MOAB: Mesh Oriented datABase
(version 5.4.1)
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00001 #ifndef SMOOTH_FACE_EVAL_HPP 00002 #define SMOOTH_FACE_EVAL_HPP 00003 00004 #include "moab/Interface.hpp" 00005 #include "moab/Range.hpp" 00006 #include "moab/CartVect.hpp" 00007 #include "MBTagConventions.hpp" 00008 #include "moab/Types.hpp" 00009 00010 #include <cmath> 00011 #include <vector> 00012 #include <map> 00013 00014 #define determ3( p1, q1, p2, q2, p3, q3 ) \ 00015 ( ( q3 ) * ( ( p2 ) - ( p1 ) ) + ( q2 ) * ( ( p1 ) - ( p3 ) ) + ( q1 ) * ( ( p3 ) - ( p2 ) ) ) 00016 #define blend( x ) ( -2.0 * ( x ) * ( x ) * ( x ) + 3.0 * ( x ) * ( x ) ) 00017 00018 // work only with CAMAL > = 500 00019 // #if CAMAL_VERSION < 500 00020 // #else 00021 00022 #include "moab/GeomTopoTool.hpp" 00023 00024 namespace moab 00025 { 00026 class SmoothCurve; // it is derived from SmoothBase, maybe just need 00027 00028 //! Implement CAMAL geometry callbacks using smooth iMesh 00029 class SmoothFace // public CMLSurfEval, public SmoothBase 00030 { 00031 public: 00032 SmoothFace( Interface* mb, EntityHandle surface_set, 00033 GeomTopoTool* gTool ); // entity or entity set 00034 00035 virtual ~SmoothFace(); 00036 00037 virtual double area(); 00038 00039 virtual void bounding_box( double box_min[3], double box_max[3] ); 00040 00041 virtual void move_to_surface( double& x, double& y, double& z ); 00042 /* 00043 virtual void move_to_surface(double& x, double& y, double& z, 00044 double& u_guess, double& v_guess);*/ 00045 00046 virtual bool normal_at( double x, double y, double z, double& nx, double& ny, double& nz ); 00047 00048 // initialize normals// they will be stored as tags on nodes 00049 int init_gradient(); 00050 00051 // some functions for edge evaluations 00052 ErrorCode evaluate_smooth_edge( EntityHandle eh, double& t, CartVect& outv ); 00053 00054 ErrorCode eval_bezier_patch( EntityHandle tri, CartVect& areacoord, CartVect& pt ); 00055 00056 void project_to_facet_plane( EntityHandle tri, CartVect& pt, CartVect& point_on_plane, double& dist_to_plane ); 00057 00058 void facet_area_coordinate( EntityHandle facet, CartVect& pt_on_plane, CartVect& areacoord ); 00059 00060 ErrorCode project_to_facets_main( CartVect& this_point, 00061 bool trim, 00062 bool& outside, 00063 CartVect* closest_point_ptr = NULL, // interested only in normal 00064 CartVect* normal_ptr = NULL ); // interested only in closest point 00065 00066 ErrorCode project_to_facets( std::vector< EntityHandle >& facet_list, 00067 EntityHandle& lastFacet, 00068 int interpOrder, 00069 double compareTol, 00070 CartVect& this_point, 00071 bool trim, 00072 bool& outside, 00073 CartVect* closest_point_ptr, 00074 CartVect* normal_ptr ); 00075 00076 ErrorCode project_to_facet( EntityHandle facet, 00077 CartVect& pt, 00078 CartVect& areacoord, 00079 CartVect& close_point, 00080 bool& outside_facet, 00081 double compare_tol ); 00082 00083 bool is_at_vertex( EntityHandle facet, // (IN) facet we are evaluating 00084 CartVect& pt, // (IN) the point 00085 CartVect& ac, // (IN) the ac of the point on the facet plane 00086 double compare_tol, // (IN) return TRUE of closer than this 00087 CartVect& eval_pt, // (OUT) location at vertex if TRUE 00088 CartVect* eval_norm_ptr ); // (OUT) normal at vertex if TRUE 00089 00090 ErrorCode project_to_patch( EntityHandle facet, // (IN) the facet where the patch is defined 00091 CartVect& ac, // (IN) area coordinate initial guess (from linear facet) 00092 CartVect& pt, // (IN) point we are projecting to patch 00093 CartVect& eval_pt, // (OUT) The projected point 00094 CartVect* eval_norm, // (OUT) normal at evaluated point 00095 bool& outside, // (OUT) the closest point on patch to pt is on an edge 00096 double compare_tol, // (IN) comparison tolerance 00097 int edge_id ); // (IN) only used if this is to be projected to one 00098 // of the edges. Otherwise, should be -1 00099 00100 ErrorCode eval_bezier_patch_normal( EntityHandle facet, CartVect& areacoord, CartVect& normal ); 00101 00102 // this will be called now from driver... 00103 ErrorCode compute_tangents_for_each_edge(); // they will be used for control points 00104 00105 ErrorCode get_normals_for_vertices( const EntityHandle* conn2, 00106 CartVect N[2] ); // here we need the gradient tag 00107 00108 // make this one public, will be called during initialization !!! 