MOAB: Mesh Oriented datABase  (version 5.4.1)
ConicDomainTest.cpp
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00001 /* *****************************************************************
00002     MESQUITE -- The Mesh Quality Improvement Toolkit
00003 
00004     Copyright 2010 Sandia National Laboratories.  Developed at the
00005     University of Wisconsin--Madison under SNL contract number
00006     624796.  The U.S. Government and the University of Wisconsin
00007     retain certain rights to this software.
00008 
00009     This library is free software; you can redistribute it and/or
00010     modify it under the terms of the GNU Lesser General Public
00011     License as published by the Free Software Foundation; either
00012     version 2.1 of the License, or (at your option) any later version.
00013 
00014     This library is distributed in the hope that it will be useful,
00015     but WITHOUT ANY WARRANTY; without even the implied warranty of
00016     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00017     Lesser General Public License for more details.
00018 
00019     You should have received a copy of the GNU Lesser General Public License
00020     (lgpl.txt) along with this library; if not, write to the Free Software
00021     Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00022 
00023     (2010) [email protected]
00024 
00025   ***************************************************************** */
00026 
00027 /** \file ConicDomainTest.cpp
00028  *  \brief Unit tests for ConicDomain class
00029  *  \author Jason Kraftcheck
00030  */
00031 
00032 #include "Mesquite.hpp"
00033 #include "UnitUtil.hpp"
00034 #include "ConicDomain.hpp"
00035 
00036 using namespace MBMesquite;
00037 
00038 class ConicDomainTest : public CppUnit::TestFixture
00039 {
00040     CPPUNIT_TEST_SUITE( ConicDomainTest );
00041     CPPUNIT_TEST( test_construct );
00042     CPPUNIT_TEST( test_snap_to );
00043     CPPUNIT_TEST( test_normal_at );
00044     CPPUNIT_TEST( test_closest_point );
00045     CPPUNIT_TEST( test_domain_DoF );
00046     CPPUNIT_TEST_SUITE_END();
00047 
00048   public:
00049     void test_construct();
00050     void test_snap_to();
00051     void test_normal_at();
00052     void test_closest_point();
00053     void test_domain_DoF();
00054 };
00055 
00056 CPPUNIT_TEST_SUITE_NAMED_REGISTRATION( ConicDomainTest, "ConicDomainTest" );
00057 CPPUNIT_TEST_SUITE_NAMED_REGISTRATION( ConicDomainTest, "Unit" );
00058 
00059 void ConicDomainTest::test_construct()
00060 {
00061     double rad = 1.5;
00062     double hei = 20.1;
00063     Vector3D axis( 1, 2, 3 );
00064     Vector3D point( -1, -1, 1 );
00065     ConicDomain dom( rad, hei, axis, point );
00066 
00067     axis /= axis.length();
00068     CPPUNIT_ASSERT_VECTORS_EQUAL( axis, dom.axis(), 1e-6 );
00069     CPPUNIT_ASSERT_VECTORS_EQUAL( point, dom.point(), 1e-18 );
00070     CPPUNIT_ASSERT_DOUBLES_EQUAL( rad, dom.point_radius(), 1e-18 );
00071     CPPUNIT_ASSERT_DOUBLES_EQUAL( hei, dom.height_from_point(), 1e-18 );
00072 }
00073 
00074 void ConicDomainTest::test_snap_to()
00075 {
00076     const double a = 3.0, b = 4.0;
00077     const double f = a * b / ( a * a + b * b );
00078     ConicDomain cone( a, b );
00079 
00080     // test some points
00081     Vector3D pt( b, 0, a );
00082     Vector3D close( pt );
00083     cone.snap_to( 0, close );
00084     CPPUNIT_ASSERT_VECTORS_EQUAL( pt * f, close, 1e-6 );
00085 
00086     pt    = Vector3D( 0, b, a );
00087     close = pt;
00088     cone.snap_to( 0, close );
00089     CPPUNIT_ASSERT_VECTORS_EQUAL( pt * f, close, 1e-6 );
00090 
00091     pt    = Vector3D( 0, -b, a );
00092     close = pt;
00093     cone.snap_to( 0, close );
