MeshKit
1.0
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Name: EBMesh
External dependencies: (none)
Input: 3D ModelEnt's, and a rectangular region of structured mesh (e.g. created by SCDMesh)
Output: Tags set on hexes in structured mesh, indicating inside, boundary, and outside elements
Interface(s) used: iGeom, MOAB
Setup:
Looks on the ModelEnt for an assigned SCDMesh operation, and if none is found, assigns one.
Notes:
This class implements embedded boundary mesh generation, based on ray tracing implemented in MOAB's Hierarchical OBB tree.