MeshKit  1.0
check_watertight.cpp File Reference
#include <iostream>
#include <cmath>
#include <cstdlib>
#include <ctime>
#include <vector>
#include <set>
#include <algorithm>
#include "moab/Core.hpp"
#include "MBTagConventions.hpp"
#include "moab/Range.hpp"
#include "moab/Skinner.hpp"
#include "meshkit/cw_func.hpp"
#include "meshkit/gen.hpp"
#include "meshkit/arc.hpp"
#include "meshkit/zip.hpp"
Include dependency graph for check_watertight.cpp:

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Classes

struct  coords_and_id
 struct to hold coordinates of skin edge, it's surface id, and a matched flag More...

Functions

int compare_by_handle (const void *a, const void *b)
int compare_by_coords (const void *a, const void *b)
int main (int argc, char **argv)

Function Documentation

int compare_by_coords ( const void *  a,
const void *  b 
)

Definition at line 82 of file check_watertight.cpp.

int compare_by_handle ( const void *  a,
const void *  b 
)

Definition at line 63 of file check_watertight.cpp.

int main ( int  argc,
char **  argv 
)

Definition at line 116 of file check_watertight.cpp.

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