MOAB: Mesh Oriented datABase
(version 5.4.1)
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00001 /* ***************************************************************** 00002 MESQUITE -- The Mesh Quality Improvement Toolkit 00003 00004 Copyright 2007 Sandia National Laboratories. Developed at the 00005 University of Wisconsin--Madison under SNL contract number 00006 624796. The U.S. Government and the University of Wisconsin 00007 retain certain rights to this software. 00008 00009 This library is free software; you can redistribute it and/or 00010 modify it under the terms of the GNU Lesser General Public 00011 License as published by the Free Software Foundation; either 00012 version 2.1 of the License, or (at your option) any later version. 00013 00014 This library is distributed in the hope that it will be useful, 00015 but WITHOUT ANY WARRANTY; without even the implied warranty of 00016 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00017 Lesser General Public License for more details. 00018 00019 You should have received a copy of the GNU Lesser General Public License 00020 (lgpl.txt) along with this library; if not, write to the Free Software 00021 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00022 00023 (2007) [email protected] 00024 00025 ***************************************************************** */ 00026 00027 /** \file TargetMetricUtil.cpp 00028 * \brief 00029 * \author Jason Kraftcheck 00030 */ 00031 00032 #include "Mesquite.hpp" 00033 #include "TargetMetricUtil.hpp" 00034 #include "MsqMatrix.hpp" 00035 #include "PatchData.hpp" 00036 #include "ElementQM.hpp" 00037 #include "ElemSampleQM.hpp" 00038 00039 namespace MBMesquite 00040 { 00041 00042 void surface_to_2d( const MsqMatrix< 3, 2 >& A, 00043 const MsqMatrix< 3, 2 >& W, 00044 MsqMatrix< 2, 2 >& W_22, 00045 MsqMatrix< 3, 2 >& RZ ) 00046 { 00047 MsqMatrix< 3, 1 > W1 = W.column( 0 ); 00048 MsqMatrix< 3, 1 > W2 = W.column( 1 ); 00049 MsqMatrix< 3, 1 > nw = W1 * W2; 00050 nw *= 1.0 / length( nw ); 00051 00052 MsqMatrix< 3, 1 > z[2]; 00053 z[0] = W1 * ( 1.0 / length( W1 ) ); 00054 z[1] = nw * z[0]; 00055 MsqMatrix< 3, 2 > Z( z ); 00056 00057 MsqMatrix< 3, 1 > np = A.column( 0 ) * A.column( 1 ); 00058 np *= 1.0 / length( np ); 00059 double dot = np % nw; 00060 MsqMatrix< 3, 1 > nr = ( dot >= 0.0 ) ? nw : -nw; 00061 MsqMatrix< 3, 1 > v = nr * np; 00062 double vlen = length( v ); 00063 if( vlen < DBL_EPSILON ) 00064 { 00065 RZ = Z; // R = I 00066 } 00067 else 00068 { 00069 v *= 1.0 / vlen; 00070 MsqMatrix< 3, 1 > r1[3] = { v, np, v * np }; 00071 MsqMatrix< 3, 1 > r2[3] = { v, nr, v * nr }; 00072 MsqMatrix< 3, 3 > R1( r1 ), R2( r2 ); 00073 RZ = R1 * transpose( R2 ) * Z; 00074 } 00075 00076 W_22 = transpose( Z ) * W; 00077 } 00078 /* 00079 void surface_to_2d( const MsqMatrix<3,2>& App, 00080 const MsqMatrix<3,2>& Wp, 00081 MsqMatrix<2,2>& A, 00082 MsqMatrix<2,2>& W ) 00083 { 00084 MsqMatrix<3,1> Wp1 = Wp.column(0); 00085 MsqMatrix<3,1> Wp2 = Wp.column(1); 00086 MsqMatrix<3,1> nwp = Wp1 * Wp2; 00087 nwp *= 1.0/length(nwp); 00088 00089 MsqMatrix<3,1> z[2]; 00090 z[0] = Wp1 * (1.0 / length( Wp1 )); 00091 z[1] = nwp * z[0]; 00092 MsqMatrix<3,2> Z(z); 00093 W = transpose(Z) * Wp; 00094 00095 MsqMatrix<3,1> npp = App.column(0) * App.column(1); 00096 npp *= 1.0 / length(npp); 00097 double dot = npp % nwp; 00098 MsqMatrix<3,1> nr = (dot >= 0.0) ? nwp : -nwp; 00099 MsqMatrix<3,1> v = nr * npp; 00100 double vlen = length(v); 00101 if (vlen > DBL_EPSILON) { 00102 v *= 1.0 / vlen; 00103 MsqMatrix<3,1> r1[3] = { v, npp, v * npp }, r2[3] = { v, nr, v * nr }; 00104 MsqMatrix<3,3> R1( r1 ), R2( r2 ); 00105 MsqMatrix<3,3> RT = R2 * transpose(R1); 00106 MsqMatrix<3,2> Ap = RT * App; 00107 A = transpose(Z) * Ap; 00108 } 00109 else { 00110 A = transpose(Z) * App; 00111 } 00112 } 00113 */ 00114 00115 static inline void append_elem_samples( PatchData& pd, size_t e, std::vector< size_t >& handles ) 00116 { 00117 NodeSet samples = pd.get_samples( e ); 00118 EntityTopology type = pd.element_by_index( e ).get_element_type(); 00119 size_t curr_size = handles.size(); 00120 handles.resize( curr_size + samples.num_nodes() ); 00121 std::vector< size_t >::iterator i = handles.begin() + curr_size; 00122 for( unsigned j = 0; j < TopologyInfo::corners( type ); ++j ) 00123 if( samples.corner_node( j ) ) *( i++ ) = ElemSampleQM::handle( Sample( 0, j ), e ); 00124 for( unsigned j = 0; j < TopologyInfo::edges( type ); ++j ) 00125 if( samples.mid_edge_node( j ) ) *( i++ ) = ElemSampleQM::handle( Sample( 1, j ), e ); 00126 for( unsigned j = 0; j < TopologyInfo::faces( type ); ++j ) 00127 if( samples.mid_face_node( j ) ) *( i++ ) = ElemSampleQM::handle( Sample( 2, j ), e ); 00128 if( TopologyInfo::dimension( type ) == 3 && samples.mid_region_node() ) 00129 *( i++ ) = ElemSampleQM::handle( Sample( 3, 0 ), e ); 00130 } 00131 00132 void get_sample_pt_evaluations( PatchData& pd, std::vector< size_t >& handles, bool free, MsqError& err ) 00133 { 00134 handles.clear(); 00135 std::vector< size_t > elems; 00136 ElementQM::get_element_evaluations( pd, elems, free, err );MSQ_ERRRTN( err ); 00137 for( std::vector< size_t >::iterator i = elems.begin(); i != elems.end(); ++i ) 00138 append_elem_samples( pd, *i, handles ); 00139 } 00140 00141 void get_elem_sample_points( PatchData& pd, size_t elem, std::vector< size_t >& handles, MsqError& /*err*/ ) 00142 { 00143 handles.clear(); 00144 append_elem_samples( pd, elem, handles ); 00145 } 00146 00147 } // namespace MBMesquite