices
CartVect coords_static[4];
std::vector< CartVect > coords_dynamic;
CartVect* coords = coords_static;
if( (unsigned)len > ( sizeof( coords_static ) / sizeof( coords_static[0] ) ) )
{
coords_dynamic.resize( len );
coords = &coords_dynamic[0];
}
// get coordinates
rval = MBI->get_coords( conn, len, coords->array() );MB_CHK_SET_ERR( rval, "Failed to get the coordinates of the polygon vertices" );
// calculate normal
CartVect norm( 0.0 ), v1, v0 = coords[1] - coords[0];
for( int i = 2; i < len; ++i )
{
v1 = coords[i] - coords[0];
norm += v0 * v1;
v0 = v1;
}
// calculate area
double s, ang;<--- The scope of the variable 's' can be reduced. [+]The scope of the variable 's' can be reduced. Warning: Be careful when fixing this message, especially when there are inner loops. Here is an example where cppcheck will write that the scope for 'i' can be reduced:
void f(int x)
{
int i = 0;
if (x) {
// it's safe to move 'int i = 0;' here
for (int n = 0; n < 10; ++n) {
// it is possible but not safe to move 'int i = 0;' here
do_something(&i);
}
}
}
When you see this message it is always safe to reduce the variable scope 1 level. <--- The scope of the variable 'ang' can be reduced. [+]The scope of the variable 'ang' can be reduced. Warning: Be careful when fixing this message, especially when there are inner loops. Here is an example where cppcheck will write that the scope for 'i' can be reduced:
void f(int x)
{
int i = 0;
if (x) {
// it's safe to move 'int i = 0;' here
for (int n = 0; n < 10; ++n) {
// it is possible but not safe to move 'int i = 0;' here
do_something(&i);
}
}
}
When you see this message it is always safe to reduce the variable scope 1 level.
area = 0.0;
CartVect r, n1, n2, b, a = coords[len - 1] - coords[0];
for( int i = 0; i < len; ++i )
{
r = coords[i] - point;
b = coords[( i + 1 ) % len] - coords[i];
n1 = a * r; // = norm1 (magnitude is important)
n2 = r * b; // = norm2 (magnitude is important)
s = ( n1 % n2 ) / ( n1.length() * n2.length() ); // = cos(angle between norm1,norm2)
ang = s <= -1.0 ? M_PI : s >= 1.0 ? 0.0 : acos( s ); // = acos(s)
s = ( b * a ) % norm; // =orientation of triangle wrt point
area += s > 0.0 ? M_PI - ang : M_PI + ang;
a = -b;
}
area -= M_PI * ( len - 2 );
if( ( norm % r ) > 0 ) area = -area;
return MB_SUCCESS;
}
void GeomQueryTool::set_overlap_thickness( double new_thickness )
{
if( new_thickness < 0 || new_thickness > 100 )
{
std::cerr << "Invalid overlap_thickness = " << new_thickness << std::endl;
}
else
{
overlapThickness = new_thickness;
}
std::cout << "Set overlap thickness = " << overlapThickness << std::endl;
}
void GeomQueryTool::set_numerical_precision( double new_precision )<--- The function 'set_numerical_precision' is never used.
{
if( new_precision <= 0 || new_precision > 1 )
{
std::cerr << "Invalid numerical_precision = " << numericalPrecision << std::endl;
}
else
{
numericalPrecision = new_precision;
}
std::cout << "Set numerical precision = " << numericalPrecision << std::endl;
}
} // namespace moab
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