00094     CPPUNIT_ASSERT_VECTORS_EQUAL( pt * f, close, 1e-6 );
00095 
00096     pt    = Vector3D( -b, 0, a );
00097     close = pt;
00098     cone.snap_to( 0, close );
00099     CPPUNIT_ASSERT_VECTORS_EQUAL( pt * f, close, 1e-6 );
00100 
00101     // test point at apex
00102     pt    = cone.point() + cone.height_from_point() * cone.axis();
00103     close = pt;
00104     cone.snap_to( 0, close );
00105     CPPUNIT_ASSERT_VECTORS_EQUAL( pt, close, 1e-6 );
00106 }
00107 
00108 void ConicDomainTest::test_normal_at()
00109 {
00110     const double a = 3.0, b = 4.0;
00111     ConicDomain cone( a, b );
00112 
00113     Vector3D pt( b, 0, a );
00114     Vector3D norm( pt );
00115     cone.vertex_normal_at( 0, norm );
00116     CPPUNIT_ASSERT_VECTORS_EQUAL( pt / pt.length(), norm, 1e-6 );
00117     norm = pt;
00118     cone.element_normal_at( 0, norm );
00119     CPPUNIT_ASSERT_VECTORS_EQUAL( pt / pt.length(), norm, 1e-6 );
00120 
00121     pt   = Vector3D( 0, b, a );
00122     norm = pt;
00123     cone.vertex_normal_at( 0, norm );
00124     CPPUNIT_ASSERT_VECTORS_EQUAL( pt / pt.length(), norm, 1e-6 );
00125     norm = pt;
00126     cone.element_normal_at( 0, norm );
00127     CPPUNIT_ASSERT_VECTORS_EQUAL( pt / pt.length(), norm, 1e-6 );
00128 
00129     pt   = Vector3D( 0, -b, a );
00130     norm = pt;
00131     cone.vertex_normal_at( 0, norm );
00132     CPPUNIT_ASSERT_VECTORS_EQUAL( pt / pt.length(), norm, 1e-6 );
00133     norm = pt;
00134     cone.element_normal_at( 0, norm );
00135     CPPUNIT_ASSERT_VECTORS_EQUAL( pt / pt.length(), norm, 1e-6 );
00136 
00137     pt   = Vector3D( -b, 0, a );
00138     norm = pt;
00139     cone.vertex_normal_at( 0, norm );
00140     CPPUNIT_ASSERT_VECTORS_EQUAL( pt / pt.length(), norm, 1e-6 );
00141     norm = pt;
00142     cone.element_normal_at( 0, norm );
00143     CPPUNIT_ASSERT_VECTORS_EQUAL( pt / pt.length(), norm, 1e-6 );
00144 }
00145 
00146 void ConicDomainTest::test_closest_point()
00147 {
00148     const double a = 3.0, b = 4.0;
00149     const double f = a * b / ( a * a + b * b );
00150     ConicDomain cone( a, b );
00151     MsqError err;
00152 
00153     Vector3D pt( b, 0, a ), close, norm;
00154     cone.closest_point( 0, pt, close, norm, err );
00155     ASSERT_NO_ERROR( err );
00156     CPPUNIT_ASSERT_VECTORS_EQUAL( pt * f, close, 1e-6 );
00157     CPPUNIT_ASSERT_VECTORS_EQUAL( pt / pt.length(), norm, 1e-6 );
00158 
00159     pt = Vector3D( 0, b, a );
00160     cone.closest_point( 0, pt, close, norm, err );
00161     ASSERT_NO_ERROR( err );
00162     CPPUNIT_ASSERT_VECTORS_EQUAL( pt * f, close, 1e-6 );
00163     CPPUNIT_ASSERT_VECTORS_EQUAL( pt / pt.length(), norm, 1e-6 );
00164 
00165     pt = Vector3D( 0, -b, a );
00166     cone.closest_point( 0, pt, close, norm, err );
00167     ASSERT_NO_ERROR( err );
00168     CPPUNIT_ASSERT_VECTORS_EQUAL( pt * f, close, 1e-6 );
00169     CPPUNIT_ASSERT_VECTORS_EQUAL( pt / pt.length(), norm, 1e-6 );
00170 
00171     pt = Vector3D( -b, 0, a );
00172     cone.closest_point( 0, pt, close, norm, err );
00173     ASSERT_NO_ERROR( err );
00174     CPPUNIT_ASSERT_VECTORS_EQUAL( pt * f, close, 1e-6 );
00175     CPPUNIT_ASSERT_VECTORS_EQUAL( pt / pt.length(), norm, 1e-6 );
00176 }
00177 
00178 void ConicDomainTest::test_domain_DoF()
00179 {
00180     std::vector< Mesh::VertexHandle > junk( 10 );
00181     std::vector< unsigned short > dof( junk.size() );
00182     std::vector< unsigned short > expected( dof.size(), 2 );
00183     ConicDomain dom;
00184     MsqPrintError err( std::cout );
00185     dom.domain_DoF( arrptr( junk ), arrptr( dof ), junk.size(), err );
00186     ASSERT_NO_ERROR( err );
00187     CPPUNIT_ASSERT( expected == dof );
00188 }
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