MOAB: Mesh Oriented datABase
(version 5.4.1)
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Port Todd Munson's trust region solver to Mesquite. More...
#include "Mesquite.hpp"
#include "TrustRegion.hpp"
#include "MsqDebug.hpp"
#include "MsqError.hpp"
#include "PatchData.hpp"
Go to the source code of this file.
Namespaces | |
namespace | MBMesquite |
Implements the NonSmoothDescent class member functions. | |
Defines | |
#define | USE_FN_PC1 |
Functions | |
template<typename T > | |
static void | MBMesquite::free_vector (std::vector< T > &v) |
static void | MBMesquite::negate (Vector3D *out, const Vector3D *in, size_t nn) |
static void | MBMesquite::plus_eq_scaled (Vector3D *v, double s, const Vector3D *x, size_t n) |
static void | MBMesquite::times_eq_minus (Vector3D *v, double s, const Vector3D *x, size_t n) |
Port Todd Munson's trust region solver to Mesquite.
Definition in file TrustRegion.cpp.
#define USE_FN_PC1 |
Definition at line 38 of file TrustRegion.cpp.