MeshKit
1.0
|
#include <iostream>
#include <cmath>
#include <cstdlib>
#include <ctime>
#include <vector>
#include <set>
#include <algorithm>
#include "moab/Core.hpp"
#include "MBTagConventions.hpp"
#include "moab/Range.hpp"
#include "moab/Skinner.hpp"
#include "meshkit/cw_func.hpp"
#include "meshkit/gen.hpp"
#include "meshkit/arc.hpp"
#include "meshkit/zip.hpp"
Go to the source code of this file.
Classes | |
struct | coords_and_id |
struct to hold coordinates of skin edge, it's surface id, and a matched flag More... | |
Functions | |
int | compare_by_handle (const void *a, const void *b) |
int | compare_by_coords (const void *a, const void *b) |
int | main (int argc, char **argv) |
int compare_by_coords | ( | const void * | a, |
const void * | b | ||
) |
Definition at line 82 of file check_watertight.cpp.
int compare_by_handle | ( | const void * | a, |
const void * | b | ||
) |
Definition at line 63 of file check_watertight.cpp.
int main | ( | int | argc, |
char ** | argv | ||
) |
Definition at line 116 of file check_watertight.cpp.