MOAB: Mesh Oriented datABase
(version 5.4.1)
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This files contains a mesh database implementation that can be used to run mesquite by default. More...
#include "MeshImpl.hpp"
#include "FileTokenizer.hpp"
#include "Vector3D.hpp"
#include "MsqVertex.hpp"
#include "MeshImplData.hpp"
#include "MeshImplTags.hpp"
#include "MsqDebug.hpp"
#include "MsqError.hpp"
#include "VtkTypeInfo.hpp"
#include <string>
#include <vector>
#include <algorithm>
#include <functional>
#include <map>
#include <fstream>
#include <iomanip>
Go to the source code of this file.
Classes | |
struct | MBMesquite::cast_handle< T > |
Namespaces | |
namespace | MBMesquite |
Implements the NonSmoothDescent class member functions. | |
Functions | |
static bool | MBMesquite::is_side_boundary (MeshImplData *myMesh, size_t elem, unsigned side_dim, unsigned side_num, MsqError &err) |
Helper function for MeshImpl::mark_skin_fixed. | |
static void | MBMesquite::get_field_names (const TagDescription &tag, std::string &field_out, std::string &member_out, MsqError &err) |
Variables | |
const char * | MBMesquite::MESQUITE_FIELD_TAG = "MesquiteTags" |
const char *const | MBMesquite::vtk_type_names [] |
This files contains a mesh database implementation that can be used to run mesquite by default.
Definition in file MeshImpl.cpp.