MOAB: Mesh Oriented datABase
(version 5.4.1)
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00001 /* ***************************************************************** 00002 MESQUITE -- The Mesh Quality Improvement Toolkit 00003 00004 Copyright 2010 Sandia National Laboratories. Developed at the 00005 University of Wisconsin--Madison under SNL contract number 00006 624796. The U.S. Government and the University of Wisconsin 00007 retain certain rights to this software. 00008 00009 This library is free software; you can redistribute it and/or 00010 modify it under the terms of the GNU Lesser General Public 00011 License as published by the Free Software Foundation; either 00012 version 2.1 of the License, or (at your option) any later version. 00013 00014 This library is distributed in the hope that it will be useful, 00015 but WITHOUT ANY WARRANTY; without even the implied warranty of 00016 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00017 Lesser General Public License for more details. 00018 00019 You should have received a copy of the GNU Lesser General Public License 00020 (lgpl.txt) along with this library; if not, write to the Free Software 00021 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00022 00023 (2010) [email protected] 00024 00025 ***************************************************************** */ 00026 00027 /** \file DomainUtil.hpp 00028 * \brief Utility functions for use in build-in geometric domains 00029 * \author Jason Kraftcheck 00030 */ 00031 00032 #ifndef MSQ_DOMAIN_UTIL_HPP 00033 #define MSQ_DOMAIN_UTIL_HPP 00034 00035 #include "Mesquite.hpp" 00036 #include "MeshInterface.hpp" 00037 #include <vector> 00038 #include <cstdlib> // size_t 00039 00040 namespace MBMesquite 00041 { 00042 00043 class MsqVertex; 00044 class Vector3D; 00045 class Mesh; 00046 00047 namespace DomainUtil 00048 { 00049 00050 void bounding_box( const MsqVertex* vertex_array, size_t num_vertices, Vector3D& box_min, Vector3D& box_max ); 00051 00052 double max_box_extent( const MsqVertex* vertex_array, size_t num_vertices ); 00053 00054 inline double default_tolerance( const MsqVertex* vertex_array, size_t num_vertices ) 00055 { 00056 return 1e-3 * max_box_extent( vertex_array, num_vertices ); 00057 } 00058 00059 void get_fixed_vertices( Mesh* mesh_instance, 00060 const Mesh::VertexHandle* vertex_array, 00061 size_t num_vertices, 00062 std::vector< Mesh::VertexHandle >& fixed_handles_out, 00063 MsqError& err ); 00064 00065 bool non_colinear_vertices( const MsqVertex* vertex_array, 00066 size_t num_vertices, 00067 Vector3D coords_out[3], 00068 double epsilon ); 00069 00070 bool non_coplanar_vertices( const MsqVertex* vertex_array, 00071 size_t num_vertices, 00072 Vector3D coords_out[4], 00073 double epsilon ); 00074 00075 } // namespace DomainUtil 00076 00077 } // namespace MBMesquite 00078 00079 #endif