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MeshKit
1.0
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#include <iostream>#include <cmath>#include <cstdlib>#include <ctime>#include <vector>#include <set>#include <algorithm>#include "moab/Core.hpp"#include "MBTagConventions.hpp"#include "moab/Range.hpp"#include "moab/Skinner.hpp"#include "meshkit/cw_func.hpp"#include "meshkit/gen.hpp"#include "meshkit/arc.hpp"#include "meshkit/zip.hpp"
Go to the source code of this file.
Classes | |
| struct | coords_and_id |
| struct to hold coordinates of skin edge, it's surface id, and a matched flag More... | |
Functions | |
| int | compare_by_handle (const void *a, const void *b) |
| int | compare_by_coords (const void *a, const void *b) |
| int | main (int argc, char **argv) |
| int compare_by_coords | ( | const void * | a, |
| const void * | b | ||
| ) |
Definition at line 82 of file check_watertight.cpp.
| int compare_by_handle | ( | const void * | a, |
| const void * | b | ||
| ) |
Definition at line 63 of file check_watertight.cpp.
| int main | ( | int | argc, |
| char ** | argv | ||
| ) |
Definition at line 116 of file check_watertight.cpp.