MOAB: Mesh Oriented datABase
(version 5.4.1)
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00001 /* ***************************************************************** 00002 MESQUITE -- The Mesh Quality Improvement Toolkit 00003 00004 Copyright 2010 Sandia National Laboratories. Developed at the 00005 University of Wisconsin--Madison under SNL contract number 00006 624796. The U.S. Government and the University of Wisconsin 00007 retain certain rights to this software. 00008 00009 This library is free software; you can redistribute it and/or 00010 modify it under the terms of the GNU Lesser General Public 00011 License as published by the Free Software Foundation; either 00012 version 2.1 of the License, or (at your option) any later version. 00013 00014 This library is distributed in the hope that it will be useful, 00015 but WITHOUT ANY WARRANTY; without even the implied warranty of 00016 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00017 Lesser General Public License for more details. 00018 00019 You should have received a copy of the GNU Lesser General Public License 00020 (lgpl.txt) along with this library; if not, write to the Free Software 00021 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00022 00023 (2010) [email protected] 00024 00025 ***************************************************************** */ 00026 00027 /** \file CircleDomainTest.cpp 00028 * \brief UnitTests for CircleDomain class 00029 * \author Jason Kraftcheck 00030 */ 00031 00032 #include "UnitUtil.hpp" 00033 #include "MeshDomain1D.hpp" 00034 00035 namespace MBMesquite 00036 { 00037 00038 class CircleDomainTest : public CppUnit::TestFixture 00039 { 00040 CPPUNIT_TEST_SUITE( CircleDomainTest ); 00041 CPPUNIT_TEST( test_snap_to ); 00042 CPPUNIT_TEST( test_arc_length ); 00043 CPPUNIT_TEST( test_position_from_length ); 00044 CPPUNIT_TEST_SUITE_END(); 00045 00046 public: 00047 void test_snap_to(); 00048 void test_arc_length(); 00049 void test_position_from_length(); 00050 }; 00051 00052 CPPUNIT_TEST_SUITE_NAMED_REGISTRATION( CircleDomainTest, "CircleDomainTest" ); 00053 CPPUNIT_TEST_SUITE_NAMED_REGISTRATION( CircleDomainTest, "Unit" ); 00054 00055 void CircleDomainTest::test_snap_to() 00056 { 00057 Vector3D origin( 0, 0, 0 ); 00058 Vector3D z( 0, 0, 1 ); 00059 double rad1 = 4.0 / 3.0; 00060 CircleDomain dom1( origin, z, rad1 ); 00061 Vector3D pt( 1, 0, 0 ); 00062 dom1.snap_to( 0, pt ); 00063 CPPUNIT_ASSERT_VECTORS_EQUAL( Vector3D( rad1, 0, 0 ), pt, 1e-6 ); 00064 Vector3D a = Vector3D( 1, 2, 3 ); 00065 pt = a; 00066 dom1.snap_to( 0, pt ); 00067 a = Vector3D( 1, 2, 0 ); 00068 a *= rad1 / a.length(); 00069 CPPUNIT_ASSERT_VECTORS_EQUAL( a, pt, 1e-6 ); 00070 00071 Vector3D some_pt( 5, -1, 6 ); 00072 Vector3D some_dir( -5, -4, 1 ); 00073 double rad2 = 1.0; 00074 CircleDomain dom2( some_pt, some_dir, rad2 ); 00075 00076 a = Vector3D( 0, 0, 0 ); 00077 pt = a; 00078 dom2.snap_to( 0, pt ); 00079 CPPUNIT_ASSERT_DOUBLES_EQUAL( rad2, ( pt - some_pt ).length(), 1e-6 ); // rad from center 00080 CPPUNIT_ASSERT_DOUBLES_EQUAL( 0.0, ( pt - some_pt ) % some_dir, 1e-6 ); // in plane 00081 CPPUNIT_ASSERT_DOUBLES_EQUAL( 0.0, ( ( pt - some_pt ) * ( a - some_pt ) ) % some_dir, 00082 1e-6 ); // correct direction from center 00083 00084 a = Vector3D( 0, -1, -2 ); 00085 pt = a; 00086 dom2.snap_to( 0, pt ); 00087 CPPUNIT_ASSERT_DOUBLES_EQUAL( rad2, ( pt - some_pt ).length(), 1e-6 ); // rad from center 00088 CPPUNIT_ASSERT_DOUBLES_EQUAL( 0.0, ( pt - some_pt ) % some_dir, 1e-6 ); // in plane 00089 CPPUNIT_ASSERT_DOUBLES_EQUAL( 0.0, ( ( pt - some_pt ) * ( a - some_pt ) ) % some_dir, 00090 1e-6 ); // correct direction from center 00091 } 00092 00093 void CircleDomainTest::test_arc_length() 00094 { 00095 MsqPrintError err( std::cerr ); 00096 00097 Vector3D origin( 0, 0, 0 ); 00098 Vector3D z( 0, 0, 1 ); 00099 double rad1 = 4.0 / 3.0; 00100 CircleDomain dom1( origin, z, rad1 ); 00101 00102 Vector3D xp = Vector3D( 1, 0, 0 ); 00103 Vector3D xn = Vector3D( -1, 0, 0 ); 00104 Vector3D yp = Vector3D( 0, 1, 0 ); 00105 00106 double len = dom1.arc_length( xp.to_array(), yp.to_array(), err ); 00107 ASSERT_NO_ERROR( err ); 00108 CPPUNIT_ASSERT_DOUBLES_EQUAL( rad1 * M_PI * 0.5, len, 1e-6 ); 00109 00110 len = dom1.arc_length( xp.to_array(), xn.to_array(), err ); 00111 ASSERT_NO_ERROR( err ); 00112 CPPUNIT_ASSERT_DOUBLES_EQUAL( rad1 * M_PI, len, 1e-6 ); 00113 00114 len = dom1.arc_length( yp.to_array(), xp.to_array(), err ); 00115 ASSERT_NO_ERROR( err ); 00116 CPPUNIT_ASSERT_DOUBLES_EQUAL( -rad1 * M_PI * 0.5, len, 1e-6 ); 00117 00118 len = dom1.arc_length( ( xp + z ).to_array(), yp.to_array(), err ); 00119 ASSERT_NO_ERROR( err ); 00120 CPPUNIT_ASSERT_DOUBLES_EQUAL( rad1 * M_PI * 0.5, len, 1e-6 ); 00121 00122 len = dom1.arc_length( xp.to_array(), ( yp + z ).to_array(), err ); 00123 ASSERT_NO_ERROR( err ); 00124 CPPUNIT_ASSERT_DOUBLES_EQUAL( rad1 * M_PI * 0.5, len, 1e-6 ); 00125 00126 Vector3D center( -1, -2, -1 ); 00127 Vector3D normal( -2, -1, -2 ); 00128 double rad = 1.5; 00129 CircleDomain dom2( center, normal, rad ); 00130 00131 Vector3D v( 1, 0, 0 ); 00132 v = v * normal; 00133 v *= rad / v.length(); 00134 v += center; 00135 len = dom2.arc_length( v.to_array(), v.to_array(), err ); 00136 ASSERT_NO_ERROR( err ); 00137 CPPUNIT_ASSERT_DOUBLES_EQUAL( 0.0, len, 1e-6 ); 00138 } 00139 00140 void CircleDomainTest::test_position_from_length() 00141 { 00142 MsqPrintError err( std::cerr ); 00143 00144 Vector3D origin( 0, 0, 0 ); 00145 Vector3D z( 0, 0, 1 ); 00146 double rad1 = 4.0 / 3.0; 00147 CircleDomain dom1( origin, z, rad1 ); 00148 00149 Vector3D xp = Vector3D( 1, 0, 0 ); 00150 Vector3D xn = Vector3D( -1, 0, 0 ); 00151 Vector3D yp = Vector3D( 0, 1, 0 ); 00152 00153 const double qc = 0.5 * rad1 * M_PI; 00154 00155 Vector3D result; 00156 dom1.position_from_length( xp.to_array(), qc, result.to_array(), err ); 00157 ASSERT_NO_ERROR( err ); 00158 CPPUNIT_ASSERT_VECTORS_EQUAL( yp * rad1, result, 1e-6 ); 00159 00160 dom1.position_from_length( xp.to_array(), 2 * qc, result.to_array(), err ); 00161 ASSERT_NO_ERROR( err ); 00162 CPPUNIT_ASSERT_VECTORS_EQUAL( xn * rad1, result, 1e-6 ); 00163 00164 dom1.position_from_length( yp.to_array(), -qc, result.to_array(), err ); 00165 ASSERT_NO_ERROR( err ); 00166 CPPUNIT_ASSERT_VECTORS_EQUAL( xp * rad1, result, 1e-6 ); 00167 00168 dom1.position_from_length( ( xp + z ).to_array(), qc, result.to_array(), err ); 00169 ASSERT_NO_ERROR( err ); 00170 CPPUNIT_ASSERT_VECTORS_EQUAL( yp * rad1, result, 1e-6 ); 00171 00172 Vector3D center( -1, -2, -1 ); 00173 Vector3D normal( -2, -1, -2 ); 00174 double rad2 = 1.5; 00175 CircleDomain dom2( center, normal, rad2 ); 00176 00177 Vector3D v( 1, 0, 0 ); 00178 v = v * normal; 00179 v *= rad2 / v.length(); 00180 v += center; 00181 dom2.position_from_length( v.to_array(), 0.0, result.to_array(), err ); 00182 ASSERT_NO_ERROR( err ); 00183 CPPUNIT_ASSERT_VECTORS_EQUAL( v, result, 1e-6 ); 00184 } 00185 00186 } // namespace MBMesquite