00109 ErrorCode init_edge_control_points( CartVect& P0, 00110 CartVect& P3, 00111 CartVect& N0, 00112 CartVect& N3, 00113 CartVect& T0, 00114 CartVect& T3, 00115 CartVect* Pi ); 00116 00117 // moved from private, because will be called from PaveDriver 00118 ErrorCode compute_control_points_on_edges( double min_dot, Tag edgeCtrlTag, Tag markTag ); 00119 00120 ErrorCode compute_internal_control_points_on_facets( double min_dot, Tag facetCtrlTag, Tag facetEdgeCtrlTag ); 00121 00122 // move from private too 00123 void DumpModelControlPoints(); 00124 00125 int eval_counter() 00126 { 00127 return _evaluationsCounter; 00128 } 00129 00130 // new method for ray intersection correction 00131 ErrorCode ray_intersection_correct( EntityHandle facet, // (IN) the facet where the patch is defined 00132 CartVect& pt, // (IN) shoot from 00133 CartVect& ray, // (IN) ray direction 00134 CartVect& eval_pt, // (INOUT) The intersection point 00135 double& distance, // (IN OUT) the new distance 00136 bool& outside ); // (OUT) the closest point on patch to pt is on an edge 00137 00138 void append_smooth_tags( std::vector< Tag >& smoothTags ); 00139 // of the edges. Otherwise, should be -1) 00140 private: 00141 //=========================================================================== 00142 // Function Name: move_ac_inside 00143 // 00144 // Member Type: PRIVATE 00145 // Description: find the closest area coordinate to the boundary of the 00146 // patch if any of its components are < 0 00147 // Return if the ac was modified. 00148 //=========================================================================== 00149 bool move_ac_inside( CartVect& ac, double tol ); 00150 00151 //=========================================================================== 00152 // Function Name: ac_at_edge 00153 // 00154 // Member Type: PRIVATE 00155 // Description: determine the area coordinate of the facet at the edge 00156 //=========================================================================== 00157 void ac_at_edge( CartVect& fac, // facet area coordinate 00158 CartVect& eac, // edge area coordinate 00159 int edge_id ); // id of edge 00160 00161 // some local functions that do not need to be public 00162 ErrorCode init_bezier_edge( EntityHandle edge, double min_dot ); 00163 // 00164 00165 ErrorCode find_edges_orientations( EntityHandle edges[3], 00166 const EntityHandle* conn3, 00167 int orient[3] ); // maybe we will set it? 00168 00169 ErrorCode init_facet_control_points( CartVect N[6], // vertex normals (per edge) 00170 CartVect P[3][5], // edge control points 00171 CartVect G[6] ); // return internal control points 00172 00173 // those are the bounding box limits; 00174 // they are adjusted for the control points too in each triangle 00175 void adjust_bounding_box( CartVect& vect ); 00176 CartVect _minim; 00177 CartVect _maxim; 00178 00179 Range _triangles; 00180 Range _edges; 00181 Range _nodes; 00182 00183 // std::vector<double> _fractions;// they are increasing from 0. to 1., do we need these? 00184 // std::vector<double> _loopLengths; 00185 00186 // number of loops is decided by the size of _loopEnds.size() 00187 // this ref face will be gone, we will replace it with a new call 00188 // RefFace * _smooth_face; 00189 // int myDimension; 00190 // double meshSize; 00191 00192 // this tag is on edges 00193 // rval = _mb->tag_create("MARKER", 1, MB_TAG_BIT, _markTag, &value); 00194 Tag _markTag; // this is a tag used to mark edges when we look for loops 00195 00196 // this tag is on nodes 00197 // ErrorCode rval = _mb->tag_create("GRADIENT", 3 * sizeof(double), 00198 // MB_TAG_DENSE, _gradientTag, &defNormal); 00199 Tag _gradientTag; // this will be used for normal at nodes 00200 00201 // this tag is on edges 00202 // ErrorCode rval = _mb->tag_create("TANGENTS", 6 * sizeof(double), 00203 // MB_TAG_DENSE, _tangentsTag, &defTangents); 00204 Tag _tangentsTag; // each edge will have exactly 2 tangents, because there is only 00205 // one feature edge, and it is periodic 00206 // the feature edge is exactly on the boundary 00207 00208 // this tag is on edges 00209 // ErrorCode rval = _mb->tag_create("CONTROLEDGE", 9 * sizeof(double), 00210 // MB_TAG_DENSE, _edgeCtrlTag, &defControls); 00211 Tag _edgeCtrlTag; 00212 00213 // this tag is on facets (triangles), 6 control points on each facet 00214 // there are also some 15 points used in evaluation; how to store them? 00215 // ErrorCode rval = _mb->tag_create("CONTROLFACE", 18 * sizeof(double), 00216 // MB_TAG_DENSE, _facetCtrlTag, &defControls); 00217 Tag _facetCtrlTag; 00218 00219 // these are the 12 points stored for each edge, again 00220 // it is cheaper this way compared to retrieve the edges every time, determine their 00221 // orientation, order in triangle, and retrieve the control points from the edge the control 00222 // points are stored as 12 points, in order : edge 0, 1, and 2, in that order 00223 // ErrorCode rval = _mb->tag_create("CONTROLEDGEFACE", 36 * sizeof(double), 00224 // MB_TAG_DENSE, _facetEdgeCtrlTag, &defControls); 00225 Tag _facetEdgeCtrlTag; // 00226 // plane of the facet stores as a normal a, b, c and d, distance, for 00227 // ax+by+cz+d=0 00228 // ErrorCode rval = _mb->tag_create("PLANE", 4 * sizeof(double), 00229 // MB_TAG_DENSE, _planeTag, &defPlane); 00230 Tag _planeTag; 00231 00232 Interface* _mb; 00233 EntityHandle _set; 00234 GeomTopoTool* _my_geomTopoTool; 00235 EntityHandle _obb_root; 00236 // counter for calls 00237 long _evaluationsCounter; 00238 }; 00239 // #endif 00240 } // namespace moab 00241 #endif /* SMOOTH_FACE_EVAL_HPP*/