MOAB: Mesh Oriented datABase  (version 5.2.1)
MeanRatioFunctions.hpp File Reference
#include <cmath>
#include "Mesquite.hpp"
#include "Vector3D.hpp"
#include "Matrix3D.hpp"
#include "Exponent.hpp"
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Go to the source code of this file.

Namespaces

namespace  MBMesquite
 

Implements the NonSmoothDescent class member functions.


Defines

#define isqrt3   5.77350269189625797959429519858e-01 /* 1.0/sqrt(3.0)*/
#define tisqrt3   1.15470053837925159591885903972e+00 /* 2.0/sqrt(3.0)*/
#define isqrt6   4.08248290463863052509822647505e-01 /* 1.0/sqrt(6.0)*/
#define tisqrt6   1.22474487139158915752946794252e+00 /* 3.0/sqrt(6.0)*/

Functions

bool MBMesquite::m_fcn_2e (double &obj, const Vector3D x[3], const Vector3D &n, const double a, const Exponent &b, const Exponent &c)
bool MBMesquite::g_fcn_2e (double &obj, Vector3D g_obj[3], const Vector3D x[3], const Vector3D &n, const double a, const Exponent &b, const Exponent &c)
bool MBMesquite::h_fcn_2e (double &obj, Vector3D g_obj[3], Matrix3D h_obj[6], const Vector3D x[3], const Vector3D &n, const double a, const Exponent &b, const Exponent &c)
bool MBMesquite::m_fcn_2i (double &obj, const Vector3D x[3], const Vector3D &n, const double a, const Exponent &b, const Exponent &c, const Vector3D &d)
bool MBMesquite::g_fcn_2i (double &obj, Vector3D g_obj[3], const Vector3D x[3], const Vector3D &n, const double a, const Exponent &b, const Exponent &c, const Vector3D &d)
bool MBMesquite::h_fcn_2i (double &obj, Vector3D g_obj[3], Matrix3D h_obj[6], const Vector3D x[3], const Vector3D &n, const double a, const Exponent &b, const Exponent &c, const Vector3D &d)
bool MBMesquite::m_fcn_3e (double &obj, const Vector3D x[4], const double a, const Exponent &b, const Exponent &c)
bool MBMesquite::g_fcn_3e (double &obj, Vector3D g_obj[4], const Vector3D x[4], const double a, const Exponent &b, const Exponent &c)
bool MBMesquite::h_fcn_3e (double &obj, Vector3D g_obj[4], Matrix3D h_obj[10], const Vector3D x[4], const double a, const Exponent &b, const Exponent &c)
bool MBMesquite::g_fcn_3e_v3 (double &obj, Vector3D &g_obj, const Vector3D x[4], const double a, const Exponent &b, const Exponent &c)
bool MBMesquite::g_fcn_3e_v0 (double &obj, Vector3D &g_obj, const Vector3D x[4], const double a, const Exponent &b, const Exponent &c)
bool MBMesquite::g_fcn_3e_v1 (double &obj, Vector3D &g_obj, const Vector3D x[4], const double a, const Exponent &b, const Exponent &c)
bool MBMesquite::g_fcn_3e_v2 (double &obj, Vector3D &g_obj, const Vector3D x[4], const double a, const Exponent &b, const Exponent &c)
bool MBMesquite::h_fcn_3e_v3 (double &obj, Vector3D &g_obj, Matrix3D &h_obj, const Vector3D x[4], const double a, const Exponent &b, const Exponent &c)
bool MBMesquite::h_fcn_3e_v0 (double &obj, Vector3D &g_obj, Matrix3D &h_obj, const Vector3D x[4], const double a, const Exponent &b, const Exponent &c)
bool MBMesquite::h_fcn_3e_v1 (double &obj, Vector3D &g_obj, Matrix3D &h_obj, const Vector3D x[4], const double a, const Exponent &b, const Exponent &c)
bool MBMesquite::h_fcn_3e_v2 (double &obj, Vector3D &g_obj, Matrix3D &h_obj, const Vector3D x[4], const double a, const Exponent &b, const Exponent &c)
bool MBMesquite::m_fcn_3i (double &obj, const Vector3D x[4], const double a, const Exponent &b, const Exponent &c, const Vector3D &d)
bool MBMesquite::g_fcn_3i (double &obj, Vector3D g_obj[4], const Vector3D x[4], const double a, const Exponent &b, const Exponent &c, const Vector3D &d)
int MBMesquite::h_fcn_3i (double &obj, Vector3D g_obj[4], Matrix3D h_obj[10], const Vector3D x[4], const double a, const Exponent &b, const Exponent &c, const Vector3D &d)
bool MBMesquite::m_fcn_3p (double &obj, const Vector3D x[4], const double a, const Exponent &b, const Exponent &c)
bool MBMesquite::g_fcn_3p (double &obj, Vector3D g_obj[4], const Vector3D x[4], const double a, const Exponent &b, const Exponent &c)
bool MBMesquite::h_fcn_3p (double &obj, Vector3D g_obj[4], Matrix3D h_obj[10], const Vector3D x[4], const double a, const Exponent &b, const Exponent &c)
bool MBMesquite::m_fcn_3w (double &obj, const Vector3D x[4], const double a, const Exponent &b, const Exponent &c)
bool MBMesquite::g_fcn_3w (double &obj, Vector3D g_obj[4], const Vector3D x[4], const double a, const Exponent &b, const Exponent &c)
bool MBMesquite::h_fcn_3w (double &obj, Vector3D g_obj[4], Matrix3D h_obj[10], const Vector3D x[4], const double a, const Exponent &b, const Exponent &c)

Detailed Description

Header that defines generalized Mean Ratio function, gradient, and hessian evaluations.

Author:
Todd Munson
Date:
2003-06-11

Definition in file MeanRatioFunctions.hpp.


Define Documentation

#define isqrt6   4.08248290463863052509822647505e-01 /* 1.0/sqrt(6.0)*/
#define tisqrt3   1.15470053837925159591885903972e+00 /* 2.0/sqrt(3.0)*/
#define tisqrt6   1.22474487139158915752946794252e+00 /* 3.0/sqrt(6.0)*/
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