MOAB: Mesh Oriented datABase
(version 5.4.1)
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00001 /** @example ExtrudePoly.cpp 00002 * Description: read a 2d mesh in plane, extrude to form layers of prisms (polyhedra) \n 00003 * 00004 * To run: ./ExtrudePoly [meshfile] [outfile] [nlayers] [thickness_layer] \n 00005 */ 00006 00007 #include "moab/Core.hpp" 00008 #include "moab/ReadUtilIface.hpp" 00009 #include <iostream> 00010 00011 using namespace moab; 00012 using namespace std; 00013 00014 #ifndef MESH_DIR 00015 #define MESH_DIR "." 00016 #endif 00017 00018 // at most 20 edges per polygon 00019 #define MAXEDGES 20 00020 // Note: change the file name below to test a trivial "No such file or directory" error 00021 string test_file_name = string( MESH_DIR ) + string( "/io/poly8-10.vtk" ); 00022 string output = string( "polyhedra.vtk" ); 00023 int layers = 1; 00024 double layer_thick = 1.0; 00025 00026 int main( int argc, char** argv ) 00027 { 00028 // Get MOAB instance 00029 Interface* mb = new( std::nothrow ) Core; 00030 if( NULL == mb ) return 1; 00031 00032 // Need option handling here for input filename 00033 if( argc > 1 ) 00034 { 00035 // User has input a mesh file 00036 test_file_name = argv[1]; 00037 } 00038 if( argc > 2 ) output = argv[2]; 00039 00040 if( argc > 3 ) layers = atoi( argv[3] ); 00041 00042 if( argc > 4 ) layer_thick = atof( argv[4] ); 00043 00044 std::cout << "Run: " << argv[0] << " " << test_file_name << " " << output << " " << layers << " " << layer_thick 00045 << "\n"; 00046 // Load the mesh from vtk file 00047 ErrorCode rval = mb->load_mesh( test_file_name.c_str() );MB_CHK_ERR( rval ); 00048 00049 // Get verts entities, by type 00050 Range verts; 00051 rval = mb->get_entities_by_type( 0, MBVERTEX, verts );MB_CHK_ERR( rval ); 00052 00053 // Get faces, by dimension, so we stay generic to entity type 00054 Range faces; 00055 rval = mb->get_entities_by_dimension( 0, 2, faces );MB_CHK_ERR( rval ); 00056 cout << "Number of vertices is " << verts.size() << endl; 00057 cout << "Number of faces is " << faces.size() << endl; 00058 00059 Range edges; 00060 // create all edges 00061 rval = mb->get_adjacencies( faces, 1, true, edges, Interface::UNION );MB_CHK_ERR( rval ); 00062 00063 cout << "Number of edges is " << edges.size() << endl; 00064 00065 std::vector< double > coords; 00066 int nvPerLayer = (int)verts.size(); 00067 coords.resize( 3 * nvPerLayer ); 00068 00069 rval = mb->get_coords( verts, &coords[0] );MB_CHK_ERR( rval ); 00070 // create first vertices 00071 Range* newVerts = new Range[layers + 1]; 00072 newVerts[0] = verts; // just for convenience 00073 for( int ii = 0; ii < layers; ii++ ) 00074 { 00075 for( int i = 0; i < nvPerLayer; i++ ) 00076 coords[3 * i + 2] += layer_thick; 00077 00078 rval = mb->create_vertices( &coords[0], nvPerLayer, newVerts[ii + 1] );MB_CHK_ERR( rval ); 00079 } 00080 // for each edge, we will create layers quads 00081 int nquads = edges.size() * layers; 00082 ReadUtilIface* read_iface; 00083 rval = mb->query_interface( read_iface );MB_CHK_SET_ERR( rval, "Error in query_interface" ); 00084 00085 EntityHandle start_elem, *connect; 00086 // Create quads 00087 rval = read_iface->get_element_connect( nquads, 4, MBQUAD, 0, start_elem, connect );MB_CHK_SET_ERR( rval, "Error in get_element_connect" ); 00088 int nedges = (int)edges.size(); 00089 00090 int indexConn = 0; 00091 for( int j = 0; j < nedges; j++ ) 00092 { 00093 EntityHandle edge = edges[j]; 00094 00095 const EntityHandle* conn2 = NULL; 00096 int num_nodes; 00097 rval = mb->get_connectivity( edge, conn2, num_nodes );MB_CHK_ERR( rval ); 00098 if( 2 != num_nodes ) MB_CHK_ERR( MB_FAILURE ); 00099 00100 int i0 = verts.index( conn2[0] ); 00101 int i1 = verts.index( conn2[1] ); 00102 for( int ii = 0; ii < layers; ii++ ) 00103 { 00104 connect[indexConn++] = newVerts[ii][i0]; 00105 connect[indexConn++] = newVerts[ii][i1]; 00106 connect[indexConn++] = newVerts[ii + 1][i1]; 00107 connect[indexConn++] = newVerts[ii + 1][i0]; 00108 } 00109 } 00110 00111 int nfaces = (int)faces.size(); 00112 EntityHandle* allPolygons = new EntityHandle[nfaces * ( layers + 1 )]; 00113 for( int i = 0; i < nfaces; i++ ) 00114 allPolygons[i] = faces[i]; 00115 00116 // vertices are parallel to the base vertices 00117 int indexVerts[MAXEDGES] = { 0 }; // polygons with at most MAXEDGES edges 00118 EntityHandle newConn[MAXEDGES] = { 0 }; 00119 EntityHandle polyhedronConn[MAXEDGES + 2] = { 0 }; 00120 00121 // edges will be used to determine the lateral faces of polyhedra (prisms) 00122 int indexEdges[MAXEDGES] = { 0 }; // index of edges in base polygon 00123 for( int j = 0; j < nfaces; j++ ) 00124 { 00125 EntityHandle polyg = faces[j]; 00126 00127 const EntityHandle* connp = NULL; 00128 int num_nodes; 00129 rval = mb->get_connectivity( polyg, connp, num_nodes );MB_CHK_ERR( rval ); 00130 00131 for( int i = 0; i < num_nodes; i++ ) 00132 { 00133 indexVerts[i] = verts.index( connp[i] ); 00134 int i1 = ( i + 1 ) % num_nodes; 00135 EntityHandle edgeVerts[2] = { connp[i], connp[i1] }; 00136 // get edge adjacent to these vertices 00137 Range adjEdges; 00138 rval = mb->get_adjacencies( edgeVerts, 2, 1, false, adjEdges );MB_CHK_ERR( rval ); 00139 if( adjEdges.size() < 1 ) MB_CHK_SET_ERR( MB_FAILURE, " did not find edge " ); 00140 indexEdges[i] = edges.index( adjEdges[0] ); 00141 if( indexEdges[i] < 0 ) MB_CHK_SET_ERR( MB_FAILURE, "did not find edge in range" ); 00142 } 00143 00144 for( int ii = 0; ii < layers; ii++ ) 00145 { 00146 // create a polygon on each layer 00147 for( int i = 0; i < num_nodes; i++ ) 00148 newConn[i] = newVerts[ii + 1][indexVerts[i]]; // vertices in layer ii+1 00149 00150 rval = mb->create_element( MBPOLYGON, newConn, num_nodes, allPolygons[nfaces * ( ii + 1 ) + j] );MB_CHK_ERR( rval ); 00151 00152 // now create a polyhedra with top, bottom and lateral swept faces 00153 // first face is the bottom 00154 polyhedronConn[0] = allPolygons[nfaces * ii + j]; 00155 // second face is the top 00156 polyhedronConn[1] = allPolygons[nfaces * ( ii + 1 ) + j]; 00157 // next add lateral quads, in order of edges, using the start_elem 00158 // first layer of quads has EntityHandle from start_elem to start_elem+nedges-1 00159 // second layer of quads has EntityHandle from start_elem + nedges to 00160 // start_elem+2*nedges-1 ,etc 00161 for( int i = 0; i < num_nodes; i++ ) 00162 { 00163 polyhedronConn[2 + i] = start_elem + ii + layers * indexEdges[i]; 00164 } 00165 // Create polyhedron 00166 EntityHandle polyhedron; 00167 rval = mb->create_element( MBPOLYHEDRON, polyhedronConn, 2 + num_nodes, polyhedron );MB_CHK_ERR( rval ); 00168 } 00169 } 00170 rval = mb->write_file( output.c_str() );MB_CHK_ERR( rval ); 00171 00172 delete mb; 00173 00174 return 0; 00175 }