MOAB: Mesh Oriented datABase  (version 5.4.1)
SlaveBoundaryVertices.cpp
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00001 /* *****************************************************************
00002     MESQUITE -- The Mesh Quality Improvement Toolkit
00003 
00004     Copyright 2007 Sandia National Laboratories.  Developed at the
00005     University of Wisconsin--Madison under SNL contract number
00006     624796.  The U.S. Government and the University of Wisconsin
00007     retain certain rights to this software.
00008 
00009     This library is free software; you can redistribute it and/or
00010     modify it under the terms of the GNU Lesser General Public
00011     License as published by the Free Software Foundation; either
00012     version 2.1 of the License, or (at your option) any later version.
00013 
00014     This library is distributed in the hope that it will be useful,
00015     but WITHOUT ANY WARRANTY; without even the implied warranty of
00016     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00017     Lesser General Public License for more details.
00018 
00019     You should have received a copy of the GNU Lesser General Public License
00020     (lgpl.txt) along with this library; if not, write to the Free Software
00021     Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00022 
00023     (2009) [email protected]
00024 
00025   ***************************************************************** */
00026 
00027 /** \file SlaveBoundaryVertices.cpp
00028  *  \brief
00029  *  \author Jason Kraftcheck
00030  */
00031 
00032 #include "SlaveBoundaryVertices.hpp"
00033 #include "Settings.hpp"
00034 #include "MsqError.hpp"
00035 #include "MeshInterface.hpp"
00036 #include "MsqVertex.hpp"
00037 
00038 #include <vector>
00039 #include <algorithm>
00040 
00041 namespace MBMesquite
00042 {
00043 
00044 SlaveBoundaryVertices::SlaveBoundaryVertices( unsigned depth, unsigned dim ) : elemDepth( depth ), domainDoF( dim ) {}
00045 
00046 std::string SlaveBoundaryVertices::get_name() const
00047 {
00048     return "SlaveBoundaryVertices";
00049 }
00050 
00051 double SlaveBoundaryVertices::loop_over_mesh( MeshDomainAssoc* mesh_and_domain,
00052                                               const Settings* settings,
00053                                               MsqError& err )
00054 {
00055     Mesh* mesh         = mesh_and_domain->get_mesh();
00056     MeshDomain* domain = mesh_and_domain->get_domain();
00057 
00058     if( settings->get_slaved_ho_node_mode() != Settings::SLAVE_CALCULATED )
00059     {
00060         MSQ_SETERR( err )
00061         ( "Request to calculate higher-order node slaved status "
00062           "when Settings::get_get_slaved_ho_node_mode() "
00063           "!= SLAVE_CALCUALTED",
00064           MsqError::INVALID_STATE );
00065         return 0.0;
00066     }
00067 
00068     // If user said that we should treat fixed vertices as the
00069     // boundary, but specified that fixed vertices are defined
00070     // by the dimension of their geometric domain, then just
00071     // do distance from the geometric domain.
00072     int dim = this->domainDoF;
00073     if( dim >= 4 && settings->get_fixed_vertex_mode() != Settings::FIXED_FLAG ) dim = settings->get_fixed_vertex_mode();
00074 
00075     // Create a map to contain vertex depth.  Intiliaze all to
00076     // elemDepth+1.
00077     std::vector< Mesh::VertexHandle > vertices;
00078     mesh->get_all_vertices( vertices, err );
00079     MSQ_ERRZERO( err );
00080     if( vertices.empty() ) return 0.0;
00081     std::sort( vertices.begin(), vertices.end() );
00082     std::vector< unsigned short > depth( vertices.size(), elemDepth + 1 );
00083     std::vector< bool > fixed;
00084     mesh->vertices_get_fixed_flag( arrptr( vertices ), fixed, vertices.size(), err );
00085     MSQ_ERRZERO( err );
00086 
00087     // Initialize map with boundary vertices.
00088     if( dim >= 4 )
00089     {
00090         for( size_t i = 0; i < vertices.size(); ++i )
00091             if( fixed[i] ) depth[i] = 0;
00092     }
00093     else
00094     {
00095         if( !domain )
00096         {
00097             MSQ_SETERR( err )
00098             ( "Request to calculate higher-order node slaved status "
00099               "by distance from bounding domain without a domain.",
00100               MsqError::INVALID_STATE );
00101             return 0.0;
00102         }
00103 
00104         std::vector< unsigned short > dof( vertices.size() );
00105         domain->domain_DoF( arrptr( vertices ), arrptr( dof ), vertices.size(), err );
00106         MSQ_ERRZERO( err );
00107         for( size_t i = 0; i < vertices.size(); ++i )
00108             if( dof[i] <= dim ) depth[i] = 0;
00109     }
00110 
00111     // Now iterate over elements repeatedly until we've found all of the
00112     // elements near the boundary.  This could be done much more efficiently
00113     // using vertex-to-element adjacencies, but it is to common for
00114     // applications not to implement that unless doing relaxation smoothing.
