MOAB: Mesh Oriented datABase
(version 5.4.1)
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00001 /* ***************************************************************** 00002 MESQUITE -- The Mesh Quality Improvement Toolkit 00003 00004 Copyright 2009 Sandia National Laboratories. Developed at the 00005 University of Wisconsin--Madison under SNL contract number 00006 624796. The U.S. Government and the University of Wisconsin 00007 retain certain rights to this software. 00008 00009 This library is free software; you can redistribute it and/or 00010 modify it under the terms of the GNU Lesser General Public 00011 License as published by the Free Software Foundation; either 00012 version 2.1 of the License, or (at your option) any later version. 00013 00014 This library is distributed in the hope that it will be useful, 00015 but WITHOUT ANY WARRANTY; without even the implied warranty of 00016 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00017 Lesser General Public License for more details. 00018 00019 You should have received a copy of the GNU Lesser General Public License 00020 (lgpl.txt) along with this library; if not, write to the Free Software 00021 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00022 00023 (2009) [email protected] 00024 00025 ***************************************************************** */ 00026 00027 /** \file MsqIRel.hpp 00028 * \brief 00029 * \author Jason Kraftcheck 00030 */ 00031 00032 #ifndef MSQ_MSQ_IREL_HPP 00033 #define MSQ_MSQ_IREL_HPP 00034 00035 #include "Mesquite.hpp" 00036 #include "MsqIGeom.hpp" 00037 #include "iRel.h" 00038 00039 namespace MBMesquite 00040 { 00041 00042 /* General MeshDomain on iGeom & iRel implementation */ 00043 00044 class MsqIRel : public MsqCommonIGeom 00045 { 00046 public: 00047 MsqIRel( iGeom_Instance geom, iRel_Instance irel_iface, iRel_PairHandle irel_instance ); 00048 00049 virtual ~MsqIRel(); 00050 00051 void snap_to( Mesh::VertexHandle entity_handle, Vector3D& coordinat ) const; 00052 00053 void vertex_normal_at( Mesh::VertexHandle entity_handle, Vector3D& coordinate ) const; 00054 00055 void element_normal_at( Mesh::ElementHandle entity_handle, Vector3D& coordinate ) const; 00056 00057 void vertex_normal_at( const Mesh::VertexHandle* handles, 00058 Vector3D coordinates[], 00059 unsigned count, 00060 MsqError& err ) const; 00061 00062 void closest_point( Mesh::VertexHandle handle, 00063 const Vector3D& position, 00064 Vector3D& closest, 00065 Vector3D& normal, 00066 MsqError& err ) const; 00067 00068 void domain_DoF( const Mesh::VertexHandle* handle_array, 00069 unsigned short* dof_array, 00070 size_t num_vertices, 00071 MsqError& err ) const; 00072 00073 protected: 00074 /** Get geometric entity owning a mesh entity */ 00075 int geom_from_mesh( Mesh::EntityHandle mesh_handle_in, 00076 iBase_EntityHandle& geom_handle_out, 00077 int& geom_dimension_out ) const; 00078 00079 int geom_from_mesh( Mesh::EntityHandle const* mesh_handles_in, 00080 iBase_EntityHandle* geom_handles_out, 00081 unsigned short* geom_dimensions_out, 00082 size_t count ) const; 00083 00084 private: 00085 /** ITAPS interface implementation for mesh->geometry association */ 00086 iRel_Instance relateIface; 00087 iRel_PairHandle relateInstance; 00088 00089 /** temporary storage of geometry entity handles */ 00090 mutable std::vector< iBase_EntityHandle > geomHandles; 00091 }; 00092 } // namespace MBMesquite 00093 00094 #endif