00115     // This is O(elemDepth * elements.size() * ln(vertices.size()));
00116     std::vector< Mesh::ElementHandle > elements;
00117     std::vector< Mesh::ElementHandle >::const_iterator j, k;
00118     std::vector< Mesh::VertexHandle > conn;
00119     std::vector< size_t > junk( 2 );
00120     mesh->get_all_elements( elements, err );
00121     MSQ_ERRZERO( err );
00122     if( elements.empty() ) return 0.0;
00123     bool some_changed;
00124     do
00125     {
00126         some_changed = false;
00127         for( j = elements.begin(); j != elements.end(); ++j )
00128         {
00129             conn.clear();
00130             junk.clear();
00131             mesh->elements_get_attached_vertices( &*j, 1, conn, junk, err );
00132             MSQ_ERRZERO( err );
00133             unsigned short elem_depth = elemDepth + 1;
00134             for( k = conn.begin(); k != conn.end(); ++k )
00135             {
00136                 size_t i = std::lower_bound( vertices.begin(), vertices.end(), *k ) - vertices.begin();
00137                 if( i == vertices.size() )
00138                 {
00139                     MSQ_SETERR( err )
00140                     ( "Invalid vertex handle in element connectivity list.", MsqError::INVALID_MESH );
00141                     return 0.0;
00142                 }
00143                 if( depth[i] < elem_depth ) elem_depth = depth[i];
00144             }
00145             if( elem_depth == elemDepth + 1 ) continue;
00146 
00147             ++elem_depth;
00148             for( k = conn.begin(); k != conn.end(); ++k )
00149             {
00150                 size_t i = std::lower_bound( vertices.begin(), vertices.end(), *k ) - vertices.begin();
00151                 if( depth[i] > elem_depth )
00152                 {
00153                     depth[i]     = elem_depth;
00154                     some_changed = true;
00155                 }
00156             }
00157         }  // for(elements)
00158     } while( some_changed );
00159 
00160     // Now remove any corner vertices from the slaved set
00161     std::vector< Mesh::VertexHandle >::iterator p;
00162     std::vector< EntityTopology > types( elements.size() );
00163     mesh->elements_get_topologies( arrptr( elements ), arrptr( types ), elements.size(), err );
00164     MSQ_ERRZERO( err );
00165     for( j = elements.begin(); j != elements.end(); ++j )
00166     {
00167         const unsigned corners = TopologyInfo::corners( types[j - elements.begin()] );
00168         conn.clear();
00169         junk.clear();
00170         mesh->elements_get_attached_vertices( &*j, 1, conn, junk, err );
00171         MSQ_ERRZERO( err );
00172         for( unsigned i = 0; i < corners; ++i )
00173         {
00174             p                           = std::lower_bound( vertices.begin(), vertices.end(), conn[i] );
00175             depth[p - vertices.begin()] = 0;
00176         }
00177     }
00178 
00179     // Now mark all vertices *not* within specified depth as slave vertices.
00180     std::vector< unsigned char > bytes( vertices.size() );
00181     mesh->vertices_get_byte( arrptr( vertices ), arrptr( bytes ), vertices.size(), err );
00182     MSQ_ERRZERO( err );
00183     for( size_t i = 0; i < vertices.size(); ++i )
00184     {
00185         if( depth[i] <= elemDepth || fixed[i] )
00186             bytes[i] &= ~MsqVertex::MSQ_DEPENDENT;
00187         else
00188             bytes[i] |= MsqVertex::MSQ_DEPENDENT;
00189     }
00190 
00191     mesh->vertices_set_byte( arrptr( vertices ), arrptr( bytes ), vertices.size(), err );
00192     MSQ_ERRZERO( err );
00193     return 0.0;
00194 }
00195 
00196 void SlaveBoundaryVertices::initialize_queue( MeshDomainAssoc*, const Settings*, MsqError& ) {}
00197 
00198 }  // namespace MBMesquite
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